Difference between revisions of "The Devils' Lair"
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==Septiks Prime== | ==Septiks Prime== | ||
===Attacks=== | ===Attacks=== | ||
+ | '''Eye Blast''': A steam of purple projectiles are fired from its Eye. The projectiles are quite fast, be sure to dodge it or find cover. | ||
===Strategy=== | ===Strategy=== | ||
+ | Sepiks Prime often teleport around, avoiding some of your more powerful attacks. When it starts to phase out, do not use [[grenades]] or [[supers]] at it because you will waste them. | ||
+ | In the boss room there are few spots to the side and in front that offer good cover against Sepiks Prime's attacks. While taking cover, be aware of the [[Fallen]] adds that spawn. If you swarmed by adds, jump down to the lower floor and hide under stairs or run into the room be right the boss room. | ||
+ | |||
+ | As you whittle down its health, waves of adds will spawn. You know when they are coming when you see dropships. Take cover from the boss to take care of the adds. If the player is playing with the Epic Mission Modifier active, the Shanks have Solar shields, it would be wise to carry a weapon that deals Solar damage to kill them quickly. | ||
+ | |||
+ | After you killed the boss you can pick up the [[Gold Chest]] under the stairs to the right. | ||
===Tips and Tricks=== | ===Tips and Tricks=== | ||
Revision as of 16:45, 9 September 2014
The Devils' Lair | |
---|---|
Information | |
Type | Strike |
Location | Old Russia, Earth |
Players | 1 to 3 |
Tier 1 Level | 6 |
Tier 2 Level | 8 |
Description | The Fallen House of Devils in the Cosmodrome sustain their strength through a single, exalted Servitor known as Sepiks Prime. Find where this keeper of souls lies and destroy him. |
Contents
Walkthrough
Devil Walker
- Main article: Devil Walker
Attacks
Chain Gun: The devil walker has a bottom mounted chaingun that it has to be facing you to use, only really effective if you're at mid range and on the same level as the walker.
Ion Turret: An automatic firing swivel turret that can target foes the other weapons aren't trained on. This turret has a long range and does medium-high damage, but has a semi-large spread on the projectiles.
Main Cannon: A laser sight appears for several seconds, illuminating the location the main cannon will hit. The projectile itself will one shot you if you're hit, and will do 2/3rds damage if it's a near miss. If you see the laser it's time to move.
Drones: Flying Shrikes pooped out the sides of the walker. The drones change depending on what version of the devil walker you're fighting. The public event drones are much tougher, as they have shields that require a fast firing weapon to take down. These drones often drop ammo. The drones can stack, so if you're not killing them, they can quickly gang up on you.
Grenades: The walker will occasionally drop a series of bouncing grenades out the side. One grenade will do 1/2-2/3rds of your health bar in damage, as it's extremely easy to get comboed by several grenades. Don't stand close to the walker.
EMP Burst: The Walker will stand up a bit, before slaming down and knocking away enemies in a large electric burst. Does moderate damage and knocks you away.
Strategy
Target the legs: Any of the legs will work, but each leg has it's own health bar. You want to make sure you and your teammates are trying to take down the same legs in succession. Each leg destroyed will reveal the core at its neck.
The Core at the neck: You have a limited window of time/shots to hit the core. The core will remain open until you get at least one shot in. This is when you'd want to use rockets/supers. This does much massive damage to the devil walker.
- At higher difficulty, players should destroy the main cannon because of the massive damage it can do.
Tips and Tricks
Pincher attack: Hopefully there's at least two people attacking the walker. In most cases you'll want to be close enough to each other to easily rez the other person, but far enough apart that the devil walker can't target you both. Don't stand next to each other, ever.
Kill the Drones/Fallen: The easiest way to die is to either get hit by the main cannon, or by letting the other enemies whittle your health down. If you're at less than full health, there are an alarming number of the devil walkers moves that can easily kill you.
Be aware of teammates: Even if you can't save a teammate, they'll automatically respawn in 20 seconds, so just don't die.
Septiks Prime
Attacks
Eye Blast: A steam of purple projectiles are fired from its Eye. The projectiles are quite fast, be sure to dodge it or find cover.
Strategy
Sepiks Prime often teleport around, avoiding some of your more powerful attacks. When it starts to phase out, do not use grenades or supers at it because you will waste them.
In the boss room there are few spots to the side and in front that offer good cover against Sepiks Prime's attacks. While taking cover, be aware of the Fallen adds that spawn. If you swarmed by adds, jump down to the lower floor and hide under stairs or run into the room be right the boss room.
As you whittle down its health, waves of adds will spawn. You know when they are coming when you see dropships. Take cover from the boss to take care of the adds. If the player is playing with the Epic Mission Modifier active, the Shanks have Solar shields, it would be wise to carry a weapon that deals Solar damage to kill them quickly.
After you killed the boss you can pick up the Gold Chest under the stairs to the right.