Difference between revisions of "Vault of Glass Hard Mode Guide"

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(Created page with "{{See also|Vault of Glass|Vault of Glass Loot}} ==Preparation== 1. Grab ammo synthesis. A lot of them. I suggest a minimum of 20 each to ensure that you can always resupply if...")
 
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{{See also|Vault of Glass|Vault of Glass Loot}}
 
{{See also|Vault of Glass|Vault of Glass Loot}}
 
==Preparation==
 
==Preparation==
1. Grab ammo synthesis. A lot of them. I suggest a minimum of 20 each to ensure that you can always resupply if you find yourself out of ammo.  
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*Grab ammo synthesis. A lot of them. I suggest a minimum of 20 each to ensure that you can always resupply if you find yourself out of ammo.
2. Gather your best gear. Your armor should bring you up to a minimum level of 29 and your weapons should either be exotics, upgraded legendaries, or VoG loot drops (Atheon's Epilogue, Praedyth's Revenge, etc). Remember, all of the enemies that have shields in the Vault will be Void-Based.  
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*Gather your best gear. Your armor should bring you up to a minimum level of 29 and your weapons should either be [[exotics]], upgraded [[Legendary|legendaries]], or [[Vault of Glass Loot|VoG loot drops]] ([[Atheon's Epilogue]], [[Praedyth's Revenge]], etc). Remember, all of the [[enemies]] that have [[shields]] in the Vault will be [[Void]]-Based.  
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3. Ensure that your team does the same and each has a "Wingman" in mind that they have played with before and know their playstyle. A lot of the work in the Vault can be broken up into groups of two or three and having this unit cohesion in mind before tackling this challenge is a good idea.
 
3. Ensure that your team does the same and each has a "Wingman" in mind that they have played with before and know their playstyle. A lot of the work in the Vault can be broken up into groups of two or three and having this unit cohesion in mind before tackling this challenge is a good idea.

Revision as of 00:12, 1 October 2014

See also: Vault of Glass and Vault of Glass Loot

Preparation

  • Grab ammo synthesis. A lot of them. I suggest a minimum of 20 each to ensure that you can always resupply if you find yourself out of ammo.

3. Ensure that your team does the same and each has a "Wingman" in mind that they have played with before and know their playstyle. A lot of the work in the Vault can be broken up into groups of two or three and having this unit cohesion in mind before tackling this challenge is a good idea.