Difference between revisions of "Armor Piercing Rounds"

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Armor Piercing Rounds is a [[Weapon Upgrades|weapon upgrade]].  
 
Armor Piercing Rounds is a [[Weapon Upgrades|weapon upgrade]].  
  
'''Effect:''' It allows your bullets to penetrate and damage multiple [[enemies]] but lowers your weapon's [[stability]]. For example, if a bunch of enemies line up one behind another, your bullet can penetrate through them and dealing damage to a bunch of them.
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'''Effect:''' It allows your bullets to penetrate and damage multiple [[enemies]] but lowers your weapon's [[stability]]. For example, if a bunch of enemies line up one behind another, your bullet can penetrate through them and dealing damage to a bunch of them. It also allows the player to shoot through certain walls and covers. However it does not allow you to fire through [[Defender]]'s [[Ward of Dawn]].
 
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It also allows the player to shoot through certain walls and covers. However it does not allow you to fire through [[Defender]]'s [[Ward of Dawn]].
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==Weapons==
 
==Weapons==
 
*[[Crusader I]]
 
*[[Crusader I]]

Revision as of 05:46, 8 October 2014

Armor Piercing Rounds
Information
Cost 250 Glimmer
Effect Allows your bullets to penetrate multiple enemies but lowers stability of weapon.
Description These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.

Armor Piercing Rounds is a weapon upgrade.

Effect: It allows your bullets to penetrate and damage multiple enemies but lowers your weapon's stability. For example, if a bunch of enemies line up one behind another, your bullet can penetrate through them and dealing damage to a bunch of them. It also allows the player to shoot through certain walls and covers. However it does not allow you to fire through Defender's Ward of Dawn.

Weapons

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