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  • ...ife]]. It allows the player to throw their knife when meleeing enemies not in melee range. ...for a player who wants to play Destiny as a standard first-person shooter game.
    6 KB (891 words) - 05:03, 6 September 2017
  • ...ll kill any enemy player within effective range. While larger enemies will not die from a single shot, it will sustain heavy damage against the Golden Gun ...use Golden Gun, your activation animation takes a little time. Be careful not to die during the animation.
    2 KB (291 words) - 13:05, 19 September 2017
  • *If you pair it with [[Incendiary Blade]], be aware that the DoT damage does not stack on a single target. Only 1 will apply. ...also mucks up your recharge times. After you have wasted both throws, the game doesn't let you regen the first knife according to your Discipline stat. Us
    964 B (138 words) - 05:12, 1 September 2015
  • ...e ability to recharge. Super recharges when the player performs certain in-game actions such as score kills, assists, capturing control points or pick up [ *Note that players will not lose Super progress upon death. (You will lose some upon death to oversoul
    2 KB (253 words) - 16:59, 8 October 2015
  • ...ns]], [[armor]], [[class armor]], [[ghost shell]] and [[artifact]]. Each [[Game Modes|activity]] has a recommended Light level. Players need to be within 4 ...Attack weapon from Year 1 will have 170 Light, [[Defense]] and [[Attack]] in Year 2.
    7 KB (915 words) - 18:27, 7 September 2017
  • ...are level 15. Bladedancer specializes in dealing [[arc]] damage and damage in close quarter combat. Additionally, Bladedancers can cloak themselves, allo ...ion. Additionally, cloaked Bladedancer can save their fireteam from a wipe in [[strikes]] and [[Story Missions|missions]]. It is especially important dur
    8 KB (1,216 words) - 05:03, 6 September 2017
  • ...s|game mode]] where the players' level and gear advantages are normalized. In Crucible matches, [[Guardians]] of all levels and gear rarity are on the eq ...ch mode offers different objectives. By participating in PvP, players will not only gain experience points but also earn [[Crucible Marks]], [[Crucible Ge
    9 KB (1,399 words) - 06:48, 6 September 2017
  • ...strategic zones and kill enemy players to win the match. By participating in Dead Sectors the player will earn [[Crucible Marks]], [[Crucible Gear]] and *This mode is a mix of Team Deathmatch and Domination in other FPS games.
    7 KB (1,146 words) - 00:05, 6 February 2015
  • Chart of All Missions in Chronological Order until end of 2016 ([[The Dawning]]). ...d and lore of Destiny but also teach the player about the mechanics of the game.
    4 KB (441 words) - 06:47, 6 September 2017
  • Patrol is one of the [[Game Modes|game modes]] that allows the player to roam freely through a specific section of ...completion. The mission types can be identified by the icon that shows up in your Navigation overlay.
    5 KB (753 words) - 06:48, 6 September 2017
  • | Quote ="In its dying breath, the Traveler created the Ghosts… To seek out those who ...machinery and the Traveler's Light, Ghosts guide their Guardian companions in the quest to reclaim our solar system.
    1 KB (161 words) - 13:26, 18 September 2014
  • | In-game Bonus = ...scends hatred. To the Hive, the eternal struggle between Light and Dark is not only a war, it is a crusade - all Light must be devoured so Darkness can re
    1,001 B (154 words) - 20:31, 17 September 2014
  • | In-game Bonus = All Characters earn more Glimmer when Acolyte enemies are killed wi ...mistake to view the Hive's Acolytes as foot soldiers, because the Hive is not an army, it is a dark force rising. It is belief and horror, and its Acolyt
    1 KB (181 words) - 20:12, 17 September 2014
  • {{#ev:youtube|4OVDd4cPA-Q|400|center|Dead Ghosts in [[Old Russia, Earth]] and [[The Tower]]}} {{#ev:youtube|_eF7cvLFry8|400|center|Dead Ghosts in [[Ocean of Storms, Moon]]}}
    5 KB (836 words) - 12:19, 29 March 2017
  • | Acquired by = Reviving dead ghost in Tower North, Tower ...try and try and try to explain, but no one ever understands. No one who's not a Warlock. Who hasn't spent a dozen years scouring the ruins for one string
    2 KB (423 words) - 07:24, 6 July 2015
  • ...sh I could convey is the - the exhilaration. That's the biggest thing. I'm not a spiritual man, but I've always believed there's something transcendent ab Now we go because we have to. Because the unknown came to us. In fourteen months we'll be face to face with it, and by the time we arrive, i
    2 KB (280 words) - 14:10, 18 September 2014
  • | Acquired by = Reviving Dead Ghost in Forgotten Shore ..., we're the pointed end of a long stick of happenstance. Change one ripple in an ancient ocean and we would never have been granted the Light within us,
    2 KB (292 words) - 22:55, 25 September 2015
  • | Description = I'm writing this from memory - some mine, but not all. The facts won't sync with the reality, but they'll be close, and there ...ries of a paradise we'd all get to see some day - of a City, "shining even in the night." Palamon didn't shine, but it was sanctuary, of a sort.
    2 KB (447 words) - 01:58, 18 September 2014
  • In his strong hand the man held a Rose. And his aura burned bright. When the man journeyed on, the people remembered. In his wake hope spread. But the man had a secret fear. His thoughts were dark
    2 KB (361 words) - 02:01, 18 September 2014
  • | Quote = "It is not enough to defend the City. We must reclaim the stars." ...er from the salvaged wreckage of interplanetary ships built long ago. Only in recent years have the Tower's shipwrights begun working to build new hulls
    1 KB (181 words) - 01:25, 18 September 2014

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