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  • ...o parts, a small initial damage burst and a Damage over Time effect in the area. Only enemies caught in the initial burst will trigger the [[Touch of Flame
    5 KB (670 words) - 05:02, 6 September 2017
  • *This is one of the best tools to deny or lock down an area. Preventing your [[enemies]] from accessing it.
    1 KB (171 words) - 13:44, 13 September 2017
  • ...cription = A grenade that splits into many submunitions and covers a large area with explosions.
    1 KB (145 words) - 04:05, 13 September 2017
  • | Description = Hits with Storm Fist have a chance to deal area of effect damage around the target.
    656 B (88 words) - 18:05, 22 August 2015
  • *Aftershock adds additional area denial capabilities of you Titan.
    736 B (88 words) - 04:46, 1 September 2015
  • ...y should be off by a relatively small amount considering Nova Bomb's large area of effect. Note that elevation also affects where Nova Bomb hits, but the e
    3 KB (534 words) - 01:20, 21 September 2017
  • *It can be used to create an area of denial build.
    753 B (103 words) - 05:28, 1 September 2015
  • ...n contact. It can be used defensively, especially in [[PvP]], to defend an area from enemy capture.
    2 KB (227 words) - 11:22, 7 September 2017
  • *Great upgrade for PvE. If you're in an area with lots of enemies, and those enemies drop lots of ammo, you can run in,
    1 KB (179 words) - 17:41, 18 December 2016
  • | Area =
    8 KB (1,072 words) - 06:48, 6 September 2017
  • *These missions typically require the players to go to a different area, away from the quest-starting beacon. ...task the players to travel to a specific location then look around in the area.
    5 KB (753 words) - 06:48, 6 September 2017
  • | Area =
    1 KB (185 words) - 06:48, 6 September 2017
  • ...is one of the [[locations]] that servers as the [[social spaces|social hub area]] where players congregate. Players will find various quest-giving and vend
    844 B (136 words) - 07:11, 6 September 2017
  • ...area, found within the Hellmouth (just before you reach the summoning pits area in the Phogoth Strike). It can be found on top of the right most set of lig ...h the dome shaped building. Head down and into the hive caves. Descend the area and you will reach the hall of wisdom. Head through a little bit and then t
    5 KB (836 words) - 12:19, 29 March 2017
  • ...r]]s, [[centurion]]s, etc), but for the most part it has a lackluster AOE (area of effect) damage, so isn't very useful against large numbers of enemies.
    1 KB (176 words) - 01:04, 21 September 2017
  • ...cription = A grenade that splits into many submunitions and covers a large area with explosions.
    701 B (86 words) - 13:40, 18 September 2014
  • ...of the [[locations]] players can visit. Old Russia serves as the starting area for Destiny. It is where low level [[Strikes]], [[Story Missions]] and [[Ex ...tency. It's time frame is much larger and more inconsistent than any other area.
    3 KB (463 words) - 20:40, 2 October 2015
  • [[Vestian Outpost]] is the new [[social spaces|social hub area]], similar to [[The Tower]], released in the [[House of Wolves]] [[expansio
    1 KB (183 words) - 18:37, 27 April 2015
  • ...hould pick a side, and hide either just around the corner from the central area, or behind the two large pillars on either side of the conflux. ...his part, then once you see the conflux disappear, everyone can run to the area's secondary exit, a small hole in the upper wall, near where the left confl
    19 KB (3,462 words) - 23:23, 4 April 2017
  • Goliath Tanks are formidable tanks that the Cabal deploy for effective area denial. Their weapons systems are surely capable of attacking orbiting spac
    3 KB (521 words) - 07:11, 6 September 2017
  • ...cially useful in the Prison Of Elders since its more of a shotgun-friendly area.
    2 KB (271 words) - 04:58, 6 September 2017
  • ...payload explodes on impact, dealing a portion of the weapon's damage in an area. ...]] that explodes on impact, dealing a portion of the weapon's damage in an area.
    4 KB (689 words) - 04:58, 27 April 2017
  • *[[First Light]] - B turret area can shoot into C with windows. Can shoot in or out of A because of windows.
    2 KB (424 words) - 20:38, 16 October 2015
  • ...ssure or defend whenever I think that the other team may push to a certain area. If you notice most of your teammates are at a single point, expect your en ...es. Tunnel can be a death trap, if you’re trying to proceed through this area without your teammates.
    13 KB (2,414 words) - 02:33, 31 December 2016
  • * '''River Special to Tunnel''' - Again, the Capture Point is in this area so players will be attacking it. Sight lines from this location seem to fav Strikers have been the best subclass for a Titan for quite some time. Area denial grenades, a shutdown Super, and the ability to close gaps quickly (a
    7 KB (1,307 words) - 23:13, 18 October 2017
  • *Be prepared to toss [[grenades]] when the area becomes contested
    2 KB (282 words) - 04:30, 14 September 2016
  • Another?! What do you mean? Dead Orbit secured another area?! How the hell?
    10 KB (1,259 words) - 10:33, 6 September 2017
  • This grenade is fantastic for [[control]] as it provides excellent area denial. You can use it to keep the enemy team off of a node/flag and to blo ...potential... keep in mind it will still serve other great purposes such as area denial/funneling).
    3 KB (475 words) - 01:22, 19 September 2017
  • |Area=Refinery |Description=Kill the Hive Knight whose presence rallies forces in this area.
    643 B (84 words) - 05:01, 17 September 2014
  • ...n a team of all Warlocks, I will use [[Sunsinger]] for revive then find an area next to each bomb site so that you can get on them quickly when they spawn.
    11 KB (1,652 words) - 01:01, 16 April 2016
  • ...r defeats the Wizard. Jump on top of platforms to reach the roof / highest area then run towards the back, that is where the chest is. ...nnel between Barrens and the Hollows. Search for a small opening on top of area right before you reach downtown. Go into the hole, the Gold Chest should be
    6 KB (1,024 words) - 13:32, 12 September 2017
  • ...dically damages enemies inside its explosion radius. An effective tool for area denial.
    713 B (89 words) - 13:39, 18 September 2014
  • Start the level 26 [[The Wakening]] on [[Heroic]]. Play to the area named Chamber of the Night. Kill all the Hallowed Hive [[Major]]s (enemies
    1 KB (178 words) - 23:27, 25 January 2015
  • ...cts its front. The Shield is indestructible and prevents all damage to the area behind the shield. Hydra's weakspot is its "Eye". ...es or rear. Players can also fire at above or below the shield to hurt the area of Hydra that is unprotected by it.
    2 KB (242 words) - 06:33, 1 January 2017
  • .... You might encounter a large battle there. Before you jump down into that area, stop and wait on the overlook. The Cabal usually come out of that tunnel r
    1 KB (207 words) - 04:22, 9 September 2015
  • |Area=Area with Enemies
    620 B (79 words) - 19:35, 14 September 2014
  • ...still can be wielded effectively if one adopts a stationary position in an area with long sight lines. It's a perfect compliment for snipers out there who
    2 KB (242 words) - 03:52, 26 August 2015
  • ...ds underground and inside you'll find 3 Hive Major's, kill them, leave the area and repeat until finished.
    1 KB (184 words) - 04:22, 9 September 2015
  • |align = "center" | 141 || 6/2 - 6/4 || In [[Tower]], In Bar/Lounge area of Tower Hangar. |align = "center" | 138 || 5/13 - 5/15 || In [[Tower]], In Bar/Lounge area of Tower Hangar.
    26 KB (3,538 words) - 10:03, 15 September 2017
  • ...here ought to be this area where a [[Captain]] appears. Circle around that area several times, taking out Fallen as you go and you should get a bunch of Th
    929 B (140 words) - 04:21, 9 September 2015
  • *Go northwest from the spawn and get to an area where [[Cabal]] and [[Vex]] are fighting. You might encounter a large battl
    979 B (147 words) - 04:21, 9 September 2015
  • |Area=Temple of Crota
    654 B (91 words) - 19:33, 14 September 2014
  • ...[[Patrol Cosmodrome]], take a left from the spawn and reach a underground area where a Hive Major spawns. When you have your [[Super]] meter charged up, g
    1 KB (206 words) - 04:21, 9 September 2015
  • ...d Russia]] during [[Patrol Cosmodrome]]. Play your way through the factory area just like in The [[Devils' Lair]] until you reach where the Devil Walker sp
    980 B (153 words) - 07:38, 30 September 2014
  • **This is a radial area-of-effect attack centered on the boss and is triggered when a player gets t
    7 KB (1,035 words) - 18:41, 16 March 2017
  • 4. '''Repel the Hive''': As Hive enemies spawn, the area turns into a [[Darkness Zone]].The initial wave is made of [[Thrall]]s and ...t drop ship. DO NOT shoot the knights or acolytes and DO NOT move from the area with the little rock. If you do this properly no more dropships will come,
    6 KB (1,153 words) - 23:50, 28 September 2016
  • Open outside area, rock on the left of the tunnel that loops around: [https://i.imgur.com/u8B
    396 B (65 words) - 04:30, 14 September 2016
  • ...r. I usually use [[Hand Cannons]] and [[Scout Rifles]] so getting the open area at Hanger provides good line of sight with easy escapes routes.
    2 KB (438 words) - 04:30, 14 September 2016
  • It's hard to choose between Bladedancer or Nightstalker here because of the area denial and Supers are both great. Play what you're most comfortable with, t Strikers have been the best subclass for a Titan for quite some time. Area denial grenades, a shutdown Super, and the ability to close gaps quickly (a
    8 KB (1,368 words) - 02:33, 31 December 2016
  • |Area=Mothyards
    605 B (76 words) - 19:33, 14 September 2014
  • |Area=Area with Fallen
    695 B (95 words) - 19:32, 14 September 2014
  • |Area=The Breach
    648 B (89 words) - 19:36, 14 September 2014
  • |Area=Area with Hive
    647 B (85 words) - 19:36, 14 September 2014
  • |Area=Area withFallen Dregs
    696 B (92 words) - 19:36, 14 September 2014
  • |Objective=[[Scout Area]] |Area=Skywatch
    580 B (78 words) - 19:32, 14 September 2014
  • |Area=Area with Hive
    651 B (86 words) - 19:34, 14 September 2014
  • |Area=Lunar Complex
    661 B (86 words) - 19:35, 14 September 2014
  • |Area=The Divide
    611 B (83 words) - 19:34, 14 September 2014
  • |Area=The Breach
    639 B (81 words) - 22:58, 9 January 2016
  • |Area=Area with Fallen Dregs and Vandals
    698 B (99 words) - 19:36, 14 September 2014
  • |Objective=[[Survey Area]] |Area=Terrestrial Complex
    584 B (77 words) - 19:35, 14 September 2014
  • |Area=Dock 13
    631 B (84 words) - 19:32, 14 September 2014
  • |Area=Refinery
    637 B (83 words) - 19:32, 14 September 2014
  • |Area=Area with Fallen Shanks
    706 B (93 words) - 19:33, 14 September 2014
  • |Area=The Steppes
    599 B (74 words) - 19:32, 14 September 2014
  • |Area=Area with Fallen
    641 B (86 words) - 19:33, 14 September 2014
  • |Area=Lunar Complex
    702 B (97 words) - 19:35, 14 September 2014
  • |Area=Area with Fallen Shanks
    698 B (92 words) - 19:33, 14 September 2014
  • |Area=Dock 13
    635 B (81 words) - 19:33, 14 September 2014
  • |Objective=[[Scout Area]] |Area=The Forgotten Shore
    639 B (88 words) - 19:32, 14 September 2014
  • |Area=The Steppes
    628 B (81 words) - 19:33, 14 September 2014
  • |Area=Area with Fallen
    671 B (89 words) - 19:33, 14 September 2014
  • |Area=Refinery
    677 B (93 words) - 19:32, 14 September 2014
  • |Area=Area with Fallen Vandals
    683 B (88 words) - 19:32, 14 September 2014
  • |Area=Mothyards
    585 B (77 words) - 19:34, 14 September 2014
  • |Area=Rocket Yard
    600 B (74 words) - 19:34, 14 September 2014
  • |Area=The Forgotten Shore
    612 B (77 words) - 19:36, 14 September 2014
  • |Area=Terrestrial Complex |Description=A powerful Servitor is scouring the area for mass and energy to refine into Ether.
    696 B (93 words) - 19:33, 14 September 2014
  • |Area=The Divide
    666 B (89 words) - 19:34, 14 September 2014
  • |Area=Refinery
    579 B (78 words) - 19:35, 14 September 2014
  • |Area=Terrestrial Complex
    671 B (94 words) - 19:33, 14 September 2014
  • |Area=Lunar Complex
    660 B (84 words) - 19:34, 14 September 2014
  • |Area=Skywatch
    649 B (84 words) - 19:34, 14 September 2014
  • |Area=Skywatch
    571 B (69 words) - 19:34, 14 September 2014
  • |Area=Rocket Yard
    678 B (93 words) - 19:33, 14 September 2014
  • |Area=The Forgotten Shore
    648 B (85 words) - 19:34, 14 September 2014
  • |Area=The Breach
    602 B (80 words) - 19:33, 14 September 2014
  • |Area=Area with Enemies
    644 B (86 words) - 19:33, 14 September 2014
  • |Objective=[[Review Area]] |Area=The Blast
    618 B (80 words) - 19:33, 14 September 2014
  • |Area=Lunar Complex
    623 B (81 words) - 19:34, 14 September 2014
  • '''Description:''' A group of [[Fallen]] [[enemies]] spawn into the area and attempt to operate the drill. Players need to kill all the enemies near ...iption:''' A [[Devil Walker]] drops from the sky. Additional adds spawn in area. Players need to kill the Devil Walker before the 5 minute timer ends to ge
    3 KB (537 words) - 23:31, 14 September 2014
  • |Area=The Steppes
    597 B (74 words) - 19:35, 14 September 2014
  • |Area=Temple of Crota
    718 B (94 words) - 19:34, 14 September 2014
  • |Area=Temple of Crota
    699 B (96 words) - 19:35, 14 September 2014
  • |Area= |Description=Scout the area surrounding a lesser known entrance to the Hive fortress.
    654 B (89 words) - 19:34, 14 September 2014
  • |Area=Area withEnemies
    607 B (81 words) - 19:36, 14 September 2014
  • |Area=Hellmouth
    701 B (98 words) - 19:32, 14 September 2014
  • |Area=Area withFallen Vandals
    693 B (90 words) - 19:33, 14 September 2014
  • |Objective=[[Scout Area]] |Area=Anchor of Light
    668 B (94 words) - 19:36, 14 September 2014
  • |Area=Gatehouse
    639 B (92 words) - 19:33, 14 September 2014
  • '''Description:''' A group of [[Fallen]] [[enemies]] spawn into the area and attempt to operate the drill. Players need to kill all the enemies near ...iption:''' A [[Devil Walker]] drops from the sky. Additional adds spawn in area. Players need to kill the Devil Walker before the 5 minute timer ends to ge
    3 KB (446 words) - 05:07, 3 October 2014
  • |Area=Temple of Crota
    722 B (96 words) - 19:35, 14 September 2014
  • |Area=Area withHive Acolytes
    728 B (98 words) - 19:35, 14 September 2014
  • |Objective=[[Probe Area]] |Area=Temple of Crota
    655 B (90 words) - 19:34, 14 September 2014
  • |Area=Anchor of Light
    675 B (90 words) - 19:35, 14 September 2014
  • |Area=
    688 B (94 words) - 19:36, 14 September 2014
  • |Area=Area withHive Knights
    732 B (99 words) - 19:35, 14 September 2014
  • |Area=Anchor of Light
    646 B (90 words) - 19:33, 14 September 2014
  • |Area=Anchor of Light
    704 B (94 words) - 19:33, 14 September 2014
  • |Area=Temple of Crota
    629 B (87 words) - 19:32, 14 September 2014
  • |Area=Hellmouth
    688 B (94 words) - 19:33, 14 September 2014
  • |Objective=[[Survey Area]] |Area=Anchor of Light
    695 B (95 words) - 19:33, 14 September 2014
  • |Area=Area with Enemies |Description=Take down any threats in the area.
    572 B (76 words) - 19:33, 14 September 2014
  • |Area=Gatehouse
    636 B (88 words) - 19:35, 14 September 2014
  • |Area=
    625 B (81 words) - 19:35, 14 September 2014
  • |Area=Hall of Wisdom
    684 B (92 words) - 19:36, 14 September 2014
  • |Area=Area withHive Acolytes
    715 B (95 words) - 19:34, 14 September 2014
  • |Area=Hellmouth
    658 B (87 words) - 19:33, 14 September 2014
  • |Area=Anchor of Light
    748 B (106 words) - 19:35, 14 September 2014
  • |Area=Hall of Wisdom
    691 B (99 words) - 19:35, 14 September 2014
  • |Area=Hellmouth
    731 B (100 words) - 19:34, 14 September 2014
  • |Area=Gatehouse
    715 B (97 words) - 19:33, 14 September 2014
  • |Area=
    637 B (84 words) - 19:33, 14 September 2014
  • |Area=Area withFallen Shanks
    708 B (94 words) - 19:35, 14 September 2014
  • |Area=Hall of Wisdom
    614 B (84 words) - 19:35, 14 September 2014
  • |Area=Area withFallen Shanks
    716 B (95 words) - 19:33, 14 September 2014
  • |Area=Area withFallen
    705 B (97 words) - 19:34, 14 September 2014
  • |Area=Area withHive
    657 B (87 words) - 19:34, 14 September 2014
  • |Area=Area withFallen
    681 B (91 words) - 19:32, 14 September 2014
  • |Area=Area withHive
    661 B (88 words) - 19:33, 14 September 2014
  • |Area=Area withFallen Dregs and Vandals
    708 B (101 words) - 19:35, 14 September 2014
  • |Area=Area with Fallen Dregs and Vandals
    704 B (99 words) - 19:35, 14 September 2014
  • |Area=Ember Caves
    688 B (96 words) - 19:34, 14 September 2014
  • |Area=Area with Vex
    586 B (77 words) - 19:33, 14 September 2014
  • |Area=Ishtar Commons
    691 B (97 words) - 19:36, 14 September 2014
  • |Area=Shattered Coast
    686 B (90 words) - 19:35, 14 September 2014
  • |Area=Ishtar Commons
    584 B (69 words) - 19:33, 14 September 2014
  • |Area=Campus 9 |Description=A Fallen Vandal in the area is destroying relics from the Ishtar Collective and must be stopped.
    707 B (97 words) - 19:34, 14 September 2014
  • |Area=The Citadel
    736 B (92 words) - 19:33, 14 September 2014
  • |Area=Hall of Whispers |Description=A group of Fallen have been harassing Guardians in the area. Put a stop to their activity.
    701 B (95 words) - 19:34, 14 September 2014
  • |Area=Hall of Whispers
    653 B (87 words) - 19:34, 14 September 2014
  • |Area=The Citadel
    711 B (91 words) - 19:34, 14 September 2014
  • |Area=Area with Vex Hydras and Minotaur
    705 B (90 words) - 19:34, 14 September 2014
  • |Area=Area with Vex Minotaur
    695 B (89 words) - 19:33, 14 September 2014
  • |Area=Area with Vex
    641 B (82 words) - 19:35, 14 September 2014
  • |Area=Area with Vex Hobgoblins
    683 B (91 words) - 19:33, 14 September 2014
  • |Area=The Juncture ...n=A Vex Minotaur is holding ground, preparing to revive the network in the area.
    680 B (95 words) - 19:34, 14 September 2014
  • |Area=Ishtar Cliffs
    669 B (85 words) - 19:33, 14 September 2014
  • |Area=Waking Ruins
    717 B (97 words) - 19:33, 14 September 2014
  • |Area=Ishtar Cliffs
    672 B (90 words) - 19:35, 14 September 2014
  • |Area=Ishtar Cliffs
    689 B (95 words) - 19:34, 14 September 2014
  • |Area=Area with Fallen Shanks
    704 B (92 words) - 19:35, 14 September 2014
  • |Area=Area with Vex Harpies and Hydras
    699 B (91 words) - 19:36, 14 September 2014
  • |Area=The Citadel
    710 B (99 words) - 19:36, 14 September 2014
  • |Area=Ishtar Academy
    693 B (85 words) - 19:32, 14 September 2014
  • |Area=Shattered Coast
    632 B (84 words) - 19:35, 14 September 2014
  • |Area=Shattered Coast
    662 B (86 words) - 19:36, 14 September 2014
  • |Area=Ishtar Commons
    667 B (87 words) - 19:34, 14 September 2014
  • |Area=Area with Vex Minotaur
    684 B (92 words) - 19:35, 14 September 2014
  • |Area=Area with Vex Harpies
    675 B (86 words) - 19:35, 14 September 2014
  • |Area=Area with Vex Goblins |Description=Locate Goblins in the area and secure these Vex weapon components.
    663 B (87 words) - 19:36, 14 September 2014
  • |Area=Ember Caves
    743 B (101 words) - 19:34, 14 September 2014
  • |Area=Area with Vex
    679 B (93 words) - 19:33, 14 September 2014
  • |Area=Area with Enemies |Description=Scout the area surrounding the Ishtar region for enemies and eliminate them.
    666 B (87 words) - 19:33, 14 September 2014
  • |Area=N/Gen Branch
    673 B (92 words) - 17:41, 11 September 2015
  • |Area=Waking Ruins
    691 B (94 words) - 19:36, 14 September 2014
  • |Objective=[[Scout Area]] |Area=Waking Ruins
    675 B (95 words) - 19:34, 14 September 2014
  • |Area=Ishtar Commons
    701 B (101 words) - 19:33, 14 September 2014
  • |Area=Ishtar Academy ...notaur that hit a team of Guardians in the Academy has been sighted in the area.
    703 B (100 words) - 19:36, 14 September 2014
  • |Area=N/Gen Branch
    693 B (92 words) - 19:33, 14 September 2014
  • |Area=Area with Fallen
    701 B (95 words) - 19:35, 14 September 2014
  • |Area=Campus 9
    759 B (103 words) - 19:35, 14 September 2014
  • |Area=Area with Fallen
    647 B (86 words) - 19:35, 14 September 2014
  • |Area=Area with Fallen Dregs
    692 B (90 words) - 19:35, 14 September 2014
  • |Area=Area with Fallen Vandals
    689 B (88 words) - 19:35, 14 September 2014
  • |Area=The Juncture ...bgoblin that has proved nearly impossible to kill has been reported in the area.
    678 B (94 words) - 19:35, 14 September 2014
  • |Area=Ember Caves
    658 B (86 words) - 19:33, 14 September 2014
  • |Objective=[[Map Area]] |Area=Shattered Coast
    634 B (79 words) - 19:33, 14 September 2014
  • '''Description:''' A group of [[Fallen]] [[enemies]] spawn into the area and attempt to operate the drill. Players need to kill all the enemies near ...iption:''' A [[Devil Walker]] drops from the sky. Additional adds spawn in area. Players need to kill the Devil Walker before the 5 minute timer ends to ge
    3 KB (412 words) - 06:29, 17 September 2014
  • |Area=Refinery
    676 B (88 words) - 19:34, 14 September 2014
  • |Area=Cabal Psions
    688 B (84 words) - 19:35, 14 September 2014
  • |Area=Valley of the Kings
    730 B (102 words) - 19:33, 14 September 2014
  • |Area=Area with Cabal
    647 B (77 words) - 19:33, 14 September 2014
  • |Area=Gatehouse ...iption=The leader of the Cabal forces has set up a stalwart defense in the area. A Guardian should be able to handle him.
    736 B (109 words) - 19:33, 14 September 2014
  • |Area=Dust Palace
    617 B (82 words) - 19:33, 14 September 2014
  • |Area=Barrens
    696 B (94 words) - 19:35, 14 September 2014
  • |Area=Scablands
    630 B (82 words) - 19:34, 14 September 2014
  • |Area=Area with Cabal
    617 B (83 words) - 19:35, 14 September 2014
  • |Area=Firebase Rubicon
    660 B (82 words) - 19:33, 14 September 2014
  • |Area=Area with Cabal Phalanxes and Legionaries
    741 B (102 words) - 19:32, 14 September 2014
  • |Area=
    697 B (95 words) - 19:34, 14 September 2014
  • |Area=Valley of the Kings
    694 B (101 words) - 19:35, 14 September 2014
  • |Area=Area with Cabal Phalanxes Also, near the exit for this area (as if you were driving through), one spawns there with two legionary.
    1 KB (177 words) - 20:18, 1 September 2015
  • |Area=Scablands
    652 B (83 words) - 19:34, 14 September 2014
  • |Area=Freehold Station |Description=Guardians report a major Vex target in this area. Eliminate the Vex Minotaur.
    662 B (90 words) - 19:34, 14 September 2014
  • |Area=Firebase Rubicon
    682 B (87 words) - 19:33, 14 September 2014
  • |Area=Dust Palace
    702 B (94 words) - 19:34, 14 September 2014
  • |Area=Area with Enemies
    565 B (73 words) - 19:33, 14 September 2014
  • |Area=Gatehouse
    667 B (92 words) - 19:33, 14 September 2014
  • |Area=The Hollows
    716 B (90 words) - 19:35, 14 September 2014
  • |Area=Barrens
    649 B (82 words) - 19:36, 14 September 2014
  • |Area=Valley of the Kings
    733 B (103 words) - 03:16, 28 February 2015
  • |Area=Rubicon Wastes
    656 B (83 words) - 19:35, 14 September 2014
  • |Area=Buried City
    717 B (92 words) - 19:34, 14 September 2014
  • |Area=Buried City
    670 B (91 words) - 19:36, 14 September 2014
  • |Area=The Hollows
    634 B (80 words) - 19:35, 14 September 2014
  • |Area=The Hollows
    691 B (90 words) - 19:34, 14 September 2014
  • |Area=Area with Vex Harpies and Hobgoblins
    680 B (92 words) - 19:32, 14 September 2014
  • |Area=Rubicon Wastes
    663 B (95 words) - 19:34, 14 September 2014
  • |Area=Area with Cabal Legionaries
    663 B (88 words) - 19:34, 14 September 2014
  • |Area=Firebase Rubicon ...he Centurion leading the Cabal here would greatly assist in reclaiming the area.
    708 B (92 words) - 19:33, 14 September 2014
  • |Area=Area with Enemies
    575 B (74 words) - 19:36, 14 September 2014
  • |Area=Buried City
    702 B (92 words) - 19:34, 14 September 2014
  • |Area=Dust Palace
    638 B (84 words) - 19:34, 14 September 2014
  • |Area=
    583 B (80 words) - 19:34, 14 September 2014
  • |Area=Area with Vex
    591 B (78 words) - 19:36, 14 September 2014
  • |Area=Area with Vex Goblins |Description=Locate Goblins in the area and secure these Vex weapon components.
    661 B (87 words) - 19:34, 14 September 2014
  • |Area=Area with Vex Minotaurs
    696 B (89 words) - 19:36, 14 September 2014
  • |Area=Area with Vex
    639 B (82 words) - 19:33, 14 September 2014
  • |Objective=[[Survey Area]] |Area=Freehold Station
    689 B (91 words) - 19:33, 14 September 2014
  • |Area=
    593 B (72 words) - 19:34, 14 September 2014
  • |Area=Freehold Station
    612 B (86 words) - 19:33, 14 September 2014
  • ...that spawns by the stairs before heading to Waking Ruins (VoG). Around the area there is a RNG spawn of Vex majors.
    4 KB (613 words) - 23:07, 9 January 2016
  • #Paste the following code in its entirety into the area below all of the text and then enter:
    3 KB (474 words) - 06:38, 13 February 2017
  • | ?Area
    224 B (24 words) - 19:33, 14 September 2014
  • | ?Area
    228 B (25 words) - 19:34, 14 September 2014
  • | ?Area
    225 B (24 words) - 19:35, 14 September 2014
  • | ?Area
    225 B (24 words) - 19:36, 14 September 2014
  • ...or Area of Effect. AoE damage deals damage to a group of [[enemies]] in an area.
    264 B (41 words) - 01:40, 10 May 2015
  • ...support of ground teams and hints of an improvised command post or staging area in the volcanic Cinders.
    2 KB (274 words) - 18:00, 17 September 2014
  • | Description = When the Cabal decide to hold an area, they dig in deep. It's surprising, then, that the tunnel system at Firebas
    1 KB (187 words) - 14:29, 17 September 2014
  • ...d vehicles sport an incredible arsenal of weapons, tailor-made for massive area denial. The Goliath's main gun is almost certainly capable of engaging spac
    1 KB (153 words) - 18:44, 17 September 2014
  • ...fatal mistake to think of the Vex as a conventional military occupying an area. Vex behavior is always a process, active and purposeful. The Protective is
    1 KB (191 words) - 23:02, 17 September 2014
  • ...d. There's going to be a hallway with dregs/vandals first, then an outside area with vex goblins, then a room with more dregs/vex that you can skip by goin
    6 KB (1,137 words) - 01:28, 25 September 2014
  • ...y, magnetism works the same way as a larger hitbox, in that it provides an area around a target that counts as a hit, even if technically the shot should m
    3 KB (541 words) - 04:30, 27 April 2017
  • Upon entering Crota's End and land in the thrall area, go straight left. As soon as you see the first light, stick to the path an
    8 KB (1,273 words) - 23:33, 4 April 2017
  • ...land with a sliver of health, shimmy your way to the entrance to the final area. Once again, this will take a lot of trial and error to find the right way.
    8 KB (1,511 words) - 06:15, 4 April 2017
  • ...ssions|story missions]], 3 new [[#Quests|quests]], 1 new [[#Arena / "Raid"|area/raid]] called [[The Prison of Elders]], 1 new [[#PvP Modes|pvp mode]] calle '''[[The Lighthouse]]''' - 3 player social hub area in [[Mercury]]. Only players "tested" in [[Trials of Osiris]] can enter.
    4 KB (585 words) - 09:14, 15 September 2015
  • ...ou have to be fast enough to get to another area and return to the current area while they are still waiting to despawn. For example, you move from the Roc ==Finding An Area to Spawn Trap==
    5 KB (827 words) - 21:42, 13 November 2014
  • ...on’t spend minutes killing all of the low level dregs and goblins in the area, just run past. ...to explore new areas or inspect weapons. Keep the pace up and get from one area to another as fast as you can. If you need to change loadouts do it while a
    3 KB (586 words) - 18:02, 14 November 2014
  • ...[Wrath Conductors]] - Taking damage from a melee attack deals damage in an area around you. *[[Wrath Conductors]] - Taking damage from a melee attack deals damage in an area around you.
    1 KB (174 words) - 06:37, 6 September 2017
  • |Description= Taking damage from a melee attack deals damage in an area around you.
    304 B (43 words) - 15:07, 20 October 2015
  • A good area to farm this bounty is the old lootcave in [[Old Russia, Earth#Map|Skywatch
    2 KB (427 words) - 23:28, 1 September 2015
  • A good area to farm this bounty is the old lootcave in [[Old Russia, Earth#Map|Skywatch
    1 KB (191 words) - 00:11, 5 January 2015
  • ...ad Zone, Earth]] is an explorable [[location]] on [[Earth]]. It is the 2nd area on Earth released in Destiny.
    313 B (42 words) - 20:18, 5 June 2015
  • ...ing adds and making orbs, especially on the Ogre phase (stormcall the back area), and during the Daughters (adds in middle) *First area is self-explanatory jumping across the swinging platforms
    33 KB (5,694 words) - 08:42, 27 March 2017
  • ...The Wakening]] [[quest]] then follow the story to Chamber of Night. In the area where you fight the final waves of enemies, you need to jump on top of a ta
    3 KB (496 words) - 12:48, 5 January 2015
  • Enter the [[Ritual of Sacrifice]] area. Kill [[Hive]] [[enemies]] and get to Chamber of Night area where an giant Urn is located.
    2 KB (251 words) - 12:17, 2 January 2015
  • ...LS000 a HARD CIVILIZATION KILL EVENT is in progress across the operational area.
    2 KB (241 words) - 12:39, 5 January 2015
  • ...room until Crota moves middle, the ogres will most likely be in the middle area under the glass. You can hug the wall closest to the glass and fire rockets
    9 KB (1,540 words) - 06:15, 4 April 2017

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