Difference between revisions of "Strikes"

From Destiny 1 Wiki
Jump to: navigation, search
Line 1: Line 1:
 
Strike is a [[Game Modes|game mode]] that requires a party of 3 players. It is similar to dungeons in other online games. A Strike usually take 20-40 minutes to complete and has 1 or more unique bosses. When players finish a Strike, they are rewarded with special items such as [[gear]] and [[engrams]].
 
Strike is a [[Game Modes|game mode]] that requires a party of 3 players. It is similar to dungeons in other online games. A Strike usually take 20-40 minutes to complete and has 1 or more unique bosses. When players finish a Strike, they are rewarded with special items such as [[gear]] and [[engrams]].
 
{{TOCRIGHT}}
 
{{TOCRIGHT}}
==Devil's Lair==
+
==List of Strikes==
{{main|Devil's Lair}}
+
{| class="wikitable sortable" style="text-align:center"
Devil's Lair is a level 6 Strike in the [[Old Russia]], [[Earth]].
+
|-
 
+
!Strike
==The Summoning Pits==
+
!Level
{{main|The Summoning Pits}}
+
!Location
The Summoning Pits is a level 12 Strike in [[Ocean of Storms, Moon]].
+
!Enemies
==Winter's Run==
+
!Requirement
{{main|Winter's Run}}
+
!Note
Winter's Run is a level 14 Strike in [[Ishtar Sink, Venus]].
+
|-
==The Nexus==
+
|[[Devils' Lair]] || 6 || [[Old Russia, Earth]] || [[Fallen]] ||
{{main|The Nexus}}
+
|-
The Nexus is a level 14 Strike in [[Ishtar Sink, Venus]].
+
|[[The Summoning Pits]] || 12 || [[Ocean of Storms, Moon]] || [[Hive]] ||
==Cerberus Vae III==
+
|-
{{main|Cerberus Vae III}}
+
|[[Winter's Run]] || 14 || [[Ishtar Sink, Venus]] || [[Vex]] ||
Cerberus Vae III is a level 18 Strike in [[Meridian Bay, Mars]].
+
|-
==Dust Palace==
+
|[[The Nexus]] || 14 || [[Ishtar Sink, Venus]] || [[Vex]] ||
{{main|Dust Palace}}
+
|-
Dust Palace is a level 18 Strike on the [[Meridian Bay, Mars]]. It is exclusive to PlayStation 3 and PlayStation 4 players.
+
|[[Cerberus Vae III]] || 18 || [[Meridian Bay, Mars]] || [[Cabal]] ||
 
+
|-
==The Will of Crota==
+
|[[Dust Palace]] || 18 || [[Meridian Bay, Mars]] || [[Cabal]] || PlayStation 3 and 4
{{main|The Will of Crota}}
+
|-
Level 26 Strike in [[Old Russia, Earth]]. The Strike requires the [[Expansion]] [[The Dark Below]].
+
|[[The Undying Mind]] || 20 || [[Meridian Bay, Mars]] || [[Vex]] || [[The Dark Below]] <br> PlayStation 3 and 4
 
+
|-
==The Undying Mind==
+
|[[The Will of Crota]] || 26 || [[Old Russia, Earth]] || [[Hive]] || [[The Dark Below]]
{{main|The Undying Mind}}
+
|-
Level 20 Strike in [[Meridian Bay, Mars]]. The Strike requires the [[Expansion]] [[The Dark Below]]. It is exclusive to PlayStation 3 and PlayStation 4 players.
+
|}
  
 
==Strike Playlist==
 
==Strike Playlist==

Revision as of 02:19, 20 December 2014

Strike is a game mode that requires a party of 3 players. It is similar to dungeons in other online games. A Strike usually take 20-40 minutes to complete and has 1 or more unique bosses. When players finish a Strike, they are rewarded with special items such as gear and engrams.

List of Strikes

Strike Level Location Enemies Requirement Note
Devils' Lair 6 Old Russia, Earth Fallen
The Summoning Pits 12 Ocean of Storms, Moon Hive
Winter's Run 14 Ishtar Sink, Venus Vex
The Nexus 14 Ishtar Sink, Venus Vex
Cerberus Vae III 18 Meridian Bay, Mars Cabal
Dust Palace 18 Meridian Bay, Mars Cabal PlayStation 3 and 4
The Undying Mind 20 Meridian Bay, Mars Vex The Dark Below
PlayStation 3 and 4
The Will of Crota 26 Old Russia, Earth Hive The Dark Below

Strike Playlist

Main article: Strike Playlist

Random Strikes with various difficulties for endgame players.

Weekly Heroic Strike

Main article: Weekly Heroic Strike

Specific Weekly strike with various modifiers that offer unique rewards.

Strike Tips and Tricks

  • Bring Consumables - Consumables are items that are used to replenish ammo and can also provide temporary buffs to your stats. They are very useful during Strikes, especially on the Legendary Difficulty. Consumables can be bought from a vendor in The Tower.
  • Know Orb of Light mechanics - You can charge up your Supers faster by picking up Orbs of Light. Orbs of Light are generated when your party members kill enemies with their Supers such as Golden Gun, Nova Bomb and Fist of Havoc. It is more effective to use your Supers on groups of weaker enemies than tougher ones. This way you can generate maximum amount of orbs for your team members.
  • Different gear are more effective in different Strikes - When you choose your strike there are percentages next to your gear letting you know how effective you're going to be during the strike. Please make sure you are not undergeared for the Strike.
  • Known when to stay together and when to spread out - Don't wander too far from your teammates. If you die during a Strike, it is up to your fellow Guardians to revive you. If you die and you’re half way across the map, it can make things particularly difficult for the rest of the group and could potentially end up causing your Fireteam to 'wipe' forcing you to restart the Strike all over again. Sticking close to each other makes it easier to revive and minimizes the risk of wiping. While sticking together for the trash is a good idea be mindful of boss mechanics. (e.g. the giant spider robot in alpha was easier to handle if you split to each side of the map and mid operated more as a medic.
  • Communication is key - Use methods of communications such as the headset to communicate and coordinate your fire team. Making use of a headset will improve the effectiveness and efficiency of your Fireteam when taking down tough Strike bosses.

StoryPatrolsStrikesCruciblePrison of EldersRaids