| | Description | | Aftermath | Fist of Havoc leaves a damage-dealing field in its wake. |
| Amplify | Kills with Storm Fist significantly reduce the cooldown of Fist of Havoc. |
| Amplitude | Your Thunderstrike has greater range |
| Armor of Light | While inside Ward of Dawn, you and your allies gain significant damage resistance. |
| Backstab | Hitting an enemy from behind with Blink Strike causes significantly more damage. |
| Balanced Glide | Upgrades Glide to provide bonuses to both speed and control. |
| Better Control | Upgrades Double Jump for better directional control while in air. |
| Black Hole | The Void Anchor has increased range, lasts significantly longer, and can tether more targets. |
| Blessing of Light | Passing through Ward of Dawn grants you and your allies a temporary shield. |
| Blink (Bladedancer) | A short-distance teleport that replaces Double Jump. |
| Blink (Voidwalker) | A short distance teleport which replaces Glide. |
| Blood Bound | Tethered enemies explode when killed. Damage to tethered enemies is shared to all. |
| Brimstone | Killing enemies with Scorch causes them to explode |
| Catapult | Upgrades Lift to provide a strong initial burst of momentum. |
| Chain Lightning | Your Thunderstrike chains to another nearby enemy. |
| Circle of Life | Killing an enemy with Throwing Knife while Golden Gun is active extends the duration of Golden Gun. Also increase armor by 1. |
| Combustion | Killing an enemy with Golden Gun causes them to explode. |
| Deadeye | Significantly increases the accuracy of Golden Gun. |
| Death from Above | After jumping, Fist of Havoc can be aimed at enemies below. |
| Discharge | Hits with Storm Fist have a chance to deal area of effect damage around the target. |
| Envenomed | Adds a toxin that suffocates enemies within smoke. |
| Escape Artist | Hitting an enemy with Blink Strike grants brief invisibility |
| Fast Twitch | Reduces the cooldown of Blink Strike |
| Fireborn | Radiance can now be activated from beyond the grave. Doing so returns you to life. |
| Flame Shield | Killing an enemy with Scorch reduces incoming damage for a short time. Increases armor by 1 |
| Focused Burst | Upgrades Glide to provide an initial boost of speed. |
| Focused Control | Upgrades Glide for better directional control while in air. |
| Forgemaster | Throw more hammers, and hammers cause bigger explosions. |
| Gift of Light | While the shield created by Disintegrate is active, all of your melee kills have a chance to create Orbs of Light. |
| Gunfighter | Reduces the cooldown of Golden Gun, allowing it to be used more often. |
| Higher Jump | Upgrades Double Jump for even greater heights |
| Incendiary Blade | Throwing Knife catches enemies on fire, dealing additional damage over time. |
| Increased Control | Upgrades Lift for better directional control while in the air. |
| Increased Height | Upgrades Lift to travel to greater heights. |
| Ionic Blink | Press L3 to teleport during Stormtrance. |
| Knife Juggler | Precision kills with the throwing knife immediately resets its cooldown. |
| Lance | Nova Bomb travels farther and faster. |
| Landfall | On casting Stormtrance, fire a bolt of lightning into the ground, creating a devastating shockwave under you. |
| Life Steal | Killing an enemy with Energy Drain immediately restores a significant portion of your health. |
| Melting Point | Burn away your target’s defense. While burning, targets are weakened to both you and your allies. |
| Overload | Hits with Storm Fist have a chance to immediately reset its cooldown. |
| Quiver | Fire Shadowshot up to three times. Void Anchors have reduced range. |
| Radiant Skin | While active, Radiance reduces incoming damage. |
| Razor's Edge | Press R2 or RT during Arc Blade to unleash a destructive wave of energy that travels along the ground. |
| Rising Storm | Hits with Thunderstrike charge your Super, Grenade and Melee energy |
| Scorched Earth | Ignite the world, creating Sunspots where your Hammer of Sol impacts. |
| Shatter | Nova Bomb splits into three projectiles. |
| Shockwave | Fist of Havoc unleashes a wave of devastating energy which travels along the ground. |
| Showstopper | Press R2 or RT during Arc Blade to damage nearby enemies. |
| Snare | Allows Smoke to stick to surfaces, detonating when enemies are near. |
| | Description | | Aftershocks | Increases the duration of Pulse Grenade, Lightning Grenade, and Aftermath. |
| Angel of Light | Aiming your weapon while in the air holds you in place for a short time. Increases Agility by 1. |
| Angry Magic | Nova Bomb tracks enemies. Increases Armor by 1 |
| Annihilate | Increases the size of explosions created by Nova Bomb and grenades. Increases Agility by 1. |
| Arc Web | Enemies damaged by your grenades chain deadly lightning to nearby enemies. |
| Bastion (Perk) | Increases the duration of Ward of Dawn. Increases Armor by 2. |
| Bloom | Enemies killed by any of your abilities explode. |
| Cauterize | Enemies brought down by your fire regenerate your health. |
| Chain of Woe | Precision kills increase weapon reload speed. Stacks up to 3 times. |
| Courage of The Pack | Killing tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times. |
| Electrostatic Mind | Stormtrance charges faster when allies are near. When Stormtrance is active, nearby enemies take damage. |
| Embrace The Void | Damaging enemies with Nova Bomb or any grenade triggers the Energy Drain effect. |
| Encore | Killing an enemy with Arc Blade extends its duration |
| Explosive Pyre | Enemies felled by your hammer explode, chaining fiery Solar damage to others. |
| Feedback | Incoming melee attacks fully recharge and intensify your Thunderstrike. |
| Fire Keeper | When standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer. |
| Flameseeker | Your Hammer of Sol will alter its flight path to seek out your enemies. |
| Fleet Footed | Increases maximum sprint speed and extends slide distance |
| Fleetfire | Enemies brought down by your fire grant you bonus agility and reload speed for a short time. Stacks up to 3 times. |
| Gambler's Dagger | Gains an additional throwing knife. |
| Gift of the Sun | Gain an additional grenade. |
| Gift of the Void | As Ward of Dawn takes damage from enemy fire, it creates additional Orbs of Light. |
| Gunslinger's Trance | Precision kills increase weapon stability. Stacks up to 3 times. |
| Headstrong | Sprinting increases the leap distance of Fist of Havoc. Increases Agility by 1. |
| Hungering Blade | Kills with Arc Blade and Blink Strike immediately regenerate health. |
| Illuminated | Increases the benefits granted by Blessing of Light and Weapons of Light. |
| Illumination | Seal this Subclass, locking previous choices. |
| Iron Harvest | Heavy Weapon kills have a chance to create Orbs of Light for your allies. |
| Juggernaut | After sprinting for a short time, gain a protective shield. |
| Keen Scout | Sprint and Sneak faster, gain Enhanced Tracker, and ability to mark targets you damage. |
| Keyhole | Golden Gun overpenetrates and can damage multiple targets. |
| Light of the Pack | Killing tethered targets creates Orbs of Light for your allies. |
| Lockdown | Grenade and Smoke effects last twice as long, allowing strong territory control. |
| Over the Horizon | Increases the range of Golden Gun. |
| Perpetual Charge | Grenade kills recharge your melee. Melee kills recharge your grenade. |
| Predator | The Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey. |
| Pulsewave | When critically wounded, trigger a Pulsewave that boosts speed for you and your allies. |
| Quick Draw | Weapons ready immediately after dealing damage with any knife attack. |
| Radiant Will | Increases the duration of Radiance |
| Relentless | Increases the duration and strength of the shield created by Disintegrate. |
| Scavenger | Picking up ammo reduces the cooldown of your grenade and Throwing Knife |
| Shadestep | Gain an evade to avoid damage. Press O, O or B, B to evade. |
| Shadowjack | Increases the duration of invisibility effects. |
| Shoulder Charge | After sprinting for a short time, press R1 or RB to unleash a devastating melee attack. |
| Simmering Flames | When Super energy is full, grenade and melee abilities recharge twice as fast. |
| Stalker | Gain invisibility after crouching in place for a short time. |
| Sunburst | Killing an enemy with Scorch has a chance to generate Orbs of Light. |
| The Hunger | Increases the duration of the Energy Drain effect by 3 seconds. |
| Touch of Flame | All grenades ignite enemies, causing damage over time. |
| Transcendence | When cast with full grenade and Thunderstrike energy, Stormtrance restores your health to full and drains slower. |