Difference between revisions of "The Cure"
From Destiny 1 Wiki
m (Text replacement - "Category:Weapons" to "Category:Weapons Category:Year 1") |
|||
| (10 intermediate revisions by 2 users not shown) | |||
| Line 6: | Line 6: | ||
|Item Level=60 | |Item Level=60 | ||
|Rarity=[[Legendary]] | |Rarity=[[Legendary]] | ||
| − | |Damage Type=[[ | + | |Damage Type=[[Random Elemental]] |
|Attack=248-300 | |Attack=248-300 | ||
|Impact= | |Impact= | ||
| Line 22: | Line 22: | ||
|Aim Assist=46 | |Aim Assist=46 | ||
|Sights= | |Sights= | ||
| − | | | + | |Perk 1= |
| − | | | + | |Perk 2= |
| − | |Optional | + | |Optional Perks= |
| − | |Acquired by= | + | |Acquired by=Ranking up with the Future War Cult, Decrypted from Legendary Engrams |
|Vendor= | |Vendor= | ||
|Cost= | |Cost= | ||
|Description=A rocket launcher named and sanctified by the leaders of the Future War Cult. | |Description=A rocket launcher named and sanctified by the leaders of the Future War Cult. | ||
}} | }} | ||
| − | The Cure is a level 20 [[Legendary]] [[Rocket Launcher]]. It is obtained by | + | The Cure is a level 20 [[Legendary]] [[Rocket Launcher]]. It is obtained by ranking up with the [[Future War Cult]] or decrypted from [[Rare]], [[Legendary]] or [[Exotic]] [[Engrams]]. |
| − | + | ||
__NOTOC__ | __NOTOC__ | ||
| − | == | + | ==Perks== |
===Sights=== | ===Sights=== | ||
*'''Random''': [[Warhead Verniers]] or [[Confined Launch ]] or [[Aggressive Launch ]] | *'''Random''': [[Warhead Verniers]] or [[Confined Launch ]] or [[Aggressive Launch ]] | ||
*'''Random''': [[Soft Launch ]] or [[Linear Compensator]] or [[Smart Drift Control]] | *'''Random''': [[Soft Launch ]] or [[Linear Compensator]] or [[Smart Drift Control]] | ||
*'''Random''': [[Countermass]] or [[Hard Launch ]] | *'''Random''': [[Countermass]] or [[Hard Launch ]] | ||
| − | ===Special | + | ===Special Perks=== |
*'''Random''': [[Cluster Bomb]] or [[Grenades and Horseshoes]] or [[Unflinching]] or [[Mulligan]] or [[Surplus]] or [[Tripod]] or [[Tracking]] | *'''Random''': [[Cluster Bomb]] or [[Grenades and Horseshoes]] or [[Unflinching]] or [[Mulligan]] or [[Surplus]] or [[Tripod]] or [[Tracking]] | ||
*'''Random''': [[Clown Cartridge]] or [[Grenadier]] or [[Vacuum]] or [[Spray and Play]] or [[Third Eye]] or [[Who's Next?]] | *'''Random''': [[Clown Cartridge]] or [[Grenadier]] or [[Vacuum]] or [[Spray and Play]] or [[Third Eye]] or [[Who's Next?]] | ||
| − | ===Optional | + | ===Optional Perks=== |
*'''Random''': [[Quickdraw]] or [[Perfect Balance]] or [[Fitted Stock]] | *'''Random''': [[Quickdraw]] or [[Perfect Balance]] or [[Fitted Stock]] | ||
*'''Random''': [[Heavy Payload]] or [[Flared Magwell]] or [[Single Point Sling]] | *'''Random''': [[Heavy Payload]] or [[Flared Magwell]] or [[Single Point Sling]] | ||
| Line 53: | Line 52: | ||
| − | [[Category:Rocket Launchers]] [[Category:Legendary]] {{Heavy Weapons}} [[Category:Weapons]] [[Category:Vanilla]] [[Category:Future War Cult]] | + | [[Category:Rocket Launchers]] [[Category:Legendary]] {{Heavy Weapons}} [[Category:Weapons]] [[Category:Year 1]] [[Category:Vanilla]] [[Category:Future War Cult]] |
Latest revision as of 03:47, 26 August 2015
| The Cure | |
|---|---|
| Information | |
| Type | Rocket Launcher |
| Slot | Heavy Weapon |
| Level | 20 |
| Item Level | 60 |
| Rarity | Legendary |
| Damage Type | Random Elemental |
| Attack | 248-300 |
| Blast Radius | 68 |
| Rate of Fire | 11 |
| Velocity | 77 |
| Stability | 58 |
| Reload | 75 |
| Magazine | 1 |
| Zoom | 20 |
| Recoil | 67 |
| Equip Speed | 54 |
| Aim Assist | 46 |
| Acquired by | Ranking up with the Future War Cult, Decrypted from Legendary Engrams |
| Description | A rocket launcher named and sanctified by the leaders of the Future War Cult. |
The Cure is a level 20 Legendary Rocket Launcher. It is obtained by ranking up with the Future War Cult or decrypted from Rare, Legendary or Exotic Engrams.
Perks
Sights
- Random: Warhead Verniers or Confined Launch or Aggressive Launch
- Random: Soft Launch or Linear Compensator or Smart Drift Control
- Random: Countermass or Hard Launch
Special Perks
- Random: Cluster Bomb or Grenades and Horseshoes or Unflinching or Mulligan or Surplus or Tripod or Tracking
- Random: Clown Cartridge or Grenadier or Vacuum or Spray and Play or Third Eye or Who's Next?
Optional Perks
- Random: Quickdraw or Perfect Balance or Fitted Stock
- Random: Heavy Payload or Flared Magwell or Single Point Sling
- Random: Snapshot or Javelin or Field Scout
Damage Upgrades
- Upgrade Damage X 5
