Captain

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Captain
Captain
Information
Type Normal
Faction Fallen
Locations Earth
Weakspot Head
Damage Type Arc, Solar
Variants Shock Rifle, Shock Blades
Weapons Shrapnel Launcher, Shock Blades, Arc shield
Normal Point Value 450
Major Point Value 1050
Ultra Point Value 5000

Captains are shielded Fallen warriors that are quite durable to gun fire. They are not only more powerful but also more intelligent than their Fallen brethren.

Tactics

Captains have Arc Shields that are vulnerable to weapons that deal Arc damage. When players break their shields, they will often go into hiding til their shields regenerate. Additionally, they can teleport short distances and their Shrapnel Launchers can do surprising amounts of damage.

Lore

Main article: Captain (Grimoire Card)

Having clawed and knifed his way to the top, scattering bodies and limbs in his wake, the Captain is the strongest and most ferocious member of the crew he musters around himself. His ration of Ether is the largest, his blades the sharpest, his guns the finest. Upon his shoulders hangs the flag of his House, if he swears loyalty to any. For his crew, the slightest hesitation to comply earns a slash from his sword. Defiance results in immediate amputation, if he is in a good mood, or death, if he is not.

Arsenal

Attack Damage Type
Shock Rifle Arc
Shrapnel Launcher Solar



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