Difference between revisions of "Levels"

From Destiny 1 Wiki
Jump to: navigation, search
Line 2: Line 2:
  
 
__TOC__
 
__TOC__
 +
==Year 2==
 +
 
==Year 1==
 
==Year 1==
 
Players can level their [[guardians]] to 20 from killing [[enemies]], completing [[bounties]], [[Story Missions]], [[Strikes]] and [[Patrol Missions]].
 
Players can level their [[guardians]] to 20 from killing [[enemies]], completing [[bounties]], [[Story Missions]], [[Strikes]] and [[Patrol Missions]].
Line 43: Line 45:
  
 
{{:Level vs Damage: Test and Scaling}}
 
{{:Level vs Damage: Test and Scaling}}
 
==Year 2==
 

Revision as of 22:19, 20 August 2015

Players do less damage to enemies that are higher levels than them. They also take more damage from enemies that are higher levels than them. The maximum level in Year 1 is 20 (not including Light Levels). The maximum level in Year 2 is 40.

Year 2

Year 1

Players can level their guardians to 20 from killing enemies, completing bounties, Story Missions, Strikes and Patrol Missions.

At the release of Destiny, the maximum Light level was 30. When its first expansion The Dark Below was released, max Light level was increased to 32, it was increased to 34 after the release of House of Wolves.

To reach Light level 32, players need to have gear from Crota's End.

Level Required Light Notes
21 20
22 32
23 43
24 54
25 65
26 76
27 87
28 98
29 109
30 120 Original Max Light Level
32 144 Max Light Level in The Dark Below
34  ?? Max Light Level in House of Wolves

Level vs. Damage Test

Using the same weapon against the same enemy (Level 24 Acolyte) with only Light Level as the variable.

  • Light 21: 184 damage per shot
  • Light 23: 261 damage per shot
  • Light 24: 383 damage per shot
  • Light 26: 383 damage per shot
  • Light 28: 383 damage per shot

Level vs. Damage Scaling

Damage Scaling:

  • If you are 4 levels or lower below the enemy: 100% damage penalty
  • If you are 3 levels the enemy: ~52% damage penalty
  • If you are 2 levels the enemy: ~42% damage penalty
  • If you are 1 levels the enemy: ~32% damage penalty
  • If you are 0 levels below or higher than the enemy: 0% damage penalty