Difference between revisions of "The Calming"

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m (Text replacement - "Upgrade 2" to "Perk 2")
m (Text replacement - "Optional Upgrades" to "Optional Perks")
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|Perk 1=
 
|Perk 1=
 
|Perk 2=
 
|Perk 2=
|Optional Upgrades=
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|Optional Perks=
 
|Acquired by=Ranking up with the Future War Cult, Decrypted from Legendary Engrams
 
|Acquired by=Ranking up with the Future War Cult, Decrypted from Legendary Engrams
 
|Vendor=
 
|Vendor=
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*'''Random''': [[Cascade]] or [[Grenadier]] or [[Feeding Frenzy]] or [[Who's Next?]] or [[Kneepads]]
 
*'''Random''': [[Cascade]] or [[Grenadier]] or [[Feeding Frenzy]] or [[Who's Next?]] or [[Kneepads]]
  
===Optional Upgrades===
+
===Optional Perks===
 
*'''Random''': [[Quickdraw]] or [[Flared Magwell]] or [[Single Point Sling]]
 
*'''Random''': [[Quickdraw]] or [[Flared Magwell]] or [[Single Point Sling]]
 
*'''Random''': [[Perfect Balance]] or [[Accelerated Coils]] or [[Send It]]
 
*'''Random''': [[Perfect Balance]] or [[Accelerated Coils]] or [[Send It]]

Revision as of 22:57, 22 August 2015

The Calming
The Calming
Information
Type Fusion Rifle
Slot Special Weapon
Level 20
Item Level 60
Rarity Legendary
Damage Type Random Elemental
Attack 248-300
Impact 71
Charge Rate 37
Range 35
Stability 33
Reload 51
Magazine 6
Zoom 15
Recoil 46
Equip Speed 20
Aim Assist 70
Acquired by Ranking up with the Future War Cult, Decrypted from Legendary Engrams
Description An energy weapon named and sanctified by the leaders of the Future War Cult.

The Calming is a level 20 Legendary Fusion Rifle. It is obtained by ranking up with the Future War Cult or decrypted from Rare, Legendary or Exotic Engrams.

Perks and Upgrades

Sights

Special Upgrades

Optional Perks

Damage Upgrades

Tips and Tricks

Images