Difference between revisions of "Final Rest II"
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|Upgrade 2= | |Upgrade 2= | ||
|Optional Upgrades= | |Optional Upgrades= | ||
− | |Acquired by= | + | |Acquired by=Ranking up with the Dead Orbit, Decrypted from Legendary Engrams |
|Vendor= | |Vendor= | ||
|Cost= | |Cost= | ||
|Description=An advanced energy weapon modified by Dead Orbit's superb technicians and specialists. | |Description=An advanced energy weapon modified by Dead Orbit's superb technicians and specialists. | ||
}} | }} | ||
− | Final Rest II is a level 20 [[Legendary]] [[Fusion Rifle]]. It is obtained by | + | Final Rest II is a level 20 [[Legendary]] [[Fusion Rifle]]. It is obtained by ranking up with the [[Dead Orbit]] or decrypted from [[Rare]], [[Legendary]] or [[Exotic]] [[Engrams]]. |
__NOTOC__ | __NOTOC__ | ||
==Mods and Upgrades== | ==Mods and Upgrades== |
Revision as of 18:12, 8 January 2015
Final Rest II | |
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Information | |
Type | Fusion Rifle |
Slot | Special Weapon |
Level | 20 |
Item Level | 60 |
Rarity | Legendary |
Damage Type | Void, Solar, Arc |
Attack | 248-300 |
Impact | 84 |
Charge Rate | 25 |
Range | 44 |
Stability | 39 |
Reload | 64 |
Magazine | 6 |
Zoom | 15 |
Recoil | 60 |
Equip Speed | 49 |
Aim Assist | 68 |
Acquired by | Ranking up with the Dead Orbit, Decrypted from Legendary Engrams |
Description | An advanced energy weapon modified by Dead Orbit's superb technicians and specialists. |
Final Rest II is a level 20 Legendary Fusion Rifle. It is obtained by ranking up with the Dead Orbit or decrypted from Rare, Legendary or Exotic Engrams.
Mods and Upgrades
Sights
- Random: SteadyHand IS or QuickDraw IS or Red Dot-ORS or Red Dot-ORES
- Random: SureShot IS or TrueSight IS or Red Dot-OES
- Random: FastDraw IS or Red Dot-OAS or Red Dot-ORS1
Special Upgrades
- Random: Double Down or Hip Fire or Performance Bonus or Rangefinder or Vacuum or Spray and Play
- Random: Cascade or Grenadier or Life Support or Who's Next? or Kneepads
Optional Upgrades
- Random: Quickdraw or Accelerated Coils or Flared Magwell
- Random: Perfect Balance or Lightweight or Hammer Forged
- Random: Enhanced Battery or Armor Piercing Rounds or Skip Rounds
Damage Upgrades
- Upgrade Damage X 5