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  • ...ne shot will kill any weak [[enemies]]. In [[PvP]], one shot will kill any enemy player within effective range. While larger enemies will not die from a sin ...tuations to activate Golden Gun mid-slide. Like Arc Blade, Golden Gun will stop all movement during activation unless you're already sliding.
    2 KB (291 words) - 13:05, 19 September 2017
  • ...If the City is to reclaim its lost worlds, Guardians must band together to stop our foes from completing their objectives. ...r will survive to tell stories of their triumph. Watch the skies. When the enemy moves, look to the Guardians beside you, comrades and strangers alike.
    1 KB (198 words) - 14:34, 17 September 2014
  • ...hill to force movement on the opposite side (throw a grenade on the right, enemy player pops out on the left) ...ORWAY” and “DIRT PATH”. This relieves some pressure off of you while enemy players are concentrated on your teammates. Tunnel can be a death trap, if
    13 KB (2,414 words) - 02:33, 31 December 2016
  • ...ave 1 or 2 excellent snipers on your team. Great snipers at C can suppress enemy players trying to capture B with headshots at the “C SPAWN ROCK” as wel ...statue if your teammates are seriously pushing B. It might spread out the enemy, letting them take a capture or getting some kills for you.
    7 KB (1,307 words) - 23:13, 18 October 2017
  • |Requirement=Stop an enemy on a 15+ kill streak. ...ucible Medals|Crucible Medal]]. To earn the medal, player needs to kill an enemy with 15+ kill streak in [[The Crucible]].
    415 B (62 words) - 17:38, 11 September 2015
  • {{Enemy Infobox ...unit often deployed in flocks on patrols and scouting missions. They must stop and stabilize before attacking.
    1 KB (150 words) - 06:29, 1 January 2017
  • |Enemy Type=[[The Hive]] ...l abominations to unleash upon the Earth. Find the pit where they live and stop any new horrors from rising.
    6 KB (1,153 words) - 23:50, 28 September 2016
  • ...r sparrow all the way to the room with the three waves. You do not need to stop for the fallen/hive battle going in the hall before that. Sepiks Prime is a very large [[Fallen]] [[Serivtor]] type enemy. Its weakness is its central eye, fire at it for critical damage.
    6 KB (1,095 words) - 07:42, 3 February 2017
  • ...on patrol. Harpies cannot move and fire at the same time, they must first stop and stabilize themselves before shooting. {{Enemy Factions}}
    3 KB (486 words) - 07:10, 6 September 2017
  • |Objective=[[Stop Enemy]] [[Troll Patrol]] is a Level 4 [[Stop Enemy]] [[Patrol Mission]] in [[Old Russia, Earth]]. It requires the player to Br
    602 B (80 words) - 19:33, 14 September 2014
  • ...Players need to kill the mini-boss before it reaches its destination. The enemy will go through 5 checkpoints with a timer. Players need to kill the boss b '''Description:''' this event players have to stop [[Vex]] from sacrificing its members. At the start players will see a group
    3 KB (412 words) - 06:29, 17 September 2014
  • |Objective=[[Stop Enemy]] [[Sweet Vengeance]] is a Level 17 [[Stop Enemy]] [[Patrol Mission]] in [[Meridian Bay, Mars]]. It requires the player to A
    702 B (94 words) - 19:34, 14 September 2014
  • ...caused the Collapse. Legend calls it the Darkness, the Traveler's ancient enemy, which hunted it across space. ...ects this belief parallels the Praxic Creed, which suggests that we should stop worrying about the nature of the Darkness and focus on resisting and defeat
    2 KB (380 words) - 02:16, 16 September 2014
  • ...rucible, it's a place to sharpen their blades in the shadow of the Vex, an enemy who knows no such sentimentality.
    1 KB (155 words) - 14:27, 17 September 2014
  • ...its destruction. Vex now flood the Garden channels to protect it. We must stop the weavers before they seal the Garden and begin to summon back its heart. ...] [[file: The undying mind grimoire card1.jpg|135px|link=The Undying Mind (Enemy Grimoire Card)]]
    5 KB (692 words) - 17:21, 18 March 2017
  • |Enemy Type=[[Hive]] ...ul wants into Rasputin's vault, I don't think he'll be able to stop her."
    5 KB (772 words) - 09:59, 21 September 2015
  • ...its destruction. Vex now flood the Garden channels to protect it. We must stop the weavers before they seal the Garden and begin to summon back its heart. {{see also|The Undying Mind (Enemy Grimoire Card)}}
    1 KB (149 words) - 05:03, 1 June 2015
  • ...gains a debuffed. The duration of the anchor is extended by every tethered enemy the player kills. *In [[PvP]], the tether is able to stop enemy players with activated [[supers]].
    2 KB (269 words) - 00:39, 19 September 2017
  • ...t—just get it. Light aside, it's the most effective way to stop the enemy." —Lord Saladin
    747 B (105 words) - 22:27, 13 October 2015
  • |Enemy Type=?? '''Task''': Return to the Dreadnaught and stop the creation of a powerful Taken Warbeast. Complete mission "Summoner&
    2 KB (329 words) - 09:31, 15 September 2015

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