Players do less damage to enemies that are higher levels than them. They also take more damage from enemies that are higher levels than them.
- Players can use Light stats from Endgame Gear to increase their levels beyond 20.
| Level | Required Light |
|---|---|
| 21 | 20 Light |
| 22 | 32 Light |
| 23 | 43 Light |
| 24 | 54 Light |
| 25 | 65 Light |
| 26 | 76 Light |
| 27 | 87 Light |
| 28 | 98 Light |
| 29 | 109 Light |
| 30 | 120 Light |
Level vs. Damage Test
Using the same weapon against the same enemy (Level 24 Acolyte) with only Light Level as the variable.
- Light 21: 184 damage per shot
- Light 23: 261 damage per shot
- Light 24: 383 damage per shot
- Light 26: 383 damage per shot
- Light 28: 383 damage per shot
Level vs. Damage Scaling
Damage Scaling:
- If you are 4 levels or lower below the enemy: 100% damage penalty
- If you are 3 levels the enemy: ~52% damage penalty
- If you are 2 levels the enemy: ~42% damage penalty
- If you are 1 levels the enemy: ~32% damage penalty
- If you are 0 levels below or higher than the enemy: 0% damage penalty
