Gunslinger
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Gunslinger is a subclass of Hunter. Gunslinger is a damage dealing focus of the Gunslinger. It excels in solo-play.
Gunslinger's super ability is the Golden Gun.
Contents
Abilities
Type | Description | Upgrade 1 | Upgrade 2 | Upgrade 3 | |
---|---|---|---|---|---|
Double Jump | Jumps | Jumps a second time after leaving ground. | |||
Golden Gun | Supers | Summons a flaming pistol which disintegrates enemies with Solar Light. | |||
Incendiary Grenade (Gunslinger) | Grenades | An explosive grenade that catches enemies on fire, causing additional damage over time. | |||
Swarm Grenade | Grenades | A grenade which detonates on impact, releasing multiple drones that seek nearby enemies. | |||
Throwing Knife | Melee Abilities | Throw a knife from a distance. | |||
Tripmine Grenade | Grenades | A explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger. |
Upgrades
Ability Upgrades
Description | |
---|---|
Aftermath | Fist of Havoc leaves a damage-dealing field in its wake. |
Amplify | Kills with Storm Fist significantly reduce the cooldown of Fist of Havoc. |
Amplitude | Your Thunderstrike has greater range |
Armor of Light | While inside Ward of Dawn, you and your allies gain significant damage resistance. |
Backstab | Hitting an enemy from behind with Blink Strike causes significantly more damage. |
Balanced Glide | Upgrades Glide to provide bonuses to both speed and control. |
Better Control | Upgrades Double Jump for better directional control while in air. |
Black Hole | The Void Anchor has increased range, lasts significantly longer, and can tether more targets. |
Blessing of Light | Passing through Ward of Dawn grants you and your allies a temporary shield. |
Blink (Bladedancer) | A short-distance teleport that replaces Double Jump. |
Blink (Voidwalker) | A short distance teleport which replaces Glide. |
Blood Bound | Tethered enemies explode when killed. Damage to tethered enemies is shared to all. |
Brimstone | Killing enemies with Scorch causes them to explode |
Catapult | Upgrades Lift to provide a strong initial burst of momentum. |
Chain Lightning | Your Thunderstrike chains to another nearby enemy. |
Circle of Life | Killing an enemy with Throwing Knife while Golden Gun is active extends the duration of Golden Gun. Also increase armor by 1. |
Combustion | Killing an enemy with Golden Gun causes them to explode. |
Deadeye | Significantly increases the accuracy of Golden Gun. |
Death from Above | After jumping, Fist of Havoc can be aimed at enemies below. |
Discharge | Hits with Storm Fist have a chance to deal area of effect damage around the target. |
Envenomed | Adds a toxin that suffocates enemies within smoke. |
Escape Artist | Hitting an enemy with Blink Strike grants brief invisibility |
Fast Twitch | Reduces the cooldown of Blink Strike |
Fireborn | Radiance can now be activated from beyond the grave. Doing so returns you to life. |
Flame Shield | Killing an enemy with Scorch reduces incoming damage for a short time. Increases armor by 1 |
Focused Burst | Upgrades Glide to provide an initial boost of speed. |
Focused Control | Upgrades Glide for better directional control while in air. |
Forgemaster | Throw more hammers, and hammers cause bigger explosions. |
Gift of Light | While the shield created by Disintegrate is active, all of your melee kills have a chance to create Orbs of Light. |
Gunfighter | Reduces the cooldown of Golden Gun, allowing it to be used more often. |
Higher Jump | Upgrades Double Jump for even greater heights |
Incendiary Blade | Throwing Knife catches enemies on fire, dealing additional damage over time. |
Increased Control | Upgrades Lift for better directional control while in the air. |
Increased Height | Upgrades Lift to travel to greater heights. |
Ionic Blink | Press L3 to teleport during Stormtrance. |
Knife Juggler | Precision kills with the throwing knife immediately resets its cooldown. |
Lance | Nova Bomb travels farther and faster. |
Landfall | On casting Stormtrance, fire a bolt of lightning into the ground, creating a devastating shockwave under you. |
Life Steal | Killing an enemy with Energy Drain immediately restores a significant portion of your health. |
Melting Point | Burn away your target’s defense. While burning, targets are weakened to both you and your allies. |
Overload | Hits with Storm Fist have a chance to immediately reset its cooldown. |
Quiver | Fire Shadowshot up to three times. Void Anchors have reduced range. |
Radiant Skin | While active, Radiance reduces incoming damage. |
Razor's Edge | Press R2 or RT during Arc Blade to unleash a destructive wave of energy that travels along the ground. |
Rising Storm | Hits with Thunderstrike charge your Super, Grenade and Melee energy |
Scorched Earth | Ignite the world, creating Sunspots where your Hammer of Sol impacts. |
Shatter | Nova Bomb splits into three projectiles. |
Shockwave | Fist of Havoc unleashes a wave of devastating energy which travels along the ground. |
Showstopper | Press R2 or RT during Arc Blade to damage nearby enemies. |
Snare | Allows Smoke to stick to surfaces, detonating when enemies are near. |
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Training Upgrades
Miscellaneous Upgrades
Description | |
---|---|
Chain of Woe | Precision kills increase weapon reload speed. Stacks up to 3 times. |
Gambler's Dagger | Gains an additional throwing knife. |
Gunslinger's Trance | Precision kills increase weapon stability. Stacks up to 3 times. |
Keyhole | Golden Gun overpenetrates and can damage multiple targets. |
Over the Horizon | Increases the range of Golden Gun. |
Scavenger | Picking up ammo reduces the cooldown of your grenade and Throwing Knife |
Lore
A lone wolf who lives for the perfect shot.