Difference between revisions of "The Cure"

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m (Text replacement - "Optional Upgrades" to "Optional Perks")
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*'''Random''': [[Soft Launch ]] or [[Linear Compensator]] or [[Smart Drift Control]]
 
*'''Random''': [[Soft Launch ]] or [[Linear Compensator]] or [[Smart Drift Control]]
 
*'''Random''': [[Countermass]] or [[Hard Launch ]]
 
*'''Random''': [[Countermass]] or [[Hard Launch ]]
===Special Upgrades===
+
===Special Perks===
 
*'''Random''': [[Cluster Bomb]] or [[Grenades and Horseshoes]] or [[Unflinching]] or [[Mulligan]] or [[Surplus]] or [[Tripod]] or [[Tracking]]
 
*'''Random''': [[Cluster Bomb]] or [[Grenades and Horseshoes]] or [[Unflinching]] or [[Mulligan]] or [[Surplus]] or [[Tripod]] or [[Tracking]]
 
*'''Random''': [[Clown Cartridge]] or [[Grenadier]] or [[Vacuum]] or [[Spray and Play]] or [[Third Eye]] or [[Who's Next?]]
 
*'''Random''': [[Clown Cartridge]] or [[Grenadier]] or [[Vacuum]] or [[Spray and Play]] or [[Third Eye]] or [[Who's Next?]]

Revision as of 05:34, 23 August 2015

The Cure
The Cure
Information
Type Rocket Launcher
Slot Heavy Weapon
Level 20
Item Level 60
Rarity Legendary
Damage Type Random Elemental
Attack 248-300
Blast Radius 68
Rate of Fire 11
Velocity 77
Stability 58
Reload 75
Magazine 1
Zoom 20
Recoil 67
Equip Speed 54
Aim Assist 46
Acquired by Ranking up with the Future War Cult, Decrypted from Legendary Engrams
Description A rocket launcher named and sanctified by the leaders of the Future War Cult.

The Cure is a level 20 Legendary Rocket Launcher. It is obtained by ranking up with the Future War Cult or decrypted from Rare, Legendary or Exotic Engrams.

Perks and Upgrades

Sights

Special Perks

Optional Perks

Damage Upgrades

Tips and Tricks

Images