Difference between revisions of "Nightstalker"
Line 12: | Line 12: | ||
'''[[Smoke]]''' ([[Melee]]) - Throw Smoke to slow and disorient those within its cloud. | '''[[Smoke]]''' ([[Melee]]) - Throw Smoke to slow and disorient those within its cloud. | ||
− | |||
− | |||
[[file:shadowshot1.jpg|350px]] [[file:shadowshot2.jpg|350px]] | [[file:shadowshot1.jpg|350px]] [[file:shadowshot2.jpg|350px]] | ||
==Upgrades== | ==Upgrades== | ||
+ | '''[[Shadestep]]''' - Gain an evade to avoid damage. | ||
==Strategy== | ==Strategy== | ||
{{classes}} | {{classes}} |
Revision as of 22:10, 16 June 2015
Nightstalker is the void Hunter subclass that will come with The Taken King, Destiny's 3rd expansion. Nightstalker's super, Shadowshot, tethers a large group of foes to a Void Anchor, slowing and suppressing them for your Fireteam.
Description: “Draw from the Void. Light the way.”
All Hunters master the frontier, but none claim territory quite like a Nightstalker. Shadowshot binding may seem more merciful than gun or blade… until the feeding frenzy begins.
Abilities
Shadowshot (Super) - Tether a large group of foes to a Void Anchor, slowing and suppressing them for your Fireteam.
Voidwall Grenade (Grenade) - Grenade explosion creates a horizontal wall of burning Void Light.
Smoke (Melee) - Throw Smoke to slow and disorient those within its cloud.
Upgrades
Shadestep - Gain an evade to avoid damage.
Strategy
|