Difference between revisions of "The Cure"

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m (Text replacement - "Category:Weapons" to "Category:Weapons Category:Vanilla")
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|image=the cure icon1.jpg
 
|image=the cure icon1.jpg
 
|Type=[[Rocket Launcher]]
 
|Type=[[Rocket Launcher]]
 +
|Slot=[[Heavy Weapon]]
 
|Level=20
 
|Level=20
 
|Item Level=60
 
|Item Level=60
 
|Rarity=[[Legendary]]
 
|Rarity=[[Legendary]]
|Damage Type=Void, Solar, Arc
+
|Damage Type=[[Multiple]]
 
|Attack=248-300
 
|Attack=248-300
|Impact=  
+
|Impact=
|Blast Radius=20
+
|Blast Radius=68
|Range=  
+
|Rate of Fire=11
|Velocity=79
+
|Charge Rate=
|Stability=51
+
|Range=
|Reload=64
+
|Velocity=77
|Rate of Fire=40
+
|Stability=58
|Charge Rate=  
+
|Reload=75
|Magazine=20
+
|Magazine=1
 
|Zoom=20
 
|Zoom=20
 
|Recoil=67
 
|Recoil=67
Line 30: Line 31:
 
}}
 
}}
 
The Cure is a level 20 [[Legendary]] [[Rocket Launcher]]. It is obtained by achieving Rank ?? with the [[Future War Cult]] or decrypted from [[Rare]], [[Legendary]] or [[Exotic]] [[Engrams]].
 
The Cure is a level 20 [[Legendary]] [[Rocket Launcher]]. It is obtained by achieving Rank ?? with the [[Future War Cult]] or decrypted from [[Rare]], [[Legendary]] or [[Exotic]] [[Engrams]].
==Mods and Upgrades==
 
*[[Void Damage]]
 
*[[Solar Damage]]
 
*[[Arc Damage]]
 
  
*[[Warhead Verniers]]
+
__NOTOC__
*[[Confined Launch]]
+
==Mods and Upgrades==
*[[Aggressive Launch]]
+
===Sights===
*[[Cluster Bomb]]
+
*'''Random''': [[Warhead Verniers]] or [[Confined Launch ]] or [[Aggressive Launch ]]
*[[Grenades and Horseshoes]]
+
*'''Random''': [[Soft Launch ]] or [[Linear Compensator]] or [[Smart Drift Control]]
*[[Unflinching]]
+
*'''Random''': [[Countermass]] or [[Hard Launch ]]
*[[Mulligan]]
+
===Special Upgrades===
*[[Surplus]]
+
*'''Random''': [[Cluster Bomb]] or [[Grenades and Horseshoes]] or [[Unflinching]] or [[Mulligan]] or [[Surplus]] or [[Tripod]] or [[Tracking]]
*[[Tripod]]
+
*'''Random''': [[Clown Cartridge]] or [[Grenadier]] or [[Vacuum]] or [[Spray and Play]] or [[Third Eye]] or [[Who's Next?]]
*[[Tracking]]
+
*[[Upgrade Damage]]
+
*[[Quickdraw]]
+
*[[Perfect Balance]]
+
*[[Fitted Stock]]
+
*[[Clown Cartridge]]
+
*[[Grenadier]]
+
*[[Vacuum]]
+
*[[Spray and Play]]
+
*[[Third Eye]]
+
*[[Who's Next?]]
+
*[[Upgrade Damage]]
+
*[[Upgrade Damage]]
+
*[[Soft Launch]]
+
*[[Linear Compensator]]
+
*[[Smart Drift Control]]
+
*[[Heavy Payload]]
+
*[[Flared Magwell]]
+
*[[Single Point Sling]]
+
*[[Upgrade Damage]]
+
*[[Countermass]]
+
*[[Hard Launch]]
+
*[[Snapshot]]
+
*[[Javelin]]
+
*[[Field Scout]]
+
*[[Upgrade Damage]]
+
  
 +
===Optional Upgrades===
 +
*'''Random''': [[Quickdraw]] or [[Perfect Balance]] or [[Fitted Stock]]
 +
*'''Random''': [[Heavy Payload]] or [[Flared Magwell]] or [[Single Point Sling]]
 +
*'''Random''': [[Snapshot]] or [[Javelin]] or [[Field Scout]]
 +
===Damage Upgrades===
 +
*[[Upgrade Damage]] X 5
 
==Tips and Tricks==
 
==Tips and Tricks==
  

Revision as of 03:30, 9 December 2014

The Cure
The Cure
Information
Type Rocket Launcher
Slot Heavy Weapon
Level 20
Item Level 60
Rarity Legendary
Damage Type Multiple
Attack 248-300
Blast Radius 68
Rate of Fire 11
Velocity 77
Stability 58
Reload 75
Magazine 1
Zoom 20
Recoil 67
Equip Speed 54
Aim Assist 46
Acquired by Achieving Rank ?? with the Future War Cult, Decrypted from Legendary Engrams
Description A rocket launcher named and sanctified by the leaders of the Future War Cult.

The Cure is a level 20 Legendary Rocket Launcher. It is obtained by achieving Rank ?? with the Future War Cult or decrypted from Rare, Legendary or Exotic Engrams.


Mods and Upgrades

Sights

Special Upgrades

Optional Upgrades

Damage Upgrades

Tips and Tricks

Images