Difference between revisions of "((FEVER AND REMEDY~))"
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|Perk 3= | |Perk 3= | ||
|Optional Perks= | |Optional Perks= | ||
− | |Acquired by= | + | |Acquired by=[[Wrath of the Machine Heroic Mode]] |
|Vendor= | |Vendor= | ||
|Cost= | |Cost= | ||
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|Extra= | |Extra= | ||
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− | [[((FEVER AND REMEDY~))]] is a level ?? [[Exotic]] [[Hand Cannon]]. It can be | + | [[((FEVER AND REMEDY~))]] is a level ?? [[Exotic]] [[Hand Cannon]]. It can be acquired from [[Wrath of the Machine Heroic Mode]] by completing [[Challenge Modes]]. |
*((FEVER AND REMEDY~)) is a [[Year 3 Exotic Weapon]] released in [[Age of Triumph]] [[event]]. | *((FEVER AND REMEDY~)) is a [[Year 3 Exotic Weapon]] released in [[Age of Triumph]] [[event]]. | ||
__NOTOC__ | __NOTOC__ | ||
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− | [[Category:Weapons]] [[Category:Hand Cannons]] [[Category:Primary Weapons]] [[Category:Exotic]] [[Category:Year 3]] [[Category:Rise of Iron]] [[Category:Age of Triumph]] | + | [[Category:Weapons]] [[Category:Hand Cannons]] [[Category:Primary Weapons]] [[Category:Exotic]] [[Category:Year 3]] [[Category:Rise of Iron]] [[Category:Age of Triumph]] [[Category:Wrath of the Machine]] [[Category:Wrath of the Machine Heroic Mode]] |
Latest revision as of 00:20, 21 April 2017
((FEVER AND REMEDY~)) | |
---|---|
Information | |
Year | 3 |
Type | Hand Cannon |
Slot | Primary Weapon |
Level | ?? |
Rarity | Exotic |
Damage Type | Solar |
Attack | 320–400 |
Impact | 81–82 |
Rate of Fire | 22 |
Range | 29–62 |
Stability | 10–53 |
Reload | 43–50 |
Magazine | 11 |
Zoom | 15 |
Recoil | 85–105 |
Equip Speed | 50 |
Aim Assist | 55–65 |
Acquired by | Wrath of the Machine Heroic Mode |
Description | ~replicate(encourage)~ strongly ~enhance sig(EscherZhang)~ |
- ((FEVER AND REMEDY~)) is a Year 3 Exotic Weapon released in Age of Triumph event.
Perks
Column 1
- Solar Damage - This weapon causes Solar Damage.
- Whirlwind's Curse - This weapon does bonus damage against Fallen. Bonus Agility when this weapon is equipped.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- Smart Drift Control - Predictable and controllable recoil. Penalty to range.
- Accurized Ballistics - More range and impact. Increased recoil.
- Field Choke - More range and impact. Increased recoil.
Column 3
- Reactive Reload - Reloading this weapon after a kill grants a damage bonus for a short time.
Column 4
- Hammer Forged - Improved range and accuracy.
- Speed Reload - Reload this weapon quickly.
- Reinforced Barrel - Increased Range Reduced Stability
Column 5
- Quick Reaction - Gain increased Agility while the Reactive Reload perk is active.