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- ...o parts, a small initial damage burst and a Damage over Time effect in the area. Only enemies caught in the initial burst will trigger the [[Touch of Flame5 KB (670 words) - 05:02, 6 September 2017
- *This is one of the best tools to deny or lock down an area. Preventing your [[enemies]] from accessing it.1 KB (171 words) - 13:44, 13 September 2017
- ...cription = A grenade that splits into many submunitions and covers a large area with explosions.1 KB (145 words) - 04:05, 13 September 2017
- | Description = Hits with Storm Fist have a chance to deal area of effect damage around the target.656 B (88 words) - 18:05, 22 August 2015
- *Aftershock adds additional area denial capabilities of you Titan.736 B (88 words) - 04:46, 1 September 2015
- ...y should be off by a relatively small amount considering Nova Bomb's large area of effect. Note that elevation also affects where Nova Bomb hits, but the e3 KB (534 words) - 01:20, 21 September 2017
- *It can be used to create an area of denial build.753 B (103 words) - 05:28, 1 September 2015
- ...n contact. It can be used defensively, especially in [[PvP]], to defend an area from enemy capture.2 KB (227 words) - 11:22, 7 September 2017
- *Great upgrade for PvE. If you're in an area with lots of enemies, and those enemies drop lots of ammo, you can run in,1 KB (179 words) - 17:41, 18 December 2016
- | Area =8 KB (1,072 words) - 06:48, 6 September 2017
- *These missions typically require the players to go to a different area, away from the quest-starting beacon. ...task the players to travel to a specific location then look around in the area.5 KB (753 words) - 06:48, 6 September 2017
- | Area =1 KB (185 words) - 06:48, 6 September 2017
- ...is one of the [[locations]] that servers as the [[social spaces|social hub area]] where players congregate. Players will find various quest-giving and vend844 B (136 words) - 07:11, 6 September 2017
- ...area, found within the Hellmouth (just before you reach the summoning pits area in the Phogoth Strike). It can be found on top of the right most set of lig ...h the dome shaped building. Head down and into the hive caves. Descend the area and you will reach the hall of wisdom. Head through a little bit and then t5 KB (836 words) - 12:19, 29 March 2017
- ...r]]s, [[centurion]]s, etc), but for the most part it has a lackluster AOE (area of effect) damage, so isn't very useful against large numbers of enemies.1 KB (176 words) - 01:04, 21 September 2017
- ...cription = A grenade that splits into many submunitions and covers a large area with explosions.701 B (86 words) - 13:40, 18 September 2014
- ...of the [[locations]] players can visit. Old Russia serves as the starting area for Destiny. It is where low level [[Strikes]], [[Story Missions]] and [[Ex ...tency. It's time frame is much larger and more inconsistent than any other area.3 KB (463 words) - 20:40, 2 October 2015
- [[Vestian Outpost]] is the new [[social spaces|social hub area]], similar to [[The Tower]], released in the [[House of Wolves]] [[expansio1 KB (183 words) - 18:37, 27 April 2015
- ...hould pick a side, and hide either just around the corner from the central area, or behind the two large pillars on either side of the conflux. ...his part, then once you see the conflux disappear, everyone can run to the area's secondary exit, a small hole in the upper wall, near where the left confl19 KB (3,462 words) - 23:23, 4 April 2017
- Goliath Tanks are formidable tanks that the Cabal deploy for effective area denial. Their weapons systems are surely capable of attacking orbiting spac3 KB (521 words) - 07:11, 6 September 2017
- ...cially useful in the Prison Of Elders since its more of a shotgun-friendly area.2 KB (271 words) - 04:58, 6 September 2017
- ...payload explodes on impact, dealing a portion of the weapon's damage in an area. ...]] that explodes on impact, dealing a portion of the weapon's damage in an area.4 KB (689 words) - 04:58, 27 April 2017
- *[[First Light]] - B turret area can shoot into C with windows. Can shoot in or out of A because of windows.2 KB (424 words) - 20:38, 16 October 2015
- ...ssure or defend whenever I think that the other team may push to a certain area. If you notice most of your teammates are at a single point, expect your en ...es. Tunnel can be a death trap, if you’re trying to proceed through this area without your teammates.13 KB (2,414 words) - 02:33, 31 December 2016
- * '''River Special to Tunnel''' - Again, the Capture Point is in this area so players will be attacking it. Sight lines from this location seem to fav Strikers have been the best subclass for a Titan for quite some time. Area denial grenades, a shutdown Super, and the ability to close gaps quickly (a7 KB (1,307 words) - 23:13, 18 October 2017
- *Be prepared to toss [[grenades]] when the area becomes contested2 KB (282 words) - 04:30, 14 September 2016
- Another?! What do you mean? Dead Orbit secured another area?! How the hell?10 KB (1,259 words) - 10:33, 6 September 2017
- This grenade is fantastic for [[control]] as it provides excellent area denial. You can use it to keep the enemy team off of a node/flag and to blo ...potential... keep in mind it will still serve other great purposes such as area denial/funneling).3 KB (475 words) - 01:22, 19 September 2017
- |Area=Refinery |Description=Kill the Hive Knight whose presence rallies forces in this area.643 B (84 words) - 05:01, 17 September 2014
- ...n a team of all Warlocks, I will use [[Sunsinger]] for revive then find an area next to each bomb site so that you can get on them quickly when they spawn.11 KB (1,652 words) - 01:01, 16 April 2016
- ...r defeats the Wizard. Jump on top of platforms to reach the roof / highest area then run towards the back, that is where the chest is. ...nnel between Barrens and the Hollows. Search for a small opening on top of area right before you reach downtown. Go into the hole, the Gold Chest should be6 KB (1,024 words) - 13:32, 12 September 2017
- ...dically damages enemies inside its explosion radius. An effective tool for area denial.713 B (89 words) - 13:39, 18 September 2014
- Start the level 26 [[The Wakening]] on [[Heroic]]. Play to the area named Chamber of the Night. Kill all the Hallowed Hive [[Major]]s (enemies1 KB (178 words) - 23:27, 25 January 2015
- ...cts its front. The Shield is indestructible and prevents all damage to the area behind the shield. Hydra's weakspot is its "Eye". ...es or rear. Players can also fire at above or below the shield to hurt the area of Hydra that is unprotected by it.2 KB (242 words) - 06:33, 1 January 2017
- .... You might encounter a large battle there. Before you jump down into that area, stop and wait on the overlook. The Cabal usually come out of that tunnel r1 KB (207 words) - 04:22, 9 September 2015
- |Area=Area with Enemies620 B (79 words) - 19:35, 14 September 2014
- ...still can be wielded effectively if one adopts a stationary position in an area with long sight lines. It's a perfect compliment for snipers out there who2 KB (242 words) - 03:52, 26 August 2015
- ...ds underground and inside you'll find 3 Hive Major's, kill them, leave the area and repeat until finished.1 KB (184 words) - 04:22, 9 September 2015
- |align = "center" | 141 || 6/2 - 6/4 || In [[Tower]], In Bar/Lounge area of Tower Hangar. |align = "center" | 138 || 5/13 - 5/15 || In [[Tower]], In Bar/Lounge area of Tower Hangar.26 KB (3,538 words) - 10:03, 15 September 2017
- ...here ought to be this area where a [[Captain]] appears. Circle around that area several times, taking out Fallen as you go and you should get a bunch of Th929 B (140 words) - 04:21, 9 September 2015
- *Go northwest from the spawn and get to an area where [[Cabal]] and [[Vex]] are fighting. You might encounter a large battl979 B (147 words) - 04:21, 9 September 2015
- |Area=Temple of Crota654 B (91 words) - 19:33, 14 September 2014
- ...[[Patrol Cosmodrome]], take a left from the spawn and reach a underground area where a Hive Major spawns. When you have your [[Super]] meter charged up, g1 KB (206 words) - 04:21, 9 September 2015
- ...d Russia]] during [[Patrol Cosmodrome]]. Play your way through the factory area just like in The [[Devils' Lair]] until you reach where the Devil Walker sp980 B (153 words) - 07:38, 30 September 2014
- **This is a radial area-of-effect attack centered on the boss and is triggered when a player gets t7 KB (1,035 words) - 18:41, 16 March 2017
- 4. '''Repel the Hive''': As Hive enemies spawn, the area turns into a [[Darkness Zone]].The initial wave is made of [[Thrall]]s and ...t drop ship. DO NOT shoot the knights or acolytes and DO NOT move from the area with the little rock. If you do this properly no more dropships will come,6 KB (1,153 words) - 23:50, 28 September 2016
- Open outside area, rock on the left of the tunnel that loops around: [https://i.imgur.com/u8B396 B (65 words) - 04:30, 14 September 2016
- ...r. I usually use [[Hand Cannons]] and [[Scout Rifles]] so getting the open area at Hanger provides good line of sight with easy escapes routes.2 KB (438 words) - 04:30, 14 September 2016
- It's hard to choose between Bladedancer or Nightstalker here because of the area denial and Supers are both great. Play what you're most comfortable with, t Strikers have been the best subclass for a Titan for quite some time. Area denial grenades, a shutdown Super, and the ability to close gaps quickly (a8 KB (1,368 words) - 02:33, 31 December 2016
- |Area=Mothyards605 B (76 words) - 19:33, 14 September 2014
- |Area=Area with Fallen695 B (95 words) - 19:32, 14 September 2014
- |Area=The Breach648 B (89 words) - 19:36, 14 September 2014
- |Area=Area with Hive647 B (85 words) - 19:36, 14 September 2014
- |Area=Area withFallen Dregs696 B (92 words) - 19:36, 14 September 2014
- |Objective=[[Scout Area]] |Area=Skywatch580 B (78 words) - 19:32, 14 September 2014
- |Area=Area with Hive651 B (86 words) - 19:34, 14 September 2014
- |Area=Lunar Complex661 B (86 words) - 19:35, 14 September 2014
- |Area=The Divide611 B (83 words) - 19:34, 14 September 2014
- |Area=The Breach639 B (81 words) - 22:58, 9 January 2016
- |Area=Area with Fallen Dregs and Vandals698 B (99 words) - 19:36, 14 September 2014
- |Objective=[[Survey Area]] |Area=Terrestrial Complex584 B (77 words) - 19:35, 14 September 2014
- |Area=Dock 13631 B (84 words) - 19:32, 14 September 2014
- |Area=Refinery637 B (83 words) - 19:32, 14 September 2014
- |Area=Area with Fallen Shanks706 B (93 words) - 19:33, 14 September 2014
- |Area=The Steppes599 B (74 words) - 19:32, 14 September 2014
- |Area=Area with Fallen641 B (86 words) - 19:33, 14 September 2014
- |Area=Lunar Complex702 B (97 words) - 19:35, 14 September 2014
- |Area=Area with Fallen Shanks698 B (92 words) - 19:33, 14 September 2014
- |Area=Dock 13635 B (81 words) - 19:33, 14 September 2014
- |Objective=[[Scout Area]] |Area=The Forgotten Shore639 B (88 words) - 19:32, 14 September 2014
- |Area=The Steppes628 B (81 words) - 19:33, 14 September 2014
- |Area=Area with Fallen671 B (89 words) - 19:33, 14 September 2014
- |Area=Refinery677 B (93 words) - 19:32, 14 September 2014
- |Area=Area with Fallen Vandals683 B (88 words) - 19:32, 14 September 2014
- |Area=Mothyards585 B (77 words) - 19:34, 14 September 2014
- |Area=Rocket Yard600 B (74 words) - 19:34, 14 September 2014
- |Area=The Forgotten Shore612 B (77 words) - 19:36, 14 September 2014
- |Area=Terrestrial Complex |Description=A powerful Servitor is scouring the area for mass and energy to refine into Ether.696 B (93 words) - 19:33, 14 September 2014
- |Area=The Divide666 B (89 words) - 19:34, 14 September 2014
- |Area=Refinery579 B (78 words) - 19:35, 14 September 2014
- |Area=Terrestrial Complex671 B (94 words) - 19:33, 14 September 2014
- |Area=Lunar Complex660 B (84 words) - 19:34, 14 September 2014
- |Area=Skywatch649 B (84 words) - 19:34, 14 September 2014
- |Area=Skywatch571 B (69 words) - 19:34, 14 September 2014
- |Area=Rocket Yard678 B (93 words) - 19:33, 14 September 2014
- |Area=The Forgotten Shore648 B (85 words) - 19:34, 14 September 2014
- |Area=The Breach602 B (80 words) - 19:33, 14 September 2014
- |Area=Area with Enemies644 B (86 words) - 19:33, 14 September 2014
- |Objective=[[Review Area]] |Area=The Blast618 B (80 words) - 19:33, 14 September 2014
- |Area=Lunar Complex623 B (81 words) - 19:34, 14 September 2014
- '''Description:''' A group of [[Fallen]] [[enemies]] spawn into the area and attempt to operate the drill. Players need to kill all the enemies near ...iption:''' A [[Devil Walker]] drops from the sky. Additional adds spawn in area. Players need to kill the Devil Walker before the 5 minute timer ends to ge3 KB (537 words) - 23:31, 14 September 2014
- |Area=The Steppes597 B (74 words) - 19:35, 14 September 2014
- |Area=Temple of Crota718 B (94 words) - 19:34, 14 September 2014
- |Area=Temple of Crota699 B (96 words) - 19:35, 14 September 2014
- |Area= |Description=Scout the area surrounding a lesser known entrance to the Hive fortress.654 B (89 words) - 19:34, 14 September 2014
- |Area=Area withEnemies607 B (81 words) - 19:36, 14 September 2014
- |Area=Hellmouth701 B (98 words) - 19:32, 14 September 2014
- |Area=Area withFallen Vandals693 B (90 words) - 19:33, 14 September 2014
- |Objective=[[Scout Area]] |Area=Anchor of Light668 B (94 words) - 19:36, 14 September 2014
- |Area=Gatehouse639 B (92 words) - 19:33, 14 September 2014
- '''Description:''' A group of [[Fallen]] [[enemies]] spawn into the area and attempt to operate the drill. Players need to kill all the enemies near ...iption:''' A [[Devil Walker]] drops from the sky. Additional adds spawn in area. Players need to kill the Devil Walker before the 5 minute timer ends to ge3 KB (446 words) - 05:07, 3 October 2014
- |Area=Temple of Crota722 B (96 words) - 19:35, 14 September 2014
- |Area=Area withHive Acolytes728 B (98 words) - 19:35, 14 September 2014
- |Objective=[[Probe Area]] |Area=Temple of Crota655 B (90 words) - 19:34, 14 September 2014
- |Area=Anchor of Light675 B (90 words) - 19:35, 14 September 2014
- |Area=688 B (94 words) - 19:36, 14 September 2014
- |Area=Area withHive Knights732 B (99 words) - 19:35, 14 September 2014
- |Area=Anchor of Light646 B (90 words) - 19:33, 14 September 2014
- |Area=Anchor of Light704 B (94 words) - 19:33, 14 September 2014
- |Area=Temple of Crota629 B (87 words) - 19:32, 14 September 2014
- |Area=Hellmouth688 B (94 words) - 19:33, 14 September 2014
- |Objective=[[Survey Area]] |Area=Anchor of Light695 B (95 words) - 19:33, 14 September 2014
- |Area=Area with Enemies |Description=Take down any threats in the area.572 B (76 words) - 19:33, 14 September 2014
- |Area=Gatehouse636 B (88 words) - 19:35, 14 September 2014
- |Area=625 B (81 words) - 19:35, 14 September 2014
- |Area=Hall of Wisdom684 B (92 words) - 19:36, 14 September 2014
- |Area=Area withHive Acolytes715 B (95 words) - 19:34, 14 September 2014
- |Area=Hellmouth658 B (87 words) - 19:33, 14 September 2014
- |Area=Anchor of Light748 B (106 words) - 19:35, 14 September 2014
- |Area=Hall of Wisdom691 B (99 words) - 19:35, 14 September 2014
- |Area=Hellmouth731 B (100 words) - 19:34, 14 September 2014
- |Area=Gatehouse715 B (97 words) - 19:33, 14 September 2014
- |Area=637 B (84 words) - 19:33, 14 September 2014
- |Area=Area withFallen Shanks708 B (94 words) - 19:35, 14 September 2014
- |Area=Hall of Wisdom614 B (84 words) - 19:35, 14 September 2014
- |Area=Area withFallen Shanks716 B (95 words) - 19:33, 14 September 2014
- |Area=Area withFallen705 B (97 words) - 19:34, 14 September 2014
- |Area=Area withHive657 B (87 words) - 19:34, 14 September 2014
- |Area=Area withFallen681 B (91 words) - 19:32, 14 September 2014
- |Area=Area withHive661 B (88 words) - 19:33, 14 September 2014
- |Area=Area withFallen Dregs and Vandals708 B (101 words) - 19:35, 14 September 2014
- |Area=Area with Fallen Dregs and Vandals704 B (99 words) - 19:35, 14 September 2014
- |Area=Ember Caves688 B (96 words) - 19:34, 14 September 2014
- |Area=Area with Vex586 B (77 words) - 19:33, 14 September 2014
- |Area=Ishtar Commons691 B (97 words) - 19:36, 14 September 2014
- |Area=Shattered Coast686 B (90 words) - 19:35, 14 September 2014
- |Area=Ishtar Commons584 B (69 words) - 19:33, 14 September 2014
- |Area=Campus 9 |Description=A Fallen Vandal in the area is destroying relics from the Ishtar Collective and must be stopped.707 B (97 words) - 19:34, 14 September 2014
- |Area=The Citadel736 B (92 words) - 19:33, 14 September 2014
- |Area=Hall of Whispers |Description=A group of Fallen have been harassing Guardians in the area. Put a stop to their activity.701 B (95 words) - 19:34, 14 September 2014
- |Area=Hall of Whispers653 B (87 words) - 19:34, 14 September 2014
- |Area=The Citadel711 B (91 words) - 19:34, 14 September 2014
- |Area=Area with Vex Hydras and Minotaur705 B (90 words) - 19:34, 14 September 2014
- |Area=Area with Vex Minotaur695 B (89 words) - 19:33, 14 September 2014
- |Area=Area with Vex641 B (82 words) - 19:35, 14 September 2014
- |Area=Area with Vex Hobgoblins683 B (91 words) - 19:33, 14 September 2014
- |Area=The Juncture ...n=A Vex Minotaur is holding ground, preparing to revive the network in the area.680 B (95 words) - 19:34, 14 September 2014
- |Area=Ishtar Cliffs669 B (85 words) - 19:33, 14 September 2014
- |Area=Waking Ruins717 B (97 words) - 19:33, 14 September 2014
- |Area=Ishtar Cliffs672 B (90 words) - 19:35, 14 September 2014
- |Area=Ishtar Cliffs689 B (95 words) - 19:34, 14 September 2014
- |Area=Area with Fallen Shanks704 B (92 words) - 19:35, 14 September 2014
- |Area=Area with Vex Harpies and Hydras699 B (91 words) - 19:36, 14 September 2014
- |Area=The Citadel710 B (99 words) - 19:36, 14 September 2014
- |Area=Ishtar Academy693 B (85 words) - 19:32, 14 September 2014
- |Area=Shattered Coast632 B (84 words) - 19:35, 14 September 2014
- |Area=Shattered Coast662 B (86 words) - 19:36, 14 September 2014
- |Area=Ishtar Commons667 B (87 words) - 19:34, 14 September 2014
- |Area=Area with Vex Minotaur684 B (92 words) - 19:35, 14 September 2014
- |Area=Area with Vex Harpies675 B (86 words) - 19:35, 14 September 2014
- |Area=Area with Vex Goblins |Description=Locate Goblins in the area and secure these Vex weapon components.663 B (87 words) - 19:36, 14 September 2014
- |Area=Ember Caves743 B (101 words) - 19:34, 14 September 2014
- |Area=Area with Vex679 B (93 words) - 19:33, 14 September 2014
- |Area=Area with Enemies |Description=Scout the area surrounding the Ishtar region for enemies and eliminate them.666 B (87 words) - 19:33, 14 September 2014
- |Area=N/Gen Branch673 B (92 words) - 17:41, 11 September 2015
- |Area=Waking Ruins691 B (94 words) - 19:36, 14 September 2014
- |Objective=[[Scout Area]] |Area=Waking Ruins675 B (95 words) - 19:34, 14 September 2014
- |Area=Ishtar Commons701 B (101 words) - 19:33, 14 September 2014
- |Area=Ishtar Academy ...notaur that hit a team of Guardians in the Academy has been sighted in the area.703 B (100 words) - 19:36, 14 September 2014
- |Area=N/Gen Branch693 B (92 words) - 19:33, 14 September 2014
- |Area=Area with Fallen701 B (95 words) - 19:35, 14 September 2014
- |Area=Campus 9759 B (103 words) - 19:35, 14 September 2014
- |Area=Area with Fallen647 B (86 words) - 19:35, 14 September 2014
- |Area=Area with Fallen Dregs692 B (90 words) - 19:35, 14 September 2014
- |Area=Area with Fallen Vandals689 B (88 words) - 19:35, 14 September 2014
- |Area=The Juncture ...bgoblin that has proved nearly impossible to kill has been reported in the area.678 B (94 words) - 19:35, 14 September 2014
- |Area=Ember Caves658 B (86 words) - 19:33, 14 September 2014
- |Objective=[[Map Area]] |Area=Shattered Coast634 B (79 words) - 19:33, 14 September 2014
- '''Description:''' A group of [[Fallen]] [[enemies]] spawn into the area and attempt to operate the drill. Players need to kill all the enemies near ...iption:''' A [[Devil Walker]] drops from the sky. Additional adds spawn in area. Players need to kill the Devil Walker before the 5 minute timer ends to ge3 KB (412 words) - 06:29, 17 September 2014
- |Area=Refinery676 B (88 words) - 19:34, 14 September 2014
- |Area=Cabal Psions688 B (84 words) - 19:35, 14 September 2014
- |Area=Valley of the Kings730 B (102 words) - 19:33, 14 September 2014
- |Area=Area with Cabal647 B (77 words) - 19:33, 14 September 2014
- |Area=Gatehouse ...iption=The leader of the Cabal forces has set up a stalwart defense in the area. A Guardian should be able to handle him.736 B (109 words) - 19:33, 14 September 2014
- |Area=Dust Palace617 B (82 words) - 19:33, 14 September 2014
- |Area=Barrens696 B (94 words) - 19:35, 14 September 2014
- |Area=Scablands630 B (82 words) - 19:34, 14 September 2014
- |Area=Area with Cabal617 B (83 words) - 19:35, 14 September 2014
- |Area=Firebase Rubicon660 B (82 words) - 19:33, 14 September 2014
- |Area=Area with Cabal Phalanxes and Legionaries741 B (102 words) - 19:32, 14 September 2014
- |Area=697 B (95 words) - 19:34, 14 September 2014
- |Area=Valley of the Kings694 B (101 words) - 19:35, 14 September 2014
- |Area=Area with Cabal Phalanxes Also, near the exit for this area (as if you were driving through), one spawns there with two legionary.1 KB (177 words) - 20:18, 1 September 2015
- |Area=Scablands652 B (83 words) - 19:34, 14 September 2014
- |Area=Freehold Station |Description=Guardians report a major Vex target in this area. Eliminate the Vex Minotaur.662 B (90 words) - 19:34, 14 September 2014
- |Area=Firebase Rubicon682 B (87 words) - 19:33, 14 September 2014
- |Area=Dust Palace702 B (94 words) - 19:34, 14 September 2014
- |Area=Area with Enemies565 B (73 words) - 19:33, 14 September 2014
- |Area=Gatehouse667 B (92 words) - 19:33, 14 September 2014
- |Area=The Hollows716 B (90 words) - 19:35, 14 September 2014
- |Area=Barrens649 B (82 words) - 19:36, 14 September 2014
- |Area=Valley of the Kings733 B (103 words) - 03:16, 28 February 2015
- |Area=Rubicon Wastes656 B (83 words) - 19:35, 14 September 2014
- |Area=Buried City717 B (92 words) - 19:34, 14 September 2014
- |Area=Buried City670 B (91 words) - 19:36, 14 September 2014
- |Area=The Hollows634 B (80 words) - 19:35, 14 September 2014
- |Area=The Hollows691 B (90 words) - 19:34, 14 September 2014
- |Area=Area with Vex Harpies and Hobgoblins680 B (92 words) - 19:32, 14 September 2014
- |Area=Rubicon Wastes663 B (95 words) - 19:34, 14 September 2014
- |Area=Area with Cabal Legionaries663 B (88 words) - 19:34, 14 September 2014
- |Area=Firebase Rubicon ...he Centurion leading the Cabal here would greatly assist in reclaiming the area.708 B (92 words) - 19:33, 14 September 2014
- |Area=Area with Enemies575 B (74 words) - 19:36, 14 September 2014
- |Area=Buried City702 B (92 words) - 19:34, 14 September 2014
- |Area=Dust Palace638 B (84 words) - 19:34, 14 September 2014
- |Area=583 B (80 words) - 19:34, 14 September 2014
- |Area=Area with Vex591 B (78 words) - 19:36, 14 September 2014
- |Area=Area with Vex Goblins |Description=Locate Goblins in the area and secure these Vex weapon components.661 B (87 words) - 19:34, 14 September 2014
- |Area=Area with Vex Minotaurs696 B (89 words) - 19:36, 14 September 2014
- |Area=Area with Vex639 B (82 words) - 19:33, 14 September 2014
- |Objective=[[Survey Area]] |Area=Freehold Station689 B (91 words) - 19:33, 14 September 2014
- |Area=593 B (72 words) - 19:34, 14 September 2014
- |Area=Freehold Station612 B (86 words) - 19:33, 14 September 2014
- ...that spawns by the stairs before heading to Waking Ruins (VoG). Around the area there is a RNG spawn of Vex majors.4 KB (613 words) - 23:07, 9 January 2016
- #Paste the following code in its entirety into the area below all of the text and then enter:3 KB (474 words) - 06:38, 13 February 2017
- | ?Area224 B (24 words) - 19:33, 14 September 2014
- | ?Area228 B (25 words) - 19:34, 14 September 2014
- | ?Area225 B (24 words) - 19:35, 14 September 2014
- | ?Area225 B (24 words) - 19:36, 14 September 2014
- ...or Area of Effect. AoE damage deals damage to a group of [[enemies]] in an area.264 B (41 words) - 01:40, 10 May 2015
- ...support of ground teams and hints of an improvised command post or staging area in the volcanic Cinders.2 KB (274 words) - 18:00, 17 September 2014
- | Description = When the Cabal decide to hold an area, they dig in deep. It's surprising, then, that the tunnel system at Firebas1 KB (187 words) - 14:29, 17 September 2014
- ...d vehicles sport an incredible arsenal of weapons, tailor-made for massive area denial. The Goliath's main gun is almost certainly capable of engaging spac1 KB (153 words) - 18:44, 17 September 2014
- ...fatal mistake to think of the Vex as a conventional military occupying an area. Vex behavior is always a process, active and purposeful. The Protective is1 KB (191 words) - 23:02, 17 September 2014
- ...d. There's going to be a hallway with dregs/vandals first, then an outside area with vex goblins, then a room with more dregs/vex that you can skip by goin6 KB (1,137 words) - 01:28, 25 September 2014
- ...y, magnetism works the same way as a larger hitbox, in that it provides an area around a target that counts as a hit, even if technically the shot should m3 KB (541 words) - 04:30, 27 April 2017
- Upon entering Crota's End and land in the thrall area, go straight left. As soon as you see the first light, stick to the path an8 KB (1,273 words) - 23:33, 4 April 2017
- ...land with a sliver of health, shimmy your way to the entrance to the final area. Once again, this will take a lot of trial and error to find the right way.8 KB (1,511 words) - 06:15, 4 April 2017
- ...ssions|story missions]], 3 new [[#Quests|quests]], 1 new [[#Arena / "Raid"|area/raid]] called [[The Prison of Elders]], 1 new [[#PvP Modes|pvp mode]] calle '''[[The Lighthouse]]''' - 3 player social hub area in [[Mercury]]. Only players "tested" in [[Trials of Osiris]] can enter.4 KB (585 words) - 09:14, 15 September 2015
- ...ou have to be fast enough to get to another area and return to the current area while they are still waiting to despawn. For example, you move from the Roc ==Finding An Area to Spawn Trap==5 KB (827 words) - 21:42, 13 November 2014
- ...on’t spend minutes killing all of the low level dregs and goblins in the area, just run past. ...to explore new areas or inspect weapons. Keep the pace up and get from one area to another as fast as you can. If you need to change loadouts do it while a3 KB (586 words) - 18:02, 14 November 2014
- ...[Wrath Conductors]] - Taking damage from a melee attack deals damage in an area around you. *[[Wrath Conductors]] - Taking damage from a melee attack deals damage in an area around you.1 KB (174 words) - 06:37, 6 September 2017
- |Description= Taking damage from a melee attack deals damage in an area around you.304 B (43 words) - 15:07, 20 October 2015
- A good area to farm this bounty is the old lootcave in [[Old Russia, Earth#Map|Skywatch2 KB (427 words) - 23:28, 1 September 2015
- A good area to farm this bounty is the old lootcave in [[Old Russia, Earth#Map|Skywatch1 KB (191 words) - 00:11, 5 January 2015
- ...ad Zone, Earth]] is an explorable [[location]] on [[Earth]]. It is the 2nd area on Earth released in Destiny.313 B (42 words) - 20:18, 5 June 2015
- ...ing adds and making orbs, especially on the Ogre phase (stormcall the back area), and during the Daughters (adds in middle) *First area is self-explanatory jumping across the swinging platforms33 KB (5,694 words) - 08:42, 27 March 2017
- ...The Wakening]] [[quest]] then follow the story to Chamber of Night. In the area where you fight the final waves of enemies, you need to jump on top of a ta3 KB (496 words) - 12:48, 5 January 2015
- Enter the [[Ritual of Sacrifice]] area. Kill [[Hive]] [[enemies]] and get to Chamber of Night area where an giant Urn is located.2 KB (251 words) - 12:17, 2 January 2015
- ...LS000 a HARD CIVILIZATION KILL EVENT is in progress across the operational area.2 KB (241 words) - 12:39, 5 January 2015
- ...room until Crota moves middle, the ogres will most likely be in the middle area under the glass. You can hug the wall closest to the glass and fire rockets9 KB (1,540 words) - 06:15, 4 April 2017
- '''[[AoE]]''' - Area of Effect2 KB (354 words) - 07:12, 6 September 2017
- ...t forward and at the first branch turn right and follow the path, the next Area is the [[Forgotten Shore]].2 KB (305 words) - 13:57, 21 February 2017
- ...s, here you go immediately to the right and follow the Path to the Citadel Area.2 KB (332 words) - 13:57, 21 February 2017
- ...rd to the rear part and follow the path. The next Area is the N/Gen Branch Area. (This is also the Room with the 3 Servitors from [[The Nexus]] Strike)1 KB (178 words) - 13:57, 21 February 2017
- ...Patrol Cosmodrome on Earth. After landing, drive to the right, to the next area (the hole in the building) called [[Dock-13]], follow the path and you will2 KB (249 words) - 13:57, 21 February 2017
- ...Way (there is only one way) after a while you will arrive to the Skywatch Area.2 KB (351 words) - 13:57, 21 February 2017
- ...ht side behind the building is a small entrance to the [[Temple of Crota]] area. From the entrance, go up to the right, here is a small path that will lead1 KB (188 words) - 13:57, 21 February 2017
- Choose Patrol Moon. After landing drive to the right to the next area, where you will find Saviks.2 KB (365 words) - 13:57, 21 February 2017
- ...boss for the mission [[Eye of a Gate Lord]] and jump over the wall in that area. Straight a head from there you'll see several fallen and a servitor; the s2 KB (308 words) - 13:57, 21 February 2017
- ...t the bunker door and have a really short way to the silent fang / grottos area. Repeat this twice and you solve the bounty in no time.2 KB (283 words) - 13:57, 21 February 2017
- ...o the target area called [[The Breach]]. Wanted Enemies are deeper in this Area, follow the path until you reach a small bridge, behind the bridge are the1 KB (165 words) - 13:57, 21 February 2017
- ...the [[Devils' Lair]] [[Strike]] area. When you reach the [[Devil Walker]] area, turn left and go down stairs, Wolf Enforcer is in front of a building.1 KB (174 words) - 13:57, 21 February 2017
- ...Campus-9]] Area on this Way. The Wolves Guard is in the right rear of this Area.940 B (140 words) - 13:57, 21 February 2017
- Choose Patrol on the Moon. Weksis is in the area where you land.2 KB (344 words) - 13:57, 21 February 2017
- ...ea, go right and straight forward and you will reach the [[World's Grave]] area with the Twisted Claws.1 KB (174 words) - 13:57, 21 February 2017
- Start the patrol on the [[Moon]], go left from spawn to an area named [[Hellmouth]]. Veliniks will drop in via House of Wolves dropship.1 KB (240 words) - 13:57, 21 February 2017
- Select Patrol the Venus. After landing, go left to the next area called Ember Caves.2 KB (331 words) - 13:57, 21 February 2017
- ...l a named swordbearer appears along with a lot of thrash mobs covering the area.7 KB (1,081 words) - 16:56, 29 September 2015
- ...e Uldren passes through the massive door separating the Outpost’s common area from the warren of tunnels that make up the Queen’s Bay.<br/>2 KB (296 words) - 18:49, 3 June 2015
- ...delivered impact with incredible force spread over a range to increase its area of influence. But what if that force was brought to focus in a directed bur1 KB (225 words) - 16:42, 3 June 2015
- ...Taken King]] [[expansion]]. It serves as a new [[location]] and [[patrol]] area that players can explore. The Dreadaught is controlled by [[Oryx]] and orbi [[Key of Eir]] chest in tunnel area2 KB (361 words) - 10:02, 29 May 2016
- ...ificantly, he will transport the player into a Darkness dimension, a small area surrounded by an impenetrable wall of mist. Oryx will periodically emerge f16 KB (2,756 words) - 17:56, 16 May 2016
- ...can obtain previously acquired Emotes from the Emote Collection in the bar area of Tower Hangar.2 KB (223 words) - 05:06, 6 September 2017
- ...llection is found near [[Amanda Holliday]]. Emote Collection is in the bar area in Tower Hangar.832 B (126 words) - 04:58, 20 October 2015
- ...ipe down this area catching players before they can push out too far. This area leaves you pretty exposed so sitting here more than a few seconds from the ...d sniping this and instead push up using the boxes as cover to grenade the area and primary/shotgun.10 KB (1,815 words) - 02:34, 31 December 2016
- ...dium Flakes can be found searching the tunnel systems in the "Hull breach" area per run. Give or take 1/2 an hour to farm 25 chests.2 KB (310 words) - 03:24, 5 March 2017
- ...to first kill enemies. Then you will be asked to scout the pit in the same area. Finally you will be tasked with killing a Cabal major who will drop the [[1 KB (222 words) - 20:27, 10 October 2015
- ...to first kill enemies. Then you will be asked to scout the pit in the same area. Finally you will be tasked with killing a Cabal major who will drop the Se2 KB (224 words) - 13:57, 21 February 2017
- ...nd you will hear the Vanguard talk about it, continue to fight through the area killing the spawns of the Echo of Oryx. Eventually you will reach the garde1 KB (253 words) - 17:07, 25 October 2015
- *[[Wrath Conductors]] - Taking damage from a melee attack deals damage in an area around you.2 KB (244 words) - 06:38, 6 September 2017
- ...[Kill Enemies and Collect]].Obtain [[Survey a Location]].Obtain [[Scout an Area]].Obtain [[Kill Enemy Leader]].Obtain [[Collect Energy Spikes]].1 KB (186 words) - 09:31, 15 September 2015
- ...visibly through with cargo and going on a rampage in a crowded residential area."10 KB (1,566 words) - 12:02, 21 September 2016
- ...green. You leave that room and immediately and go left to the big open pit area. You go to the right side of the platform and use your Ghost to see the inv1 KB (208 words) - 13:57, 21 February 2017
- ...s through the mission until you exit the Cabal ship into the [[Mausoleum]] area. Head down straight ahead until your right as far as you can go until you r ...s through the mission until you exit the Cabal ship into the [[Mausoleum]] area. Head down the path on your left hugging the wall and enter third door on y29 KB (5,097 words) - 13:37, 27 July 2017
- ...Mau'ual''' as the solo combatant. He is limited to two attacks: a leaping area-of-effect slam or a short-range horizontal swipe. Players can crouch direct *Valus Tlu'urn: Ward - Tlu'urn will encase a small area in a damage-nullifying barrier, the mechanics of which are functionally ide7 KB (996 words) - 18:31, 17 March 2017
- When entering the [[Court of Oryx]] area (Hall of Souls) from the Mausoleum, it should be the first door on your rig2 KB (313 words) - 13:57, 21 February 2017
- ...o Wolves. They spawn with a message that says the Taken are corrupting the area. They can spawn with [[Public Events]]. Once the event starts, waves of Tak763 B (113 words) - 20:39, 16 September 2015
- '''Tips''': Head to The Founts area in Dreadnaught Patrol. (Go through the Cabal ship and then furthest exit on8 KB (1,161 words) - 23:47, 9 June 2018
- - sweep urban area grid 071x145 to screen BL I/3/3/5 intelligence op<br/>4 KB (563 words) - 14:59, 25 September 2015
- ...ing. Without the Echo, Taken activity is in decline. I have full faith the area can be swept clear of the creatures.”<i> - Ikora Rey, after-action report1 KB (161 words) - 22:12, 25 September 2015
- ...the signal was received. I've enclosed our best guess for the targeted area of space. It's problematic, because our tightest footprint still encomp1 KB (171 words) - 22:12, 25 September 2015
- Lord Shaxx has commandeered the area not only to commemorate this last stand, but as a reminder of the City'1 KB (186 words) - 22:21, 25 September 2015
- 1 KB (177 words) - 22:21, 25 September 2015
- * [[The Blighted Descendant]] is located in the [[Citadel]] area and the '''final boss of the taken public event''' ...", here you go immediately to the right and follow the path to the Citadel area.2 KB (299 words) - 22:41, 31 March 2018
- * [[Irxori, Lost to Oryx]] is located in the [[Skywatch]] area and the '''final boss of the taken public event''' ...is only one way) after a while you will come automatically to the Skywatch area.2 KB (281 words) - 22:38, 31 March 2018
- * [[Darnu, Horn of Oryx]] is located in [[the Divide]] area and the '''final boss of the taken public event''' ...left bottom corner when the events starts (Taken forces are corrupting the area)2 KB (240 words) - 22:34, 31 March 2018
- * [[Sho'oulth, Horror of Oryx]] is located in the Barrens or Scablands area and the '''final boss of the taken public event''' ...u are directly in the Barrens area, Scablands is straight forward the next area2 KB (302 words) - 12:38, 7 May 2017
- ...n the Paradox mission inside the [[Vault of Glass]]. Where there's an open area to your right before the doorway with the malfunctioning Vex, you can drop ...a whole in the wall you can jump in. Continue down the path past the first area with lights, and you will then approach a pillar with a light in it that ha3 KB (554 words) - 13:57, 21 February 2017
- Observe this area of negative space, shaped like what once you were, and embrace a new possib2 KB (238 words) - 13:53, 13 April 2016
- Pilot Servitor is the round 3 boss. The far right corner of this area is going to be the easiest to survive on but it gives you limited range, so ...oming, shoot a tether with black hole and light of the pack near that door/area/whatever, but let your teammates do the killing. Doing this will not only g7 KB (1,245 words) - 21:17, 16 April 2016
- ...it away from the rest of the fireteam. The boss itself possesses a radial area-of-effect melee attack that is triggered by proximity as well as a concentr6 KB (851 words) - 19:28, 17 March 2017
- ...d has a recommended Light level of 320. Plaguelands is a high level Patrol area featuring a overhauled Winter [[Cosmodrome]] along with brand new zones. Pl ...event space known as [[Archon's Forge]], located in the [[Archon's Keep]] area.976 B (135 words) - 16:27, 4 October 2016
- ...n's Forge is located in the Archon's Keep area. When approaching the Forge area, players will see a small Fallen console. When approaching this console, pl4 KB (545 words) - 02:15, 15 October 2016
- ...- This first hidden chest can be found in the back left-hand corner of the area, just after you jump across the small rectangular containers. *Exotic Chest 3 - Make your way through this area until you reach the middle of the puzzle, and then look for a set of catwal30 KB (5,792 words) - 13:57, 21 February 2017
- ...fastest. Spawn in, kill all the majors guarding the door, then patrol the area for the last couple you'll need. There'll be major Centurions that spawn ve2 KB (418 words) - 17:19, 11 July 2016
- ...veler, in its sacrificial last gift to humanity, came to rest over a small area of the now wasted human planet. The Traveler lays dormant now, apparently s9 KB (1,558 words) - 15:48, 12 May 2016
- ...roid ''19-Fortuna'', positioning the bulk of his forces above the resupply area in order to form a defensive screen against any potential attack from Abra ...fleet, which was still positioned in a defensive screen above the resupply area on Fortuna. In the ensuing chaos, Beltrik's shattered and disarrayed forces10 KB (1,640 words) - 00:26, 12 May 2016
- *'''The Core''' - the City's central area, directly beneath the Traveler. The Hall of [[Consensus]] is located here.3 KB (521 words) - 16:04, 12 May 2016
- ...lso cast a debuff called Devouring Essence upon any random Guardian in the area. They will have 30 seconds to share the debuff with other players or they w4 KB (642 words) - 16:42, 12 May 2016
- ...refers to both an underground fortress constructed by the [[Hive]] and the area of the Moon's surface surrounding the massive pit that gives the fortress i The outer surface of the Hellmouth covers a wide area, including a platform overlooking the pit and a small moonbase hidden away2 KB (267 words) - 17:44, 12 May 2016
- ...his other powers. Once the Echo is vanquished, however, Oryx's power in an area fades and any Taken he summoned are recalled. The Echo is encountered multi848 B (140 words) - 18:09, 12 May 2016
- If a secret area in the Paradox mission is triggered as the Daily Heroic, it is revealed tha2 KB (426 words) - 18:13, 12 May 2016
- ...Wave Attack or Titan's Fist of Havoc with Shockwave. This energy wave does area of affect damage while also pushing enemies away like Warlock's Solar Wind5 KB (895 words) - 22:59, 9 April 2017
- ...with devastating effect. With this weapon, he can effectively hold down an area at any range.1 KB (198 words) - 22:05, 12 May 2016
- ...[[Wizard]] that appears as a boss in the [[Court of Oryx]]. She fills the area with a toxic substance that deals continuous damage to [[Guardian]]s. She i ...her mere presence keeps the floor covered in the same toxic mist that the area is usually covered in. Her Darkness Blasts are also much harder to dodge th1 KB (202 words) - 22:17, 12 May 2016
- ...radius rocket launcher is recommended because it can reliably cover a wide area even if it misses and can deal heavy damage to Draksis on a direct hit and1 KB (182 words) - 23:20, 12 May 2016
- ...is littered with old rusted-out ships, and Fallen activity is high in this area.393 B (57 words) - 23:40, 12 May 2016
- ...of the starting point. Numerous ruined aircraft are strewn throughout the area and in the distance old dropships can be seen lined up in a field. [[Fallen469 B (70 words) - 15:24, 13 May 2016
- ...n the player, as well as limits their visual range while inside the mine's area of effect. Enemies are unaffected.680 B (106 words) - 15:28, 13 May 2016
- ...n god, save for the thudding footsteps of Knights and Ogres patrolling the area.'' <br /> ...nal battle with Crota took place. Several Deathsingers are surrounding the area; this is the most heavily guarded room in the Hellmouth.''7 KB (1,162 words) - 16:02, 13 May 2016
- ...rom Above Perk. While smaller and doing less damage than a FoH, its damage area is spherical, so it does damage outward on the ground, upward, and all arou9 KB (1,520 words) - 22:40, 9 April 2017
- The '''Skywatch''' is a part of the [[Cosmodrome]] in [[Old Russia]], in an area west of [[Mothyards]]. It was built to maintain communications with Earth's2 KB (236 words) - 18:05, 13 May 2016
- ...ificantly, he will transport the player into a Darkness dimension, a small area surrounded by an impenetrable wall of mist. Oryx will periodically emerge f15 KB (2,600 words) - 18:51, 13 May 2016
- ...as a boss in the [[Court of Oryx]]. She periodically teleports around the area to disorient [[Guardian]]s and evade danger.308 B (45 words) - 18:57, 13 May 2016
- ...Use the rune on a console inside one of the side rooms in the Hull Breach area to summon a Hive [[Ogre]] champion. Killing the Ogre drops a [[Wormfeeder R *Court of Oryx - In an area near the Court, "where debts are paid, on the ledge where faith is laid." R5 KB (734 words) - 19:05, 13 May 2016
- ...type of encounter in ''[[Destiny]]'' in which several players in the same area can work together to achieve a common goal. Events may occur while on [[pat ...to 10 sacrifices until failure. There is a countdown to defend the object/area.3 KB (451 words) - 19:26, 13 May 2016
- ...n ascend the wall to gain a high vantage point over the entire Hull Breach area, as well as collect a [[Calcified Fragment]]. ...into the Dreadnaught. Loot chests may spawn atop some of the pillars. The area may contain a squad of patrolling Cabal, Hive, or both. The tangle of wreck6 KB (969 words) - 19:34, 13 May 2016
- ...quick with a wave of power called the "Ultra Smash", an extremely powerful area-of-effect melee attack that causes Guardians to experience tremendous knock1 KB (183 words) - 19:42, 13 May 2016
- ...[Arcadia-class jumpship|ship]]. [[Fallen]] can be seen lurking around this area.388 B (56 words) - 19:49, 13 May 2016
- '''Rocketyard''' is situated in [[Old Russia]]. The area is littered with the remains of ancient spacecraft, which provide sources o463 B (65 words) - 20:01, 13 May 2016
- ...s Ultra Smash, in which Nixis performs a ground stomp that creates a large area-of-effect shockwave. If so willing to close the gap and use this attack, or2 KB (304 words) - 20:30, 13 May 2016
- One guardian should be watching each side of the small area to quickly dispatch any and all lower level Hive. The third guardian may ch2 KB (288 words) - 21:09, 13 May 2016
- This area near the Cosmodrome has been quarantined for centuries. Now the Devil Splic5 KB (757 words) - 15:26, 10 May 2017
- ...will eventually release a blast of energy that kills any Guardians in the area. Annihilator Totems can be suppressed by a Guardian standing in close proxi772 B (121 words) - 16:55, 14 May 2016
- ...ge]]''' tightens the accuracy cone (decreases error angle), decreasing the area where bolts may randomly project and allowing bolts to magnetize at longer '''[[Aim Assist]]''' widens the area in which bolts can magnetize, thus increasing the margin of error allowed i21 KB (3,303 words) - 16:06, 5 May 2017
- ...LS000 a HARD CIVILIZATION KILL EVENT is in progress across the operational area.11 KB (1,855 words) - 17:13, 14 May 2016
- ...[[Iron Banner]] [[Crucible]] challenge. He is found in the Traveler's Walk area of the [[Tower]], and sells gear in exchange for [[glimmer]] and Iron Banne3 KB (485 words) - 17:24, 14 May 2016
- ...on a surface, they will create a burning spot that will cover a much wider area of effect and last a lot longer, so expect to see Solar spots all over the720 B (119 words) - 18:22, 14 May 2016
- ...ken down until the Guardian kills the [[Psion Flayer]]s running around the area. Doing so will disable the shield and give the player a chance to unleash a766 B (121 words) - 19:08, 14 May 2016
- ...nd move forward. Take the doorway to the tunnels that lead to the big open area. Diagonally front and left across from you is the exit to more tunnels. The Image of Splicer Captain spawn area:3 KB (502 words) - 05:39, 4 October 2016
- ...ad explodes on impact, dealing a portion of the weapon's damage in an area.2 KB (291 words) - 17:06, 14 October 2016
- ...m underneath the [[Dust Palace]]. This room is now accessible in the final area of the mars mission "Download Complete" of the Rise of iron expansion. Once In the archon's forge area. on the left back side of the arena there is a platform with a small corrid14 KB (2,517 words) - 13:57, 21 February 2017
- ...the Site 6 zone and you take the massive drop down to the underground cave area. Once you progress a little forward and open up the large pathway to the fi4 KB (631 words) - 13:57, 21 February 2017
- |[[Bastion]] || Open outside area, rock on the left of the tunnel that loops around || [https://i.imgur.com/u4 KB (750 words) - 02:29, 29 April 2017
- You load up the Plagueland patrol. Upon coming into the spawn area there should be a [[Brood Wizard]]. You kill that and get a Splicer key(for ...d there isn't a wizard it means you joined someone else's instance of that area and they already killed it. You can keep going back to orbit and then back2 KB (313 words) - 13:49, 21 September 2016
- ...nd move forward. Take the doorway to the tunnels that lead to the big open area. Diagonally front and left across from you is the exit to more tunnels. The Image of Splicer Captain spawn area:2 KB (259 words) - 07:41, 22 September 2016
- ...nd move forward. Take the doorway to the tunnels that lead to the big open area. Diagonally front and left across from you is the exit to more tunnels. The Image of Splicer Captain spawn area:2 KB (255 words) - 07:41, 22 September 2016
- ...rmined that our acutest need is information. Which is where I come in. The area of interest includes former Clovis Bray buildings, so I expect my skills in12 KB (1,958 words) - 00:44, 17 September 2016
- ...ace is best). No throwing tripmines or knives unless inside the designated area. No shooting, no supers.702 B (103 words) - 15:06, 19 September 2016
- |Map=Any map with an "arena"-type of area, i.e. Timekeeper by the pool area, maybe Widow's Court at church heavy1 KB (211 words) - 15:48, 18 September 2016
- ...layer to find the ghost picks it up, but says nothing. Roam in the general area the ghost was in until another guardian wanders too close. Attempt to destr2 KB (343 words) - 15:48, 18 September 2016
- ...and supers. HUD enabled. Members split off around map and patrol one small area and try to kill sparrow racers as they approach. Relocating allowed during815 B (124 words) - 15:48, 18 September 2016
- ...lect a specific point on the map to shoot from, and they cannot leave that area. In the near future, I hope to draw up some preferred shooting locations to2 KB (334 words) - 15:48, 18 September 2016
- ...example one side of pantheon to the other with the steps denoting the safe area. With only the Titan smash to use, the bulldog needs to kill others as they1 KB (176 words) - 14:43, 19 September 2016
- ...iption="What started as a Warlock training drill has become an exercise in area assault. One day we'll weaponize these Rifts and Sparks. Count on it." —L662 B (94 words) - 00:33, 20 September 2016
- ...nd move forward. Take the doorway to the tunnels that lead to the big open area. Diagonally front and left across from you is the exit to more tunnels. The Image of Splicer Captain spawn area:2 KB (257 words) - 07:41, 22 September 2016
- |Map=Any map with an open area809 B (128 words) - 13:14, 20 September 2016
- The runner's running area is restricted. You have from the red border to the ledge to run. Refer to m2 KB (265 words) - 14:29, 20 September 2016
- ...uilding on the left in order to jump into the bridge that cover the entire area. The items is towards the middle in the middle of two crates.359 B (62 words) - 20:56, 20 September 2016
- ...ad towards the forge and keep going into the warrens, you'll be in a tight area and once you come out move forward while fighting fallen and it'll be to th369 B (60 words) - 20:57, 20 September 2016
- ...px|thumb|center|Bunker Triglav Medallion - As soon as you enter the bunker area head towards the left side and stick to the left wall. Fight off some falle351 B (58 words) - 20:59, 20 September 2016
- ...ad explodes on impact, dealing a portion of the weapon's damage in an area.2 KB (281 words) - 00:02, 1 October 2016
- Any map should do, but it needs to have a large open area where all players can spread out a little bit.726 B (119 words) - 11:44, 21 September 2016
- ...ad explodes on impact, dealing a portion of the weapon's damage in an area.2 KB (276 words) - 17:04, 14 October 2016
- *The evading team must all stay within the designated playable area. Other members of the shooting team can stand at the boundaries to make the1 KB (243 words) - 13:16, 21 September 2016
- ...ad explodes on impact, dealing a portion of the weapon's damage in an area.2 KB (281 words) - 17:03, 14 October 2016
- ...~, I was not impressed. Stats wise, it's lacking in almost every necessary area. Range, stability, and aim assist are all poor. With that being said, it do4 KB (531 words) - 01:34, 22 April 2017
- [u.2:01] You always say that when we clear a new area.<br/>1 KB (199 words) - 13:58, 25 September 2016
- ...this ancient transit stop could detect no sign of a recent struggle in the area, despite the heavy damage the facility had sustained. The Redjack Alpha rep1 KB (203 words) - 14:23, 25 September 2016
- ...ng dead ghost "Rezyl Azzir: The Whisper and the Bone" in The Archon's Keep area. Entering The Archon's Keep from The Doomed Sea, head immediately left down7 KB (1,151 words) - 14:25, 25 November 2016
- ...he Oath. There is no evidence of human enclaves or encampments within this area, nor survivors within the Cosmodrome walls, but extensive one-way audio rec2 KB (226 words) - 13:50, 25 September 2016
- ...e area where the Replication Chamber is, you cannot get back to the patrol area of The [[Plaguelands]], and must return to orbit to get back.337 B (60 words) - 16:34, 4 October 2016
- ...ad explodes on impact, dealing a portion of the weapon's damage in an area.2 KB (280 words) - 06:18, 16 April 2017
- ...I covered. I never have a guardian covering a discharge square in the same area that Aksis teleports to. '''That’s because the square that opens up for d ...since they always stay put to throw their bomb, they get priority in their area. As soon as Empowerment is dished out, players call out their status and lo15 KB (2,638 words) - 02:18, 19 April 2017
- | Area =2 KB (246 words) - 06:54, 6 September 2017
- ...the [[Cosmodrome]] and entering the cave next to the entrance to the final area for [[The Will of Crota]] [[Strike]]. There are remains here that reference809 B (128 words) - 05:44, 25 March 2017
- ...nter of the arena and on either wing of the platform of that encircles the area. This wave also includes Knights in each of the towers; slaying them will c46 KB (7,193 words) - 04:12, 25 April 2017
- ...e middle of the daughters platforms to ensure the orbs are created in that area.19 KB (3,380 words) - 04:58, 28 March 2017
- *2 People have to be on top near Ir Yut chamber clearing the area and killing wizards and knights with rocket launchers or Sleeper Simulant a1 KB (194 words) - 23:34, 4 April 2017
- ...ad explodes on impact, dealing a portion of the weapon's damage in an area.2 KB (277 words) - 23:20, 11 April 2017
- ...ad explodes on impact, dealing a portion of the weapon's damage in an area.4 KB (547 words) - 05:51, 11 April 2017
- ...ad explodes on impact, dealing a portion of the weapon's damage in an area.4 KB (553 words) - 05:41, 11 April 2017
- '''[[Earth Patrol]]''': Go to [[Rocketyard]], 4 knights are in this area and they respawn fairly fast. ...along with some Acolytes in the middle of the area, and two in the sunken area before the entrance to the Devils' Lair strike. Alternated between killing6 KB (1,025 words) - 04:36, 13 April 2017
- ...own from the ground or the air with a Reload button. It does an incredible area of affect damage but its use should be limited to its intended mechanics an727 B (126 words) - 23:35, 9 April 2017