Difference between revisions of "Final Rest II"
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|image=final rest ii icon1.jpg | |image=final rest ii icon1.jpg | ||
|Type=[[Fusion Rifle]] | |Type=[[Fusion Rifle]] | ||
+ | |Slot=[[Special Weapon]] | ||
|Level=20 | |Level=20 | ||
|Item Level=60 | |Item Level=60 | ||
|Rarity=[[Legendary]] | |Rarity=[[Legendary]] | ||
− | |Damage Type= | + | |Damage Type=[[Multiple]] |
|Attack=248-300 | |Attack=248-300 | ||
− | |Impact= | + | |Impact=84 |
− | | | + | |Blast Radius= |
− | | | + | |Rate of Fire= |
− | | | + | |Charge Rate=25 |
− | | | + | |Range=44 |
− | | | + | |Velocity= |
− | |Magazine= | + | |Stability=39 |
+ | |Reload=64 | ||
+ | |Magazine=6 | ||
|Zoom=15 | |Zoom=15 | ||
|Recoil=60 | |Recoil=60 | ||
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}} | }} | ||
Final Rest II is a level 20 [[Legendary]] [[Fusion Rifle]]. It is obtained by achieving Rank ?? with the [[Dead Orbit]] or decrypted from [[Rare]], [[Legendary]] or [[Exotic]] [[Engrams]]. | Final Rest II is a level 20 [[Legendary]] [[Fusion Rifle]]. It is obtained by achieving Rank ?? with the [[Dead Orbit]] or decrypted from [[Rare]], [[Legendary]] or [[Exotic]] [[Engrams]]. | ||
+ | __NOTOC__ | ||
==Mods and Upgrades== | ==Mods and Upgrades== | ||
− | + | ===Sights=== | |
− | + | *'''Random''': [[SteadyHand IS]] or [[QuickDraw IS]] or [[Red Dot-ORS]] or [[Red Dot-ORES]] | |
− | + | *'''Random''': [[SureShot IS]] or [[TrueSight IS]] or [[Red Dot-OES]] | |
− | + | *'''Random''': [[FastDraw IS]] or [[Red Dot-OAS]] or [[Red Dot-ORS1]] | |
− | *[[SteadyHand IS]] | + | ===Special Upgrades=== |
− | + | *'''Random''': [[Double Down]] or [[Hip Fire]] or [[Performance Bonus]] or [[Rangefinder]] or [[Vacuum]] or [[Spray and Play]] | |
− | + | *'''Random''': [[Cascade]] or [[Grenadier]] or [[Life Support]] or [[Who's Next?]] or [[Kneepads]] | |
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+ | ===Optional Upgrades=== | ||
+ | *'''Random''': [[Quickdraw]] or [[Accelerated Coils]] or [[Flared Magwell]] | ||
+ | *'''Random''': [[Perfect Balance]] or [[Lightweight]] or [[Hammer Forged]] | ||
+ | *'''Random''': [[Enhanced Battery]] or [[Armor Piercing Rounds]] or [[Skip Rounds]] | ||
+ | ===Damage Upgrades=== | ||
+ | *[[Upgrade Damage]] X 5 | ||
==Tips and Tricks== | ==Tips and Tricks== | ||
Revision as of 01:28, 9 December 2014
Final Rest II | |
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Information | |
Type | Fusion Rifle |
Slot | Special Weapon |
Level | 20 |
Item Level | 60 |
Rarity | Legendary |
Damage Type | Multiple |
Attack | 248-300 |
Impact | 84 |
Charge Rate | 25 |
Range | 44 |
Stability | 39 |
Reload | 64 |
Magazine | 6 |
Zoom | 15 |
Recoil | 60 |
Equip Speed | 49 |
Aim Assist | 68 |
Acquired by | Achieving Rank ?? with the Dead Orbit, Decrypted from Legendary Engrams |
Description | An advanced energy weapon modified by Dead Orbit's superb technicians and specialists. |
Final Rest II is a level 20 Legendary Fusion Rifle. It is obtained by achieving Rank ?? with the Dead Orbit or decrypted from Rare, Legendary or Exotic Engrams.
Mods and Upgrades
Sights
- Random: SteadyHand IS or QuickDraw IS or Red Dot-ORS or Red Dot-ORES
- Random: SureShot IS or TrueSight IS or Red Dot-OES
- Random: FastDraw IS or Red Dot-OAS or Red Dot-ORS1
Special Upgrades
- Random: Double Down or Hip Fire or Performance Bonus or Rangefinder or Vacuum or Spray and Play
- Random: Cascade or Grenadier or Life Support or Who's Next? or Kneepads
Optional Upgrades
- Random: Quickdraw or Accelerated Coils or Flared Magwell
- Random: Perfect Balance or Lightweight or Hammer Forged
- Random: Enhanced Battery or Armor Piercing Rounds or Skip Rounds
Damage Upgrades
- Upgrade Damage X 5