Difference between revisions of "The Calming"
From Destiny 1 Wiki
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|Sights= | |Sights= | ||
|Perk 1= | |Perk 1= | ||
| − | | | + | |Perk 2= |
|Optional Upgrades= | |Optional Upgrades= | ||
|Acquired by=Ranking up with the Future War Cult, Decrypted from Legendary Engrams | |Acquired by=Ranking up with the Future War Cult, Decrypted from Legendary Engrams | ||
Revision as of 21:52, 22 August 2015
| The Calming | |
|---|---|
| Information | |
| Type | Fusion Rifle |
| Slot | Special Weapon |
| Level | 20 |
| Item Level | 60 |
| Rarity | Legendary |
| Damage Type | Random Elemental |
| Attack | 248-300 |
| Impact | 71 |
| Charge Rate | 37 |
| Range | 35 |
| Stability | 33 |
| Reload | 51 |
| Magazine | 6 |
| Zoom | 15 |
| Recoil | 46 |
| Equip Speed | 20 |
| Aim Assist | 70 |
| Acquired by | Ranking up with the Future War Cult, Decrypted from Legendary Engrams |
| Description | An energy weapon named and sanctified by the leaders of the Future War Cult. |
The Calming is a level 20 Legendary Fusion Rifle. It is obtained by ranking up with the Future War Cult or decrypted from Rare, Legendary or Exotic Engrams.
Perks and Upgrades
Sights
- Random: SteadyHand IS or QuickDraw IS or Red Dot-ORS or Red Dot-ORES
- Random: SureShot IS or TrueSight IS or Red Dot-OES
- Random: FastDraw IS or Red Dot-OAS or Red Dot-ORS1
Special Upgrades
- Random: Double Down or Hip Fire or Performance Bonus or Rangefinder or Vacuum or Spray and Play
- Random: Cascade or Grenadier or Feeding Frenzy or Who's Next? or Kneepads
Optional Upgrades
- Random: Quickdraw or Flared Magwell or Single Point Sling
- Random: Perfect Balance or Accelerated Coils or Send It
- Random: Enhanced Battery or Armor Piercing Rounds or Lightweight
Damage Upgrades
- Upgrade Damage X 5
Tips and Tricks
- Good PvP Fusion Rifle due to its high Charge Rate.
