Difference between revisions of "Final Rest II"
From Destiny 1 Wiki
m (Text replacement - "*Void Damage *Solar Damage *Arc Damage" to "*Void Damage *Solar Damage *Arc Damage Category:Special") |
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*[[SteadyHand IS]] | *[[SteadyHand IS]] | ||
*[[QuickDraw IS]] | *[[QuickDraw IS]] | ||
Revision as of 06:16, 29 September 2014
| Final Rest II | |
|---|---|
| Information | |
| Type | Fusion Rifle |
| Level | 20 |
| Item Level | 60 |
| Rarity | Legendary |
| Damage Type | Void, Solar, Arc |
| Attack | 248-300 |
| Impact | 50 |
| Charge Rate | 50 |
| Range | 48 |
| Stability | 32 |
| Reload | 49 |
| Magazine | 56 |
| Zoom | 15 |
| Recoil | 60 |
| Equip Speed | 49 |
| Aim Assist | 68 |
| Acquired by | Purchased from Dead Orbit Vendor |
| Vendor | Dead Orbit Vendor |
| Cost | 150 Crucible Marks |
| Description | An advanced energy weapon modified by Dead Orbit's superb technicians and specialists. |
Final Rest II is a level 20 Legendary Fusion Rifle. Final Rest II can be purchased from Dead Orbit Vendor for 150 Crucible Marks.
Mods and Upgrades
- SteadyHand IS
- QuickDraw IS
- Red Dot-ORS
- Red Dot-ORES
- Double Down
- Hip Fire
- Performance Bonus
- Rangefinder
- Vacuum
- Spray and Play
- Upgrade Damage
- Quickdraw
- Accelerated Coils
- Flared Magwell
- Cascade
- Grenadier
- Life Support
- Who's Next?
- Kneepads
- Upgrade Damage
- Upgrade Damage
- SureShot IS
- TrueSight IS
- Red Dot-OES
- Perfect Balance
- Lightweight
- Hammer Forged
- Upgrade Damage
- FastDraw IS
- Red Dot-OAS
- Red Dot-ORS1
- Enhanced Battery
- Armor Piercing Rounds
- Skip Rounds
- Upgrade Damage
