Difference between revisions of "Final Rest II"

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m (Text replacement - "Category:Weapons" to "Category:Weapons Category:Vanilla")
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|image=final rest ii icon1.jpg
 
|image=final rest ii icon1.jpg
 
|Type=[[Fusion Rifle]]
 
|Type=[[Fusion Rifle]]
 +
|Slot=[[Special Weapon]]
 
|Level=20
 
|Level=20
 
|Item Level=60
 
|Item Level=60
 
|Rarity=[[Legendary]]
 
|Rarity=[[Legendary]]
|Damage Type=Void, Solar, Arc
+
|Damage Type=[[Multiple]]
 
|Attack=248-300
 
|Attack=248-300
|Impact=50
+
|Impact=84
|Range=48
+
|Blast Radius=
|Stability=32
+
|Rate of Fire=
|Reload=49
+
|Charge Rate=25
|Rate of Fire=  
+
|Range=44
|Charge Rate=50
+
|Velocity=
|Magazine=56
+
|Stability=39
 +
|Reload=64
 +
|Magazine=6
 
|Zoom=15
 
|Zoom=15
 
|Recoil=60
 
|Recoil=60
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}}
 
}}
 
Final Rest II is a level 20 [[Legendary]] [[Fusion Rifle]]. It is obtained by achieving Rank ?? with the [[Dead Orbit]] or decrypted from [[Rare]], [[Legendary]] or [[Exotic]] [[Engrams]].
 
Final Rest II is a level 20 [[Legendary]] [[Fusion Rifle]]. It is obtained by achieving Rank ?? with the [[Dead Orbit]] or decrypted from [[Rare]], [[Legendary]] or [[Exotic]] [[Engrams]].
 +
__NOTOC__
 
==Mods and Upgrades==
 
==Mods and Upgrades==
*[[Void Damage]]
+
===Sights===
*[[Solar Damage]]
+
*'''Random''': [[SteadyHand IS]] or [[QuickDraw IS]] or [[Red Dot-ORS]] or [[Red Dot-ORES]]
*[[Arc Damage]]
+
*'''Random''': [[SureShot IS]] or [[TrueSight IS]] or [[Red Dot-OES]]
 
+
*'''Random''': [[FastDraw IS]] or [[Red Dot-OAS]] or [[Red Dot-ORS1]]
*[[SteadyHand IS]]
+
===Special Upgrades===
*[[QuickDraw IS]]
+
*'''Random''': [[Double Down]] or [[Hip Fire]] or [[Performance Bonus]] or [[Rangefinder]] or [[Vacuum]] or [[Spray and Play]]
*[[Red Dot-ORS]]
+
*'''Random''': [[Cascade]] or [[Grenadier]] or [[Life Support]] or [[Who's Next?]] or [[Kneepads]]
*[[Red Dot-ORES]]
+
*[[Double Down]]
+
*[[Hip Fire]]
+
*[[Performance Bonus]]
+
*[[Rangefinder]]
+
*[[Vacuum]]
+
*[[Spray and Play]]
+
*[[Upgrade Damage]]
+
*[[Quickdraw]]
+
*[[Accelerated Coils]]
+
*[[Flared Magwell]]
+
*[[Cascade]]
+
*[[Grenadier]]
+
*[[Life Support]]
+
*[[Who's Next?]]
+
*[[Kneepads]]
+
*[[Upgrade Damage]]
+
*[[Upgrade Damage]]
+
*[[SureShot IS]]
+
*[[TrueSight IS]]
+
*[[Red Dot-OES]]
+
*[[Perfect Balance]]
+
*[[Lightweight]]
+
*[[Hammer Forged]]
+
*[[Upgrade Damage]]
+
*[[FastDraw IS]]
+
*[[Red Dot-OAS]]
+
*[[Red Dot-ORS1]]
+
*[[Enhanced Battery]]
+
*[[Armor Piercing Rounds]]
+
*[[Skip Rounds]]
+
*[[Upgrade Damage]]
+
  
 +
===Optional Upgrades===
 +
*'''Random''': [[Quickdraw]] or [[Accelerated Coils]] or [[Flared Magwell]]
 +
*'''Random''': [[Perfect Balance]] or [[Lightweight]] or [[Hammer Forged]]
 +
*'''Random''': [[Enhanced Battery]] or [[Armor Piercing Rounds]] or [[Skip Rounds]]
 +
===Damage Upgrades===
 +
*[[Upgrade Damage]] X 5
 
==Tips and Tricks==
 
==Tips and Tricks==
  

Revision as of 01:28, 9 December 2014

Final Rest II
Final Rest II
Information
Type Fusion Rifle
Slot Special Weapon
Level 20
Item Level 60
Rarity Legendary
Damage Type Multiple
Attack 248-300
Impact 84
Charge Rate 25
Range 44
Stability 39
Reload 64
Magazine 6
Zoom 15
Recoil 60
Equip Speed 49
Aim Assist 68
Acquired by Achieving Rank ?? with the Dead Orbit, Decrypted from Legendary Engrams
Description An advanced energy weapon modified by Dead Orbit's superb technicians and specialists.

Final Rest II is a level 20 Legendary Fusion Rifle. It is obtained by achieving Rank ?? with the Dead Orbit or decrypted from Rare, Legendary or Exotic Engrams.

Mods and Upgrades

Sights

Special Upgrades

Optional Upgrades

Damage Upgrades

Tips and Tricks

Images