Difference between revisions of "Monte Carlo (Year 2)"
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===Selectable Perk 2=== | ===Selectable Perk 2=== | ||
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*[[High Caliber Rounds]] - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle. | *[[High Caliber Rounds]] - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle. | ||
*[[Send It]] - Increases range and accuracy. Harder to handle. Decreases carried ammo capacity. | *[[Send It]] - Increases range and accuracy. Harder to handle. Decreases carried ammo capacity. | ||
Revision as of 02:35, 22 January 2017
| Monte Carlo (Year 2) | |
|---|---|
| Information | |
| Year | 2 |
| Type | Auto Rifle |
| Slot | Primary Weapon |
| Level | 40 |
| Rarity | Exotic |
| Damage Type | Kinetic |
| Attack | 320 - 400 |
| Impact | 8 |
| Rate of Fire | 88 |
| Range | 46 |
| Stability | 64 |
| Reload | 79 |
| Magazine | 36 |
| Zoom | 15 |
| Recoil | 80 |
| Equip Speed | 60 |
| Aim Assist | 50 |
| Acquired by | Purchased from Xur, Decrypted from Exotic Engram, Endgame Activities |
| Vendor | Xur |
| Cost | 23 Strange Coins |
| Description | There will always be paths to tread and methods to try. Roll with it. |
Perks
Intrinsic Perks
- Kinetic Damage - This weapon causes Kinetic damage.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Primary Perks
- Hip Fire - This weapon has bonus accuracy while firing from the hip.
Exotic Perks
- Monte Carlo Method - Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill.
Selectable Perk 1
- CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
- Smart Drift Control - Predictable and controllable recoil. Penalty to range.
- Aggressive Ballistics - More predictable recoil. Enhanced impact. Shorter range and more recoil.
Selectable Perk 2
- High Caliber Rounds - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
- Send It - Increases range and accuracy. Harder to handle. Decreases carried ammo capacity.
- Field Scout - Increased carried ammo capacity.
