Difference between revisions of "Experience points"

From Destiny 1 Wiki
Jump to: navigation, search
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Experience Points increase your [[level]], unlocks more [[abilities]] and [[Class Upgrades]]. Additionally, your [[uncommon]] or higher [[weapons]] and [[armor]] can also gain experience and unlock [[Weapon Upgrades]] and [[Armor Upgrades]].
+
Experience Points increase your [[level]], unlock more [[abilities]] and [[Class Upgrades]]. Additionally, your [[uncommon]] or higher [[weapons]] and [[armor]] can also gain experience and unlock [[Weapon Upgrades]] and [[Armor Upgrades]].
  
*When you turn in [[bounties]] or [[missions]], be sure to equip [[weapons]] and [[armor]] that are not level to gain experience for these gear and unlock [[upgrades]].
+
*When you turn in [[bounties]] or [[missions]], be sure to equip [[weapons]] and [[armor]] that are not leveled up to gain experience for these gear and unlock [[upgrades]].
  
 
Player earn experience points from killing [[enemies]], completing [[Story Missions]], [[Strikes]], [[Bounties]], [[Public Events]] and [[Crucible|Crucible matches]] and turning in [[Mission Items]] at [[The Tower]].
 
Player earn experience points from killing [[enemies]], completing [[Story Missions]], [[Strikes]], [[Bounties]], [[Public Events]] and [[Crucible|Crucible matches]] and turning in [[Mission Items]] at [[The Tower]].
  
Currently the max [[guardian]] level is 20. At level 20, players will continue to earn experience points but stop advance in levels, instead they will gain a [[Mote of Light]] for every level up.
+
Currently the max [[guardian]] level is 40. At level 40, players will continue to earn experience points but stop advancing in levels, instead, they will gain 5 [[Mote of Light]]s for every level up.
  
*If you want to level beyond 20, you need to find [[gear]] with [[Light]] [[stat]] on it.
+
*If you want to level up beyond 40, you need to find [[gear]] with [[Light]] [[stat]] on it.
  
 
==Weapon Experience Points==
 
==Weapon Experience Points==
Line 18: Line 18:
 
The first [[Upgrade Damage]] is unlocked after unlocking all of Sights.
 
The first [[Upgrade Damage]] is unlocked after unlocking all of Sights.
  
The 3 Optional Upgrades require 20,000 XP each to unlock.
+
The 3 Optional Perks require 20,000 XP each to unlock.
  
 
The second Weapon Upgrade (the upgrade unique to the exotic) is unlocked after unlocking the second Optional Upgrade.
 
The second Weapon Upgrade (the upgrade unique to the exotic) is unlocked after unlocking the second Optional Upgrade.
  
The second Upgrade Damage is unlocked after unlocking all 3 Optional Upgrades and earning 20,000 XP.
+
The second Upgrade Damage is unlocked after unlocking all 3 Optional Perks and earning 20,000 XP.
  
 
The last 3 Upgrade Damages require 20,000 XP each to unlock.
 
The last 3 Upgrade Damages require 20,000 XP each to unlock.
Line 29: Line 29:
  
 
==Armor Experience Points==
 
==Armor Experience Points==
When you complete in-game activities such as [[bounties]], all of your gear slots gain the same amount of experience points. For example, your [[Helmet]] slot armor gains 100 XP, [[Chest Armor]] gains 100 XP, [[Gauntlets]] gains 100 XP and [[Leg Armor]] gains 100 XP. The experience you gain is a flat amount across all the slots. You cannot unequip gear to target level a specific slot because the experience gained is not divided among them.
+
When you complete in-game activities such as [[bounties]], all of your gear slots gain the same amount of experience points. For example, your [[Helmet]] slot armor gains 100 XP, [[Chest Armor]] gains 100 XP, [[Gauntlets]] gain 100 XP and [[Leg Armor]] gains 100 XP. The experience you gain is a flat amount across all the slots. You cannot unequip gear to target level a specific slot because the experience gained is not divided among them.

Latest revision as of 12:38, 8 May 2017

Experience Points increase your level, unlock more abilities and Class Upgrades. Additionally, your uncommon or higher weapons and armor can also gain experience and unlock Weapon Upgrades and Armor Upgrades.

Player earn experience points from killing enemies, completing Story Missions, Strikes, Bounties, Public Events and Crucible matches and turning in Mission Items at The Tower.

Currently the max guardian level is 40. At level 40, players will continue to earn experience points but stop advancing in levels, instead, they will gain 5 Mote of Lights for every level up.

  • If you want to level up beyond 40, you need to find gear with Light stat on it.

Weapon Experience Points

Leveling Exotic Weapons

See also: Exotic Weapons

Each Sights upgrade requires 20,000 XP to unlock.

The first Weapon Upgrade requires 10,000 XP to unlock.

The first Upgrade Damage is unlocked after unlocking all of Sights.

The 3 Optional Perks require 20,000 XP each to unlock.

The second Weapon Upgrade (the upgrade unique to the exotic) is unlocked after unlocking the second Optional Upgrade.

The second Upgrade Damage is unlocked after unlocking all 3 Optional Perks and earning 20,000 XP.

The last 3 Upgrade Damages require 20,000 XP each to unlock.

To fully unlock all the upgrades on a Exotic weapon, you will need to earn 190,000 XP on it.

Armor Experience Points

When you complete in-game activities such as bounties, all of your gear slots gain the same amount of experience points. For example, your Helmet slot armor gains 100 XP, Chest Armor gains 100 XP, Gauntlets gain 100 XP and Leg Armor gains 100 XP. The experience you gain is a flat amount across all the slots. You cannot unequip gear to target level a specific slot because the experience gained is not divided among them.