Difference between revisions of "Hannibal-E"
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|Description=This Echo variant is rigged for destruction through the delivery of sustained heavy fire. | |Description=This Echo variant is rigged for destruction through the delivery of sustained heavy fire. | ||
}} | }} | ||
| − | Hannibal-E is a level | + | Hannibal-E is a level 20 [[Rare]] [[Machine Gun]]. Hannibal-E can drop in [[Where Endgame Weapons Drop#Dropped in Patrols and Missions|Patrols and Missions]] |
==Mods and Upgrades== | ==Mods and Upgrades== | ||
*[[Solar Damage]] | *[[Solar Damage]] | ||
Revision as of 04:57, 26 September 2014
| Hannibal-E | |
|---|---|
| Information | |
| Type | Machine Gun |
| Level | 20 |
| Item Level | 40 |
| Rarity | Rare |
| Damage Type | Arc |
| Attack | ?? |
| Impact | 10 |
| Rate of Fire | 90 |
| Range | 40 |
| Stability | 48 |
| Reload | 40 |
| Magazine | 50 |
| Zoom | 15 |
| Recoil | 70 |
| Equip Speed | 30 |
| Aim Assist | 40 |
| Acquired by | Dropped in Patrols |
| Cost | ? |
| Description | This Echo variant is rigged for destruction through the delivery of sustained heavy fire. |
Hannibal-E is a level 20 Rare Machine Gun. Hannibal-E can drop in Patrols and Missions
Mods and Upgrades
- Solar Damage
- Upgrade
- Crowd Control
- Focused Fire
- Grenadier
- Colony Rounds
- Relic Iron Rounds
- Spinmetal Rounds
- Skip Rounds
- Linear Compensator
- Aggressive Ballistics
- CQB Ballistics
- Soft Ballistics
- Accurized Ballistics
- Lock In
