| The Cure | |
|---|---|
| Information | |
| Type | Rocket Launcher |
| Slot | Heavy Weapon |
| Level | 20 |
| Item Level | 60 |
| Rarity | Legendary |
| Damage Type | Random Elemental |
| Attack | 248-300 |
| Blast Radius | 68 |
| Rate of Fire | 11 |
| Velocity | 77 |
| Stability | 58 |
| Reload | 75 |
| Magazine | 1 |
| Zoom | 20 |
| Recoil | 67 |
| Equip Speed | 54 |
| Aim Assist | 46 |
| Acquired by | Ranking up with the Future War Cult, Decrypted from Legendary Engrams |
| Description | A rocket launcher named and sanctified by the leaders of the Future War Cult. |
The Cure is a level 20 Legendary Rocket Launcher. It is obtained by ranking up with the Future War Cult or decrypted from Rare, Legendary or Exotic Engrams.
Perks
Sights
- Random: Warhead Verniers or Confined Launch or Aggressive Launch
- Random: Soft Launch or Linear Compensator or Smart Drift Control
- Random: Countermass or Hard Launch
Special Perks
- Random: Cluster Bomb or Grenades and Horseshoes or Unflinching or Mulligan or Surplus or Tripod or Tracking
- Random: Clown Cartridge or Grenadier or Vacuum or Spray and Play or Third Eye or Who's Next?
Optional Perks
- Random: Quickdraw or Perfect Balance or Fitted Stock
- Random: Heavy Payload or Flared Magwell or Single Point Sling
- Random: Snapshot or Javelin or Field Scout
Damage Upgrades
- Upgrade Damage X 5
