Difference between revisions of "Rusted Lands"

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Rusted Lands is a [[PvP]] map for [[The Crucible]] that takes place on [[Earth]]. It is available for all [[PvP#PvP Modes|PvP modes]].
 
Rusted Lands is a [[PvP]] map for [[The Crucible]] that takes place on [[Earth]]. It is available for all [[PvP#PvP Modes|PvP modes]].
  
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==Dead Ghost Location==
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Behind boxes in C spawn [http://imgur.com/Pcn5pSR Screenshot]
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*Only found during [[Private Matches]]
 
==Strategy==
 
==Strategy==
 
Rusted Lands might be challenging obtain a foothold if you’re playing against a good team and spawn behind the large Silo. I’ve won games controlling A+B because of A’s closeness to B, but it appears most of matches where I’ve truly dominated the other team have been while we were controlling C+B at the sametime forcing the enemies to spawn at “Back Silo”.
 
Rusted Lands might be challenging obtain a foothold if you’re playing against a good team and spawn behind the large Silo. I’ve won games controlling A+B because of A’s closeness to B, but it appears most of matches where I’ve truly dominated the other team have been while we were controlling C+B at the sametime forcing the enemies to spawn at “Back Silo”.

Revision as of 04:02, 14 September 2016

Rusted Lands is a PvP map for The Crucible that takes place on Earth. It is available for all PvP modes.

Dead Ghost Location

Behind boxes in C spawn Screenshot

Strategy

Rusted Lands might be challenging obtain a foothold if you’re playing against a good team and spawn behind the large Silo. I’ve won games controlling A+B because of A’s closeness to B, but it appears most of matches where I’ve truly dominated the other team have been while we were controlling C+B at the sametime forcing the enemies to spawn at “Back Silo”.

Most of the time I go between C+B attempting to apply pressure or defend whenever I think that the other team may push to a certain area. If you notice most of your teammates are at a single point, expect your enemies to be taking the point that has the least number of your teammates. That’s usually a sign for me to hurry and defend a point or help out a teammate.

When in Control of A and trying to recapture B:

  • Use grenades to flush out enemy players if the point has been contested or captured. When they push out use your weapons to finish them off on the side they’ll likely “pop out.” Grenades ought to be positioned behind that pillar on the left or right side of the hill to force movement on the opposite side (throw a grenade on the right, enemy player pops out on the left)
  • Switch between the “B DOORWAY” and “DIRT PATH” while assaulting B. I attempt to regularly jump between both locations during any given recapture endeavor and basing my push on my grenade placement.
  • Use the "MIDDLE TUNNEL” if your teammates are attacking at “B DOORWAY” and “DIRT PATH”. This relieves some pressure off of you while enemy players are concentrated on your teammates. Tunnel can be a death trap, if you’re trying to proceed through this area without your teammates.

When in Control of C and attempting to recapture B:

Keep applying grenade pressure!

  • Attempt to combine using the 2nd level of the broken brick building and the back ramp.
  • From time to time use the "BRICK TUNNEL" to contest or engage an enemy but once you commit to this area, it may be hard to get out of trouble.
  • The “BACK RAMP” may be used if your teammates are attacking the brick tunnel side, enabling extra cross fire.

Your choices are restricted when attempting to recapture B from C. Flanking can switch the spawns, however it may be worthwhile to attacks from B Doorway and Dirt Path if you can time it with your teammates push. Your back will be exposed to enemy players spawning at A.

Tips and Tricks

Lore


Twilight GapRusted LandsExodus BlueSkyshockWidow's CourtBannerfallFrontierMementoSector 618
First LightThe AnomalyThe Cauldron
BastionFirebase DelphiBlind WatchPantheonThe TimekeeperCrossroadsSkyline
AsylumShores of TimeThieves' DenFloating Gardens

Last Exit

The Burning ShrineIcarusVertigo
Black Shield
The Drifter
Cathedral of DuskThe Dungeons