Difference between revisions of "The Calming"
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m (Text replacement - "Category:Weapons" to "Category:Weapons Category:Year 1") |
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|Item Level=60 | |Item Level=60 | ||
|Rarity=[[Legendary]] | |Rarity=[[Legendary]] | ||
| − | |Damage Type= | + | |Damage Type=[[Random Elemental]] |
|Attack=248-300 | |Attack=248-300 | ||
|Impact=71 | |Impact=71 | ||
| Line 22: | Line 22: | ||
|Aim Assist=70 | |Aim Assist=70 | ||
|Sights= | |Sights= | ||
| − | | | + | |Perk 1= |
| − | | | + | |Perk 2= |
| − | |Optional | + | |Optional Perks= |
|Acquired by=Ranking up with the Future War Cult, Decrypted from Legendary Engrams | |Acquired by=Ranking up with the Future War Cult, Decrypted from Legendary Engrams | ||
|Vendor= | |Vendor= | ||
| Line 32: | Line 32: | ||
The Calming is a level 20 [[Legendary]] [[Fusion Rifle]]. It is obtained by ranking up with the [[Future War Cult]] or decrypted from [[Rare]], [[Legendary]] or [[Exotic]] [[Engrams]]. | The Calming is a level 20 [[Legendary]] [[Fusion Rifle]]. It is obtained by ranking up with the [[Future War Cult]] or decrypted from [[Rare]], [[Legendary]] or [[Exotic]] [[Engrams]]. | ||
__NOTOC__ | __NOTOC__ | ||
| − | == | + | ==Perks== |
===Sights=== | ===Sights=== | ||
*'''Random''': [[SteadyHand IS]] or [[QuickDraw IS]] or [[Red Dot-ORS]] or [[Red Dot-ORES]] | *'''Random''': [[SteadyHand IS]] or [[QuickDraw IS]] or [[Red Dot-ORS]] or [[Red Dot-ORES]] | ||
*'''Random''': [[SureShot IS]] or [[TrueSight IS]] or [[Red Dot-OES]] | *'''Random''': [[SureShot IS]] or [[TrueSight IS]] or [[Red Dot-OES]] | ||
*'''Random''': [[FastDraw IS]] or [[Red Dot-OAS]] or [[Red Dot-ORS1]] | *'''Random''': [[FastDraw IS]] or [[Red Dot-OAS]] or [[Red Dot-ORS1]] | ||
| − | ===Special | + | ===Special Perks=== |
*'''Random''': [[Double Down]] or [[Hip Fire]] or [[Performance Bonus]] or [[Rangefinder]] or [[Vacuum]] or [[Spray and Play]] | *'''Random''': [[Double Down]] or [[Hip Fire]] or [[Performance Bonus]] or [[Rangefinder]] or [[Vacuum]] or [[Spray and Play]] | ||
*'''Random''': [[Cascade]] or [[Grenadier]] or [[Feeding Frenzy]] or [[Who's Next?]] or [[Kneepads]] | *'''Random''': [[Cascade]] or [[Grenadier]] or [[Feeding Frenzy]] or [[Who's Next?]] or [[Kneepads]] | ||
| − | ===Optional | + | ===Optional Perks=== |
*'''Random''': [[Quickdraw]] or [[Flared Magwell]] or [[Single Point Sling]] | *'''Random''': [[Quickdraw]] or [[Flared Magwell]] or [[Single Point Sling]] | ||
*'''Random''': [[Perfect Balance]] or [[Accelerated Coils]] or [[Send It]] | *'''Random''': [[Perfect Balance]] or [[Accelerated Coils]] or [[Send It]] | ||
| Line 52: | Line 52: | ||
| − | [[Category:Fusion Rifles]] [[Category:Legendary]] {{Special Weapons}} [[Category:Weapons]] [[Category:Vanilla]] [[Category:Future War Cult]] | + | [[Category:Fusion Rifles]] [[Category:Legendary]] {{Special Weapons}} [[Category:Weapons]] [[Category:Year 1]] [[Category:Vanilla]] [[Category:Future War Cult]] |
Latest revision as of 03:53, 26 August 2015
| The Calming | |
|---|---|
| Information | |
| Type | Fusion Rifle |
| Slot | Special Weapon |
| Level | 20 |
| Item Level | 60 |
| Rarity | Legendary |
| Damage Type | Random Elemental |
| Attack | 248-300 |
| Impact | 71 |
| Charge Rate | 37 |
| Range | 35 |
| Stability | 33 |
| Reload | 51 |
| Magazine | 6 |
| Zoom | 15 |
| Recoil | 46 |
| Equip Speed | 20 |
| Aim Assist | 70 |
| Acquired by | Ranking up with the Future War Cult, Decrypted from Legendary Engrams |
| Description | An energy weapon named and sanctified by the leaders of the Future War Cult. |
The Calming is a level 20 Legendary Fusion Rifle. It is obtained by ranking up with the Future War Cult or decrypted from Rare, Legendary or Exotic Engrams.
Perks
Sights
- Random: SteadyHand IS or QuickDraw IS or Red Dot-ORS or Red Dot-ORES
- Random: SureShot IS or TrueSight IS or Red Dot-OES
- Random: FastDraw IS or Red Dot-OAS or Red Dot-ORS1
Special Perks
- Random: Double Down or Hip Fire or Performance Bonus or Rangefinder or Vacuum or Spray and Play
- Random: Cascade or Grenadier or Feeding Frenzy or Who's Next? or Kneepads
Optional Perks
- Random: Quickdraw or Flared Magwell or Single Point Sling
- Random: Perfect Balance or Accelerated Coils or Send It
- Random: Enhanced Battery or Armor Piercing Rounds or Lightweight
Damage Upgrades
- Upgrade Damage X 5
Tips and Tricks
- Good PvP Fusion Rifle due to its high Charge Rate.
