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		<id>https://www.destinygamewiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mashiro21</id>
		<title>Destiny 1 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://www.destinygamewiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mashiro21"/>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/wiki/Special:Contributions/Mashiro21"/>
		<updated>2026-05-03T02:25:42Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.24.1</generator>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Rift_Rugby_(PMGT)&amp;diff=73774</id>
		<title>Rift Rugby (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Rift_Rugby_(PMGT)&amp;diff=73774"/>
				<updated>2016-09-21T13:33:01Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Rift Rugby |image= |Map=Any Symmetrical map |Mood=Casual |Game Type=Rift |Player Count=6 Rumble, 6v6 Clash |Additional Info=Private Match Game Types...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Rift Rugby&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any Symmetrical map&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Rift]]&lt;br /&gt;
|Player Count=6 Rumble, 6v6 Clash&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Rules: -Pick a Symmetrical Map, Rift game mode&lt;br /&gt;
&lt;br /&gt;
-You may damage with Guns, you can only kill with melee.&lt;br /&gt;
&lt;br /&gt;
-if someone kills someone else with a gun, the other team gets the spark for free(no shooting)&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Duck_Hunt_(PMGT)&amp;diff=73754</id>
		<title>Duck Hunt (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Duck_Hunt_(PMGT)&amp;diff=73754"/>
				<updated>2016-09-21T13:16:43Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: /* Variations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Duck Hunt&lt;br /&gt;
|image={{#ev:youtube|Ti2qk7koADo|350}}&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual/Fun&lt;br /&gt;
|Game Type=[[Mayhem]], [[Clash]]&lt;br /&gt;
|Player Count=2-12&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Hunters only. No Deadeye, Combusion, or Achlyophage Symbiote.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
*Teams will alternate who is shooting and who is evading.&lt;br /&gt;
&lt;br /&gt;
*The shooting team will go one player at a time who will stand in a designated spot and cannot move.&lt;br /&gt;
&lt;br /&gt;
*The evading team must all stay within the designated playable area. Other members of the shooting team can stand at the boundaries to make them more visible to players.&lt;br /&gt;
&lt;br /&gt;
*The shooter is allowed 6 total golden gun shots within a maximum of 2 super usages.&lt;br /&gt;
&lt;br /&gt;
*The evading team uses Nightstalkers and must try to avoid as many shots as possible.&lt;br /&gt;
&lt;br /&gt;
*Nightstalkers can use Bones of Eao&lt;br /&gt;
&lt;br /&gt;
*Gunslingers cannot use Deadeye, Combustion, or Achlyophage Symbiote&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The team with the most points after all 6 shooters have gone for each team wins.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
[[Duck hunt (PMGT)]]&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Mostly for shade step so they have both an upward dodge and sideways dodge but you bring up a good point about cloaking grenades.&lt;br /&gt;
&lt;br /&gt;
*This would work great on sky shock with Twilight Garrisons instead of shadesteps.&lt;br /&gt;
&lt;br /&gt;
*The only trick with that is players will have to change characters so alternating every round would be tough. I decided alternating and not all in one team taking a turn first would make it more exciting.&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Duck_Hunt_(PMGT)&amp;diff=73753</id>
		<title>Duck Hunt (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Duck_Hunt_(PMGT)&amp;diff=73753"/>
				<updated>2016-09-21T13:16:01Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Duck Hunt&lt;br /&gt;
|image={{#ev:youtube|Ti2qk7koADo|350}}&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual/Fun&lt;br /&gt;
|Game Type=[[Mayhem]], [[Clash]]&lt;br /&gt;
|Player Count=2-12&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Hunters only. No Deadeye, Combusion, or Achlyophage Symbiote.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
*Teams will alternate who is shooting and who is evading.&lt;br /&gt;
&lt;br /&gt;
*The shooting team will go one player at a time who will stand in a designated spot and cannot move.&lt;br /&gt;
&lt;br /&gt;
*The evading team must all stay within the designated playable area. Other members of the shooting team can stand at the boundaries to make them more visible to players.&lt;br /&gt;
&lt;br /&gt;
*The shooter is allowed 6 total golden gun shots within a maximum of 2 super usages.&lt;br /&gt;
&lt;br /&gt;
*The evading team uses Nightstalkers and must try to avoid as many shots as possible.&lt;br /&gt;
&lt;br /&gt;
*Nightstalkers can use Bones of Eao&lt;br /&gt;
&lt;br /&gt;
*Gunslingers cannot use Deadeye, Combustion, or Achlyophage Symbiote&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The team with the most points after all 6 shooters have gone for each team wins.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
[[Duck hunt]]&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Mostly for shade step so they have both an upward dodge and sideways dodge but you bring up a good point about cloaking grenades.&lt;br /&gt;
&lt;br /&gt;
*This would work great on sky shock with Twilight Garrisons instead of shadesteps.&lt;br /&gt;
&lt;br /&gt;
*The only trick with that is players will have to change characters so alternating every round would be tough. I decided alternating and not all in one team taking a turn first would make it more exciting.&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Greased_Lightning_(PMGT)&amp;diff=73750</id>
		<title>Greased Lightning (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Greased_Lightning_(PMGT)&amp;diff=73750"/>
				<updated>2016-09-21T13:11:11Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Greased Lightning |image= |Map=Any (Smaller the better) |Mood=Casual |Game Type=Mayhem, Rumble, Clash |Player Count=6 Rumble, 6v6 Clash |Addit...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Greased Lightning&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any (Smaller the better)&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Mayhem]], [[Rumble]], [[Clash]]&lt;br /&gt;
|Player Count=6 Rumble, 6v6 Clash&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
*Honour Rules - Yes (Grenade Kills only)&lt;br /&gt;
&lt;br /&gt;
*Striker Titans ONLY&lt;br /&gt;
&lt;br /&gt;
*TITANS must MAX agility&lt;br /&gt;
&lt;br /&gt;
*Lightning Grenades ONLY&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Skate for your life! Can you survive the Thunderdome and emerge the master of Lightning? Lightning Grenades at every turn Guardian, RUN!&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=The_Floor_is_Lava!_(PMGT)&amp;diff=73749</id>
		<title>The Floor is Lava! (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=The_Floor_is_Lava!_(PMGT)&amp;diff=73749"/>
				<updated>2016-09-21T12:57:16Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=The Floor is Lava! |image= |Map=Any |Mood=Casual |Game Type=Mayhem, Clash |Player Count=6-12 |Additional Info=Private Match Game Types }} __NO...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=The Floor is Lava!&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Mayhem]], [[Clash]]&lt;br /&gt;
|Player Count=6-12&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Use Dragon's Breath, and any class that can set the ground on fire! (Sunsinger with Solar Grenade and Song of Flame for allies, Sunbreakers with Thermite Grenade).&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The floor is lava! One team have all the heavy ammo and supers and burn the world while the other team tries to make it from point A to point B! (SGA on getting heavy ammo, have your team all team shot an enemy with heavy to multiply ammo across the board for the burning team).&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Safe_Light_(PMGT)&amp;diff=73747</id>
		<title>Safe Light (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Safe_Light_(PMGT)&amp;diff=73747"/>
				<updated>2016-09-21T12:42:00Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Safe Light |image= |Map=Any, but the bigger the better. |Mood=Casual |Game Type=Clash |Player Count=12 (6v6) |Additional Info=Private Match Game Typ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Safe Light&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any, but the bigger the better.&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Clash]]&lt;br /&gt;
|Player Count=12 (6v6)&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Time: 10 Minutes&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
If you've ever played Safeguard from Call of Duty, it's very similar to that.&lt;br /&gt;
There are two 6-man teams. One team, &amp;quot;The Darkness&amp;quot;, has to try and kill the other team, the &amp;quot;Guardians&amp;quot;, but with a twist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Guardians must, upon the start of the game, group around one person, the &amp;quot;Light&amp;quot;, and try to get the Light into the enemy spawn. The Light can ONLY move forward if there is at least one Guardian close to them on the radar (like, right next to them close), and they can only walk normally, not run. The Light can NOT shoot, but can use grenades, melees, and supers, as long as they adhere to their movement limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the Light is killed, they are allowed to move a couple of steps forward from their death position to a nearby checkpoint (a nearby box that was in front of them, a doorway, etc.) The advanced position must be reasonably near where they died.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ultimately, the Guardians try to transport the Light into the heart of the Darkness (the Darkness team's spawn) while the Darkness try to prevent this without killing the Light.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=V.I.P._(PMGT)&amp;diff=73746</id>
		<title>V.I.P. (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=V.I.P._(PMGT)&amp;diff=73746"/>
				<updated>2016-09-21T12:36:55Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=V.I.P. |image= |Map=Any |Mood=Casual, could be taken seriously |Game Type=Rumble |Player Count=6 |Additional Info=Private Match Game Types }} __NO...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=V.I.P.&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual, could be taken seriously&lt;br /&gt;
|Game Type=[[Rumble]]&lt;br /&gt;
|Player Count=6&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
There is 1 &amp;quot;V.I.P.&amp;quot; and 5 peasants. The V.I.P. would be max light level with any kind of weapons or amour. Peasants would be as low of light level as possible (lower than 100) and couldn't use Supers/heavy. The peasants would all be on a team to try to take out the V.I.P. Before the time ends (5 mins).&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Metal_Gear_Solid_(PMGT)&amp;diff=73745</id>
		<title>Metal Gear Solid (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Metal_Gear_Solid_(PMGT)&amp;diff=73745"/>
				<updated>2016-09-21T12:33:27Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Metal Gear Solid |image= |Map=Any |Mood=Fun |Game Type=Elimination |Player Count=6 |Additional Info=Private Match Game Types }} __NOTOC__ ==Restri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Metal Gear Solid&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Fun&lt;br /&gt;
|Game Type=[[Elimination]]&lt;br /&gt;
|Player Count=6&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Snake should probably be a bladedancer.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Reach one end of the map without detection or eliminate everyone in your path. One guardian starts at one part of the map and everyone else is assigned a different zone to patrol. The patrollers have hud off while the hider can have hud on, use invis and use third person view, emotes etc to peek walls. If he gets caught the other patrollers can call out where he is and kill him but he also has the chance to run away and hide. Player has 1 minute (adjust accordingly).&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Duck_Hunt_(PMGT)&amp;diff=73744</id>
		<title>Duck Hunt (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Duck_Hunt_(PMGT)&amp;diff=73744"/>
				<updated>2016-09-21T12:27:44Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Duck Hunt&lt;br /&gt;
|image={{#ev:youtube|Ti2qk7koADo|350}}&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual/Fun&lt;br /&gt;
|Game Type=[[Mayhem]], [[Clash]]&lt;br /&gt;
|Player Count=2-12&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Hunters only. No Deadeye, Combusion, or Achlyophage Symbiote.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
*Teams will alternate who is shooting and who is evading.&lt;br /&gt;
&lt;br /&gt;
*The shooting team will go one player at a time who will stand in a designated spot and cannot move.&lt;br /&gt;
&lt;br /&gt;
*The evading team must all stay within the designated playable area. Other members of the shooting team can stand at the boundaries to make them more visible to players.&lt;br /&gt;
&lt;br /&gt;
*The shooter is allowed 6 total golden gun shots within a maximum of 2 super usages.&lt;br /&gt;
&lt;br /&gt;
*The evading team uses Nightstalkers and must try to avoid as many shots as possible.&lt;br /&gt;
&lt;br /&gt;
*Nightstalkers can use Bones of Eao&lt;br /&gt;
&lt;br /&gt;
*Gunslingers cannot use Deadeye, Combustion, or Achlyophage Symbiote&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The team with the most points after all 6 shooters have gone for each team wins.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Mostly for shade step so they have both an upward dodge and sideways dodge but you bring up a good point about cloaking grenades.&lt;br /&gt;
&lt;br /&gt;
*This would work great on sky shock with Twilight Garrisons instead of shadesteps.&lt;br /&gt;
&lt;br /&gt;
*The only trick with that is players will have to change characters so alternating every round would be tough. I decided alternating and not all in one team taking a turn first would make it more exciting.&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Duck_Hunt_(PMGT)&amp;diff=73743</id>
		<title>Duck Hunt (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Duck_Hunt_(PMGT)&amp;diff=73743"/>
				<updated>2016-09-21T12:26:36Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Duck Hunt |image= |Map=Any |Mood=Casual/Fun |Game Type=Mayhem, Clash |Player Count=2-12 |Additional Info=Private Match Game Types }} __NOTOC__...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Duck Hunt&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual/Fun&lt;br /&gt;
|Game Type=[[Mayhem]], [[Clash]]&lt;br /&gt;
|Player Count=2-12&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Hunters only. No Deadeye, Combusion, or Achlyophage Symbiote.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
*Teams will alternate who is shooting and who is evading.&lt;br /&gt;
&lt;br /&gt;
*The shooting team will go one player at a time who will stand in a designated spot and cannot move.&lt;br /&gt;
&lt;br /&gt;
*The evading team must all stay within the designated playable area. Other members of the shooting team can stand at the boundaries to make them more visible to players.&lt;br /&gt;
&lt;br /&gt;
*The shooter is allowed 6 total golden gun shots within a maximum of 2 super usages.&lt;br /&gt;
&lt;br /&gt;
*The evading team uses Nightstalkers and must try to avoid as many shots as possible.&lt;br /&gt;
&lt;br /&gt;
*Nightstalkers can use Bones of Eao&lt;br /&gt;
&lt;br /&gt;
*Gunslingers cannot use Deadeye, Combustion, or Achlyophage Symbiote&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The team with the most points after all 6 shooters have gone for each team wins.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Mostly for shade step so they have both an upward dodge and sideways dodge but you bring up a good point about cloaking grenades.&lt;br /&gt;
&lt;br /&gt;
*This would work great on sky shock with Twilight Garrisons instead of shadesteps.&lt;br /&gt;
&lt;br /&gt;
*The only trick with that is players will have to change characters so alternating every round would be tough. I decided alternating and not all in one team taking a turn first would make it more exciting.&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Sticks_(PMGT)&amp;diff=73742</id>
		<title>Sticks (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Sticks_(PMGT)&amp;diff=73742"/>
				<updated>2016-09-21T12:19:49Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Sticks |image= |Map=Any (preferably small maps) |Mood=Very casual |Game Type=Clash, Rumble |Player Count=No limit |Additional Info=Private Match...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Sticks&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any (preferably small maps)&lt;br /&gt;
|Mood=Very casual&lt;br /&gt;
|Game Type=[[Clash]], [[Rumble]]&lt;br /&gt;
|Player Count=No limit&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Only sword hilts. No abilities. No. primary. No special. No heavy.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Fight to the death with your sticks! Only using sword hilts, fight and slash your way to victory.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Electric_Avenue_(PMGT)&amp;diff=73741</id>
		<title>Electric Avenue (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Electric_Avenue_(PMGT)&amp;diff=73741"/>
				<updated>2016-09-21T12:15:19Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Electric Avenue |image= |Map=Any |Mood=Casual goofy fun |Game Type=Mayhem, Rumble |Player Count=6 |Additional Info=Private Match Game Types }}...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Electric Avenue&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual goofy fun&lt;br /&gt;
|Game Type=[[Mayhem]], [[Rumble]]&lt;br /&gt;
|Player Count=6&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Striker titans with armamentarium.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Select a hallway and have 5 titans double lightning grenade the walls however they like. The 6th will attempt to navigate the hallway without getting fried.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*This seems like it might work better with trip mines&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Gun_Game_(PMGT)&amp;diff=73739</id>
		<title>Gun Game (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Gun_Game_(PMGT)&amp;diff=73739"/>
				<updated>2016-09-21T12:10:29Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Gun Game |image= |Map=Any |Mood=Casual |Game Type=Mayhem |Player Count=Any |Additional Info=Private Match Game Types }} __NOTOC__ ==Restrictions==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Gun Game&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Mayhem]]&lt;br /&gt;
|Player Count=Any&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
No Super, No Nades, No Melee/Smoke/Shoulder Charge&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Everyone starts with one gun of each type. Primary (Auto, Scout, Pulse, Hand Cannon) Secondary (Shotty, Sniper, Fusions, Sidearm) - Heavy is optional tier but harder to use due to timed drops - One could make Sword Hilts the final gun. Once a kill is made with a weapon the user has to swap guns. Once all 4 gun types are used you must swap to the guns you have left. Example - all 4 primaries have been cycled you cannot go back to use primaries until specials are cleared.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mods: Can play until all guns are used, one cycle. This is ideal for Sword Hilt Modes. Otherwise, continue the cycle until point or time limit is met.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=DODGEBALL_(PMGT)&amp;diff=73735</id>
		<title>DODGEBALL (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=DODGEBALL_(PMGT)&amp;diff=73735"/>
				<updated>2016-09-21T12:05:40Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=DODGEBALL&lt;br /&gt;
|image={{#ev:youtube|JUtbE6mGXIA|350}}&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Mayhem]], [[Clash]]&lt;br /&gt;
|Player Count=12&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Honour Mode - YES - Sticky Grenades ONLY&lt;br /&gt;
&lt;br /&gt;
Classes - Require Sticky Grenandes&lt;br /&gt;
&lt;br /&gt;
Warlock - Sunsinger (Fusion)&lt;br /&gt;
&lt;br /&gt;
Titan - Defender (Magnetic) / SunBreaker (Fusion)&lt;br /&gt;
&lt;br /&gt;
Hunter - Arc Blade (Flux)&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Sunbreaker with Simmering Flames with T5 discipline on Mayhem will mean always having a grenade up anyway. No need for the Armamentarium. I will go Twilight Garrison for its dodging ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=DODGEBALL_(PMGT)&amp;diff=73734</id>
		<title>DODGEBALL (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=DODGEBALL_(PMGT)&amp;diff=73734"/>
				<updated>2016-09-21T12:04:18Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=DODGEBALL |image= |Map=Any |Mood=Casual |Game Type=Mayhem, Clash |Player Count=12 |Additional Info=Private Match Game Types }} __NOTOC__ ==Res...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=DODGEBALL&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Mayhem]], [[Clash]]&lt;br /&gt;
|Player Count=12&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Honour Mode - YES - Sticky Grenades ONLY&lt;br /&gt;
&lt;br /&gt;
Classes - Require Sticky Grenandes&lt;br /&gt;
&lt;br /&gt;
Warlock - Sunsinger (Fusion)&lt;br /&gt;
&lt;br /&gt;
Titan - Defender (Magnetic) / SunBreaker (Fusion)&lt;br /&gt;
&lt;br /&gt;
Hunter - Arc Blade (Flux)&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Sunbreaker with Simmering Flames with T5 discipline on Mayhem will mean always having a grenade up anyway. No need for the Armamentarium. I will go Twilight Garrison for its dodging ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Fast_n_Furious:_Tokyo_Rift_(PMGT)&amp;diff=73732</id>
		<title>Fast n Furious: Tokyo Rift (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Fast_n_Furious:_Tokyo_Rift_(PMGT)&amp;diff=73732"/>
				<updated>2016-09-21T12:00:21Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Fast n Furious: Tokyo Rift |image= |Map=First Light, Skyshock, Bastion |Mood=Furious |Game Type=Rift |Player Count=6v6 |Additional Info=Private Matc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Fast n Furious: Tokyo Rift&lt;br /&gt;
|image=&lt;br /&gt;
|Map=First Light, Skyshock, Bastion&lt;br /&gt;
|Mood=Furious&lt;br /&gt;
|Game Type=[[Rift]]&lt;br /&gt;
|Player Count=6v6&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
[Honor] no weapons, only sparrows&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Take your Riftin to the next level guardians. Load in to a large map with your hot rods and mount up. Guardians can only dismount to grab the spark but must get back on their sparrow and drive through the rift to complete.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Hacky-Sack_(PMGT)&amp;diff=73716</id>
		<title>Hacky-Sack (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Hacky-Sack_(PMGT)&amp;diff=73716"/>
				<updated>2016-09-21T11:44:47Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Hacky-Sack |image= |Map=Any map |Mood=Casual |Game Type=Mayhem, Rumble |Player Count=2-6 Players |Additional Info=Private Match Game Types }}...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Hacky-Sack&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any map&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Mayhem]], [[Rumble]]&lt;br /&gt;
|Player Count=2-6 Players&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Any map should do, but it needs to have a large open area where all players can spread out a little bit.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Essentially, the game format is very simple. Warlock novabombs up into the air in the middle of a group, and everyone's job is to not let the nova bomb touch the ground, i.e. killing them.&lt;br /&gt;
&lt;br /&gt;
Seeing as a warlocks own nova bomb can kill them (sigh...so many times, damn you doorways) you can play until only one guardian remains.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=FREEZE_TAG_(PMGT)&amp;diff=73712</id>
		<title>FREEZE TAG (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=FREEZE_TAG_(PMGT)&amp;diff=73712"/>
				<updated>2016-09-21T11:41:23Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=FREEZE TAG |image= |Map= Any but probably best suited for Small-Medium Maps |Mood=Casual party gametype |Game Type=Elimination |Player Count=1v6 |Addi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=FREEZE TAG&lt;br /&gt;
|image=&lt;br /&gt;
|Map= Any but probably best suited for Small-Medium Maps&lt;br /&gt;
|Mood=Casual party gametype&lt;br /&gt;
|Game Type=[[Elimination]]&lt;br /&gt;
|Player Count=1v6&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
It is up to you, but the person who is &amp;quot;it&amp;quot; can only use Sword or Shotgun. NO HUD.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Most of have probably played freeze tag when you were little. You are tagged, you can't move. Well One person is &amp;quot;it&amp;quot; playing against 6 players. &amp;quot;it&amp;quot; Player must go around find other players and kill everyone with a shotgun or sword. That way it's close range. When You're dead you're frozen. You can not move until a team mate rez you. Last person killed is it for next round.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Sparrow_Bull_Racing_(PMGT)&amp;diff=73711</id>
		<title>Sparrow Bull Racing (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Sparrow_Bull_Racing_(PMGT)&amp;diff=73711"/>
				<updated>2016-09-21T11:38:41Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Sparrow Bull Racing |image= |Map=First Light/Bastion/Skyshock |Mood=Casual party gametype |Game Type=Rumble |Player Count=1-12 |Additional Info=Priv...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Sparrow Bull Racing&lt;br /&gt;
|image=&lt;br /&gt;
|Map=First Light/Bastion/Skyshock&lt;br /&gt;
|Mood=Casual party gametype&lt;br /&gt;
|Game Type=[[Rumble]]&lt;br /&gt;
|Player Count=1-12&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Only use sidearms, shotguns and fusions.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Gather as many guardians as you can.&lt;br /&gt;
Line them all up except one, the one guardian who isn't lined up will mount his sparrow.&lt;br /&gt;
The guardians who are lined up will aim to kill the bull(sparrow) rider before he runs them down.&lt;br /&gt;
&lt;br /&gt;
Any guardians in the line who are run down will now join the bulls and attempt to run down his former comrades.&lt;br /&gt;
&lt;br /&gt;
Keep going until all guardians are killed in the line.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Throw_Down_the_Gauntlet_(PMGT)&amp;diff=73710</id>
		<title>Throw Down the Gauntlet (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Throw_Down_the_Gauntlet_(PMGT)&amp;diff=73710"/>
				<updated>2016-09-21T11:33:33Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Throw Down the Gauntlet |image= |Map=Any |Mood=Competitive |Game Type=Clash, Skirmish |Player Count=3 (1v1 + referee) |Additional Info=Private M...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Throw Down the Gauntlet&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Competitive&lt;br /&gt;
|Game Type=[[Clash]], [[Skirmish]]&lt;br /&gt;
|Player Count=3 (1v1 + referee)&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Last word hip fire only.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Two guardians will equip last word in their primary slot, but keep their secondary weapon equipped. They stand a set distance apart with their backs turned to each other. They may not move from this spot. The ref counts down (so there's no chat lag) and when he says &amp;quot;go&amp;quot; the guardians will switch weapons, turn around and hip fire at their opponent. Last guardian standing wins.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=HARDER_LIGHT_(PMGT)&amp;diff=73707</id>
		<title>HARDER LIGHT (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=HARDER_LIGHT_(PMGT)&amp;diff=73707"/>
				<updated>2016-09-21T11:28:51Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=HARDER LIGHT |image= |Map=Burning Shrine |Mood=Casual/Groovy/FarOut |Game Type=Clash |Player Count=12 - 6v6 |Additional Info=Private Match Game Type...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=HARDER LIGHT&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Burning Shrine&lt;br /&gt;
|Mood=Casual/Groovy/FarOut&lt;br /&gt;
|Game Type=[[Clash]]&lt;br /&gt;
|Player Count=12 - 6v6&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
*HARD LIGHT ONLY&lt;br /&gt;
&lt;br /&gt;
*No Specials&lt;br /&gt;
&lt;br /&gt;
*No heavies&lt;br /&gt;
&lt;br /&gt;
*No grenades&lt;br /&gt;
&lt;br /&gt;
*No Supers&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Dark Caves and a Disco ball outside, what better way to see in Rise of Iron than our very own Clash Disco Party! Darkness has no where to hide &amp;amp; neither do you!&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Turn brightness down so the map is darker.&lt;br /&gt;
&lt;br /&gt;
*You should call it &amp;quot;Deadly Disco&amp;quot; Find a medium sized enclosed space. Everyone fires Hard Light at the walls until there's only one man standing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=FOOOSEBALLL!!_(PMGT)&amp;diff=73704</id>
		<title>FOOOSEBALLL!! (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=FOOOSEBALLL!!_(PMGT)&amp;diff=73704"/>
				<updated>2016-09-21T11:25:00Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=FOOOSEBALLL!! |image= |Map=Any/Smaller Maps may be better/more intense |Mood=Casual/Fun |Game Type=Rift |Player Count=12 - 6v6 |Additional Info=Priv...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=FOOOSEBALLL!!&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any/Smaller Maps may be better/more intense&lt;br /&gt;
|Mood=Casual/Fun&lt;br /&gt;
|Game Type=[[Rift]]&lt;br /&gt;
|Player Count=12 - 6v6&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
STRIKER TITAN - SHOULDER CHARGES/PUNCHES and SMASHES ONLY!&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Grab the ball, and Titan-skate a touchdown... look out for shoulder charges and smashes!&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=King_of_the_Bridge_(PMGT)&amp;diff=73703</id>
		<title>King of the Bridge (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=King_of_the_Bridge_(PMGT)&amp;diff=73703"/>
				<updated>2016-09-21T11:21:31Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=King of the Bridge |image= |Map=Frontier |Mood=Casual game but requires constant attention |Game Type=Clash |Player Count=can be any player count |Add...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=King of the Bridge&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Frontier&lt;br /&gt;
|Mood=Casual game but requires constant attention&lt;br /&gt;
|Game Type=[[Clash]]&lt;br /&gt;
|Player Count=can be any player count&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Ice cream cones only (Sword hilts).&lt;br /&gt;
&lt;br /&gt;
 Recommend using hunters but any class is fine if you're okay with it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You can only fight other players while you're on the bridge.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Return_of_the_Jedi_(PMGT)&amp;diff=73475</id>
		<title>Return of the Jedi (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Return_of_the_Jedi_(PMGT)&amp;diff=73475"/>
				<updated>2016-09-20T14:57:57Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Return of the Jedi |image= |Map=Anomaly |Mood=Casual |Game Type=Mayhem, Rumble |Player Count=3 |Additional Info=Private Match Game Types }} __...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Return of the Jedi&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Anomaly&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Mayhem]], [[Rumble]]&lt;br /&gt;
|Player Count=3&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
3 players: 1 stormcaller, 2 bladedancers; swords and supers only; warlock and 1 hunter should be in Old Guard shaders.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Movie-themed matches&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Highlander_(PMGT)&amp;diff=73474</id>
		<title>Highlander (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Highlander_(PMGT)&amp;diff=73474"/>
				<updated>2016-09-20T14:55:42Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Highlander |image= |Map=Skyshock |Mood=Casual |Game Type=Mayhem, Rumble |Player Count=1v1 or 1v2 |Additional Info=Private Match Game Types }}...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Highlander&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Skyshock&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Mayhem]], [[Rumble]]&lt;br /&gt;
|Player Count=1v1 or 1v2&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Cos there can be only one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Movie-themed matches&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Enemy_at_the_Gates_(PMGT)&amp;diff=73473</id>
		<title>Enemy at the Gates (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Enemy_at_the_Gates_(PMGT)&amp;diff=73473"/>
				<updated>2016-09-20T14:54:10Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Enemy at the Gates |image= |Map=Widow's Court |Mood=Casual |Game Type=Inferno, Rumble |Player Count=1v1 or 1v2 |Additional Info=Private Match Ga...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Enemy at the Gates&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Widow's Court&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Inferno]], [[Rumble]]&lt;br /&gt;
|Player Count=1v1 or 1v2&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
No Land Beyond only; maybe Hakke sidearms for 'lite' mode.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Movie-themed matches&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Mad_Max_(PMGT)&amp;diff=73472</id>
		<title>Mad Max (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Mad_Max_(PMGT)&amp;diff=73472"/>
				<updated>2016-09-20T14:51:35Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Mad Max&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Bastion&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Inferno]], [[Clash]]&lt;br /&gt;
|Player Count=&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Vehicles only.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Movie-themed matches&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Aliens_(PMGT)&amp;diff=73471</id>
		<title>Aliens (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Aliens_(PMGT)&amp;diff=73471"/>
				<updated>2016-09-20T14:51:12Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Aliens&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Anomaly&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Clash]], [[Skirmish]]&lt;br /&gt;
|Player Count=1-2 vs 6&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Small team uses automatic weapons and shotguns; big team is melee only. Big team switches off HUD.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Movie-themed matches&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Mad_Max_(PMGT)&amp;diff=73470</id>
		<title>Mad Max (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Mad_Max_(PMGT)&amp;diff=73470"/>
				<updated>2016-09-20T14:50:30Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Mad Max |image= |Map=Bastion |Mood=Casual |Game Type=Inferno, Clash |Player Count= |Additional Info=Private Match Game Types }} __NOTOC__ ==Re...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Mad Max&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Bastion&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Inferno]], [[Clash]]&lt;br /&gt;
|Player Count=&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Vehicles only.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Aliens_(PMGT)&amp;diff=73469</id>
		<title>Aliens (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Aliens_(PMGT)&amp;diff=73469"/>
				<updated>2016-09-20T14:48:57Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Aliens |image= |Map=Anomaly |Mood=Casual |Game Type=Clash, Skirmish |Player Count=1-2 vs 6 |Additional Info=Private Match Game Types }} __NOTO...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Aliens&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Anomaly&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Clash]], [[Skirmish]]&lt;br /&gt;
|Player Count=1-2 vs 6&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Small team uses automatic weapons and shotguns; big team is melee only. Big team switches off HUD.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Big-Game_Hunting_(PMGT)&amp;diff=73466</id>
		<title>Big-Game Hunting (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Big-Game_Hunting_(PMGT)&amp;diff=73466"/>
				<updated>2016-09-20T14:43:45Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Big-Game Hunting |image= |Map=Any |Mood=Casual |Game Type=Inferno, Clash |Player Count=4+ |Additional Info=Private Match Game Types }} __NOTOC...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Big-Game Hunting&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Inferno]], [[Clash]]&lt;br /&gt;
|Player Count=4+&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
No land beyond, at least a titan striker.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Split in two teams: - hunters 3/4/5 or more players (any class) - team rhinos: 1 (or 2) striker titan(s).&lt;br /&gt;
&lt;br /&gt;
How to play: team hunters uses no land beyond only. team rhinos can only shoulder charge and melee.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Titans should try to wear the King's fall helmet for extra rhino points, and we should do it in supremacy when it comes out, so the Hunters can get the trophies.&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=1v1_Hide_and_Seek_(PMGT)&amp;diff=73465</id>
		<title>1v1 Hide and Seek (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=1v1_Hide_and_Seek_(PMGT)&amp;diff=73465"/>
				<updated>2016-09-20T14:39:19Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=1v1 Hide and Seek&lt;br /&gt;
|image={{#ev:youtube|ldKvZ1oWCo|350}}&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Elimination]]&lt;br /&gt;
|Player Count=2&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
One player is the hider, the other the seeker. The hider has 30 seconds from the beginning of the round to hide, while the seeker stands stock still, facing a wall by their spawn. At the end of the 30 seconds or when the hider signals they've hidden (either through emotes or chat), the hider may not move at all and the seeker begins to look for the hider with the intent to kill. The hider may defend himself, but he may not move at all, including jumping. The hider and seeker alternate each round. Usual Elimination win conditions apply.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
[[Hide-and-Seek Elimination (PMGT)]]&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Any hide and seek games should be done with No HUD!&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=1v1_Hide_and_Seek_(PMGT)&amp;diff=73464</id>
		<title>1v1 Hide and Seek (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=1v1_Hide_and_Seek_(PMGT)&amp;diff=73464"/>
				<updated>2016-09-20T14:34:38Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=1v1 Hide and Seek |image= |Map=Any |Mood=Casual |Game Type=Elimination |Player Count=2 |Additional Info=Private Match Game Types }} __NOTOC__ ==Re...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=1v1 Hide and Seek&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Elimination]]&lt;br /&gt;
|Player Count=2&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
One player is the hider, the other the seeker. The hider has 30 seconds from the beginning of the round to hide, while the seeker stands stock still, facing a wall by their spawn. At the end of the 30 seconds or when the hider signals they've hidden (either through emotes or chat), the hider may not move at all and the seeker begins to look for the hider with the intent to kill. The hider may defend himself, but he may not move at all, including jumping. The hider and seeker alternate each round. Usual Elimination win conditions apply.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
[[Hide-and-Seek Elimination (PMGT)]]&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Any hide and seek games should be done with No HUD!&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Sniping_Gallery_(PMGT)&amp;diff=73463</id>
		<title>Sniping Gallery (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Sniping_Gallery_(PMGT)&amp;diff=73463"/>
				<updated>2016-09-20T14:29:31Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Sniping Gallery |image= |Map=Crossroads |Mood=Casual/Practice |Game Type=Mayhem, Clash, Rumble |Player Count=2-12. Most I have personally trie...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Sniping Gallery&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Crossroads&lt;br /&gt;
|Mood=Casual/Practice&lt;br /&gt;
|Game Type=[[Mayhem]], [[Clash]], [[Rumble]]&lt;br /&gt;
|Player Count=2-12. Most I have personally tried is 4, but in theory, it should work with 12.&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
The runners cannot use supers or invisibility.&lt;br /&gt;
&lt;br /&gt;
The runner's running area is restricted. You have from the red border to the ledge to run. Refer to my crudely made map (no official maps for crossroads, who knew?).&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In this game mode, you have two groups of people: Runners and Snipers. The runners job is to make it from the teleporter closest to A Flag, to the teleporter closest to C flag and back again. The sniper's job is to kill the runner attempting to do this.The snipers will be perched on the platform that heavy spawns by B flag. Since this can be played in different modes, let me explain:&lt;br /&gt;
&lt;br /&gt;
Mayhem Rumble: 1-5 Snipers VS. 1 Runner - Whoever kills the runner becomes the new runner, and the rotation would continue until the match is over.&lt;br /&gt;
&lt;br /&gt;
Mayhem Clash: 1 Runner and 1-5 Snipers VS. 1 Runner and 1-5 Snipers - Teams designate 1 runner for their side. The two runners both run at the same time and the snipers try to pick off the other team's runner. If a sniper kills a runner, the sniper picks who runs on the other team. If it is only a 2v2 setup, then the defeated runner swaps with the sniper.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Maybe multiple runners when you have them will add more challenge&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Be_the_Enemy_(PMGT)&amp;diff=73458</id>
		<title>Be the Enemy (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Be_the_Enemy_(PMGT)&amp;diff=73458"/>
				<updated>2016-09-20T14:23:52Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Be the Enemy |image= |Map=Exodus Blue |Mood=Casual |Game Type=Rumble, Clash |Player Count=12 (Recommended) |Additional Info=Private Match Game T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Be the Enemy&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Exodus Blue&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Rumble]], [[Clash]]&lt;br /&gt;
|Player Count=12 (Recommended)&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Elder Cipher Weapons, Arc Grenades, no Super, no primary, no heavy ammo.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Be on the boots of the Fallen ranks for just one day. Grab your Elder Cipher Weapons and become a Dreg, Vandal or Captain. Guardians on the session must only use one type of weapon per match. A Captain face-off with only Lord of Wolves, Sniping the competence as a Vandal with Queenbreaker Bow or fight for getting out of the lowest ranks of Eliksni society with the Dregs Promise.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*Alternative idea: progress through the ranks of Eliksni by getting kills with their weapons, start as a dreg with the sidearm, then once you get a kill, you switch to queenbreaker's, then if you die you have to go back to the sidearm. If you get a 5 kill streak with lord of wolves you win! Or something like that.&lt;br /&gt;
&lt;br /&gt;
*We could further tweak that idea like this: Five kills with Dregs Promise to ascend to Vandal, then get give kills with Queenbreaker Bow AND then becoming a Captain with the Lord of Wolves, only instead of getting five or seven kills separately it must be on a killstreak. Getting killed as a Dreg or Vandal won't reset your progress.&lt;br /&gt;
permalinkembedparent&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Mike_Myers_(PMGT)&amp;diff=73455</id>
		<title>Mike Myers (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Mike_Myers_(PMGT)&amp;diff=73455"/>
				<updated>2016-09-20T14:18:17Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Mike Myers&lt;br /&gt;
|image={{#ev:youtube|h-WIXnntOtE|350}}&lt;br /&gt;
|Map=Any (recommendations: Asylum, Anomaly and The Cauldron)&lt;br /&gt;
|Mood=Casual with mild competition&lt;br /&gt;
|Game Type=[[Rumble]], [[Mayhem]]&lt;br /&gt;
|Player Count=3+&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
No blink, shadestep, twilight garrison or increased control (this makes titan skate slower). No supers, heavy, primary or abilities. Only shotguns (Uni Remote is allowed).&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Before the match begins one person is decided upon to be Mike Myers, everyone else is a target. Mike Myers is the only one allowed to shoot. Targets must turn their HUD off. Mike Myers must hunt down and kill each target to reset the round, the final target has a 1v1 shotgun only with Mike Myers. After the 1v1 a new Mike Myers is selected. Our games generally went with whichever target died first becomes the new Myers. Will update if I think of anything else.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*We allowed movement abilities and we used sword hilts instead of shotguns. 10/10 would recommend. Smaller maps are better.&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Mike_Myers_(PMGT)&amp;diff=73453</id>
		<title>Mike Myers (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Mike_Myers_(PMGT)&amp;diff=73453"/>
				<updated>2016-09-20T14:16:10Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Mike Myers |image= |Map=Any (recommendations: Asylum, Anomaly and The Cauldron) |Mood=Casual with mild competition |Game Type=Rumble, Mayhem |Play...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Mike Myers&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any (recommendations: Asylum, Anomaly and The Cauldron)&lt;br /&gt;
|Mood=Casual with mild competition&lt;br /&gt;
|Game Type=[[Rumble]], [[Mayhem]]&lt;br /&gt;
|Player Count=3+&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
No blink, shadestep, twilight garrison or increased control (this makes titan skate slower). No supers, heavy, primary or abilities. Only shotguns (Uni Remote is allowed).&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Before the match begins one person is decided upon to be Mike Myers, everyone else is a target. Mike Myers is the only one allowed to shoot. Targets must turn their HUD off. Mike Myers must hunt down and kill each target to reset the round, the final target has a 1v1 shotgun only with Mike Myers. After the 1v1 a new Mike Myers is selected. Our games generally went with whichever target died first becomes the new Myers. Will update if I think of anything else.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*We allowed movement abilities and we used sword hilts instead of shotguns. 10/10 would recommend. Smaller maps are better.&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Air_Hockey_(PMGT)&amp;diff=73449</id>
		<title>Air Hockey (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Air_Hockey_(PMGT)&amp;diff=73449"/>
				<updated>2016-09-20T14:05:56Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Air Hockey&lt;br /&gt;
|image={{#ev:youtube|zBk7n_BVcbc|350}}&lt;br /&gt;
|Map=First Light, no vehicles&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Clash]]&lt;br /&gt;
|Player Count=2 (More can spectate)&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Titans only. Solar subclass seems to have overclocked punches when punching tires.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
There are tires on First Light that you can play air hockey with. Though a titan punch sends them flying at mach speed.&lt;br /&gt;
&lt;br /&gt;
There is a small tunnel under a building on one edge of the map that has 2 tires in it, perfect setup for 1 v 1 air hockey right off the bat.&lt;br /&gt;
&lt;br /&gt;
2 titans punching it back and fourth until it makes it past one of them. Keep score on your own. Set the match time limit as you see fit.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=King_of_The_Hill_(PMGT)&amp;diff=73447</id>
		<title>King of The Hill (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=King_of_The_Hill_(PMGT)&amp;diff=73447"/>
				<updated>2016-09-20T13:59:40Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=King of The Hill&lt;br /&gt;
|image={{#ev:youtube|jrVcWmiJuoM|350}}&lt;br /&gt;
|Map=Any map. (Personal recommendations are Bannerfall, Bastion, The Burning Shrine, Crossroads, or Vertigo.)&lt;br /&gt;
|Mood=Casual or Competitive&lt;br /&gt;
|Game Type=[[Zone Control]]&lt;br /&gt;
|Player Count=6-12 players&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
You can only capture, fight over, and control Zone B. NO SUPERS. Heavy ammo optional.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Do I really need to explain King of The Hill? Leave both of your spawns neutral and see which team can maintain control of the &amp;quot;Hill&amp;quot; longest. Zone control is recommended.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=King_of_The_Hill_(PMGT)&amp;diff=73444</id>
		<title>King of The Hill (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=King_of_The_Hill_(PMGT)&amp;diff=73444"/>
				<updated>2016-09-20T13:56:19Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=King of The Hill |image= |Map=Any map. (Personal recommendations are Bannerfall, Bastion, The Burning Shrine, Crossroads, or Vertigo.) |Mood=Casual or Com...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=King of The Hill&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any map. (Personal recommendations are Bannerfall, Bastion, The Burning Shrine, Crossroads, or Vertigo.)&lt;br /&gt;
|Mood=Casual or Competitive&lt;br /&gt;
|Game Type=[[Zone Control]]&lt;br /&gt;
|Player Count=6-12 players&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
You can only capture, fight over, and control Zone B. NO SUPERS. Heavy ammo optional.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Do I really need to explain King of The Hill? Leave both of your spawns neutral and see which team can maintain control of the &amp;quot;Hill&amp;quot; longest. Zone control is recommended.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=GUARDIAN_HUNT_(PMGT)&amp;diff=73436</id>
		<title>GUARDIAN HUNT (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=GUARDIAN_HUNT_(PMGT)&amp;diff=73436"/>
				<updated>2016-09-20T13:43:32Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=GUARDIAN HUNT&lt;br /&gt;
|image={{#ev:youtube|spGeXsdQXhg|350}}&lt;br /&gt;
|Map=Can be enjoyed on both large and small&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Clash]], [[Rumble]]&lt;br /&gt;
|Player Count=6 (5 Hunters, 1 Hunted)&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
*Guardian Hunters&lt;br /&gt;
&lt;br /&gt;
ALL HUDS - OFF&lt;br /&gt;
&lt;br /&gt;
No Land Beyond ONLY&lt;br /&gt;
&lt;br /&gt;
No Supers&lt;br /&gt;
&lt;br /&gt;
No Grenades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Guardian&lt;br /&gt;
&lt;br /&gt;
HUD - ON&lt;br /&gt;
&lt;br /&gt;
STRIKER TITAN ONLY&lt;br /&gt;
&lt;br /&gt;
SHOTGUN &amp;amp; SHOULDER CHARGE KILLS ONLY&lt;br /&gt;
&lt;br /&gt;
No Supers&lt;br /&gt;
&lt;br /&gt;
No Grenades&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Guardian Hunters must search, Hunt and Kill 1 lone Guardian recently escaped from the depths of the tower.&lt;br /&gt;
&lt;br /&gt;
Following a harsh battle, this Guardian has never healed from those scars left from seeing the fall of the fireteam he stood with and has gone rampant. The Titan is lost, confused and more dangerous than ever.&lt;br /&gt;
&lt;br /&gt;
Hunt him down Guardians.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=GUARDIAN_HUNT_(PMGT)&amp;diff=73435</id>
		<title>GUARDIAN HUNT (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=GUARDIAN_HUNT_(PMGT)&amp;diff=73435"/>
				<updated>2016-09-20T13:41:47Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=GUARDIAN HUNT |image={{#ev:youtube|spGeXsdQXhg|350}} |Map=Can be enjoyed on both large and small |Mood=Casual |Game Type=Clash, Rumble |Player Cou...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=GUARDIAN HUNT&lt;br /&gt;
|image={{#ev:youtube|spGeXsdQXhg|350}}&lt;br /&gt;
|Map=Can be enjoyed on both large and small&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Clash]], [[Rumble]]&lt;br /&gt;
|Player Count=6 (5 Hunters, 1 Hunted)&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
*Guardian Hunters&lt;br /&gt;
&lt;br /&gt;
ALL HUDS - OFF&lt;br /&gt;
No Land Beyond ONLY&lt;br /&gt;
No Supers&lt;br /&gt;
No Grenades&lt;br /&gt;
&lt;br /&gt;
*Guardian&lt;br /&gt;
&lt;br /&gt;
HUD - ON&lt;br /&gt;
STRIKER TITAN ONLY&lt;br /&gt;
SHOTGUN &amp;amp; SHOULDER CHARGE KILLS ONLY&lt;br /&gt;
No Supers&lt;br /&gt;
No Grenades&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Guardian Hunters must search, Hunt and Kill 1 lone Guardian recently escaped from the depths of the tower.&lt;br /&gt;
&lt;br /&gt;
Following a harsh battle, this Guardian has never healed from those scars left from seeing the fall of the fireteam he stood with and has gone rampant. The Titan is lost, confused and more dangerous than ever.&lt;br /&gt;
&lt;br /&gt;
Hunt him down Guardians.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Chuggernaut_(PMGT)&amp;diff=73422</id>
		<title>Chuggernaut (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Chuggernaut_(PMGT)&amp;diff=73422"/>
				<updated>2016-09-20T13:28:19Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Chuggernaut&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Vertigo&lt;br /&gt;
|Mood=Casually intoxicated&lt;br /&gt;
|Game Type=[[Clash]]&lt;br /&gt;
|Player Count=4-6&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
20k Points, 30 Minutes, Light Enabled.&lt;br /&gt;
&lt;br /&gt;
Please obey all alcohol laws in your locality and know your own limits. There's no shame in backing out to go lay down.&lt;br /&gt;
&lt;br /&gt;
Bravo team may not use Supers.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
*Low Light Weapons &amp;amp; Ghosts&lt;br /&gt;
&lt;br /&gt;
All players must visit the Gunsmith in advance of the game and purchase all Test Weapons for the week. Next, they must visit the Speaker and purchase one of the Uncommon (Green) Ghosts he has available.&lt;br /&gt;
&lt;br /&gt;
*Alpha Team&lt;br /&gt;
&lt;br /&gt;
Alpha team is the player who most recently drank alcohol - they will start as the Chuggernaut and can equip any gear they want.&lt;br /&gt;
Brave Team&lt;br /&gt;
Bravo team must equip the low light weapons and Ghost they obtained earlier. They may only use Gunsmith Test Weapons while fighting - if he doesn't have a heavy or a special that week, tough luck.&lt;br /&gt;
&lt;br /&gt;
*Slaying Drunk&lt;br /&gt;
&lt;br /&gt;
This is a drinking game, intended for those of legal age. In case that hasn't yet been made abundantly clear.&lt;br /&gt;
Whenever a member of Alpha team gets a kill, they must take a small drink of beer.&lt;br /&gt;
Whenever a member of Bravo team gets a kill, that player must drink an agreed upon amount of beer in celebration (one standard size plastic cup suggested) as quickly as they are able.&lt;br /&gt;
Please don't break the law. Please don't get too drunk and make decisions that adversely affect your life. Please don't try to blame me if you do.&lt;br /&gt;
&lt;br /&gt;
*Game Start&lt;br /&gt;
&lt;br /&gt;
When the match begins, the Chuggernaut must immediately drink a cup of beer. Until they finish, they cannot touch their control. So it begins. As they kill members of Alpha team, they must continue to take small drinks of beer - about the equivalent of a shot for each kill.&lt;br /&gt;
&lt;br /&gt;
*The Chuggernaut is Dead, Long Live the Chuggernaut&lt;br /&gt;
&lt;br /&gt;
When a member of Bravo team kills the Chuggernaut, they must immediately drink an entire cupful of beer in celebration. On the other hand, if they get the kill using a Super or a Weapon not sold by the Gunsmith, they must drink an entire cupful of beer in shame.&lt;br /&gt;
If the kill was legit, the Bravo team player who got the kill performs a team swap with the Chuggernaut, and both players adjust their load-outs per the rules above. Play then continues as normal.&lt;br /&gt;
&lt;br /&gt;
*Pride Goeth Before a Fall&lt;br /&gt;
&lt;br /&gt;
If the Chuggernaut dies by suicide or accident, they must finish their current cup of beer in shame and swap places with the Bravo team player who has the least kills so far. If there is a tie, the Chuggernaut may choose their replacement. The replacement must drink a cup of beer in celebration of their good fortune.&lt;br /&gt;
These players swap teams, adjust their load-outs per the rules above, and play then continues as normal.&lt;br /&gt;
&lt;br /&gt;
*Winning the Game?&lt;br /&gt;
&lt;br /&gt;
The player with the most kills at the end of 30 minutes wins. Everyone who got a solid buzz going also wins. Party on, Guardians!&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*The idea is definitely to balance out the higher damage with picking battles so you can keep drinking. Plus, Vertigo gives lots of opportunity to walk off an edge.&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Chuggernaut_(PMGT)&amp;diff=73421</id>
		<title>Chuggernaut (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Chuggernaut_(PMGT)&amp;diff=73421"/>
				<updated>2016-09-20T13:27:22Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Chuggernaut |image= |Map=Vertigo |Mood=Casually intoxicated |Game Type=Clash |Player Count=4-6 |Additional Info=Private Match Game Types }} __NOTO...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Chuggernaut&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Vertigo&lt;br /&gt;
|Mood=Casually intoxicated&lt;br /&gt;
|Game Type=[[Clash]]&lt;br /&gt;
|Player Count=4-6&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
20k Points, 30 Minutes, Light Enabled.&lt;br /&gt;
&lt;br /&gt;
Please obey all alcohol laws in your locality and know your own limits. There's no shame in backing out to go lay down.&lt;br /&gt;
&lt;br /&gt;
Bravo team may not use Supers.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
*Low Light Weapons &amp;amp; Ghosts&lt;br /&gt;
&lt;br /&gt;
All players must visit the Gunsmith in advance of the game and purchase all Test Weapons for the week. Next, they must visit the Speaker and purchase one of the Uncommon (Green) Ghosts he has available.&lt;br /&gt;
&lt;br /&gt;
*Alpha Team&lt;br /&gt;
&lt;br /&gt;
Alpha team is the player who most recently drank alcohol - they will start as the Chuggernaut and can equip any gear they want.&lt;br /&gt;
Brave Team&lt;br /&gt;
Bravo team must equip the low light weapons and Ghost they obtained earlier. They may only use Gunsmith Test Weapons while fighting - if he doesn't have a heavy or a special that week, tough luck.&lt;br /&gt;
&lt;br /&gt;
*Slaying Drunk&lt;br /&gt;
&lt;br /&gt;
This is a drinking game, intended for those of legal age. In case that hasn't yet been made abundantly clear.&lt;br /&gt;
Whenever a member of Alpha team gets a kill, they must take a small drink of beer.&lt;br /&gt;
Whenever a member of Bravo team gets a kill, that player must drink an agreed upon amount of beer in celebration (one standard size plastic cup suggested) as quickly as they are able.&lt;br /&gt;
Please don't break the law. Please don't get too drunk and make decisions that adversely affect your life. Please don't try to blame me if you do.&lt;br /&gt;
&lt;br /&gt;
*Game Start&lt;br /&gt;
&lt;br /&gt;
When the match begins, the Chuggernaut must immediately drink a cup of beer. Until they finish, they cannot touch their control. So it begins. As they kill members of Alpha team, they must continue to take small drinks of beer - about the equivalent of a shot for each kill.&lt;br /&gt;
&lt;br /&gt;
*The Chuggernaut is Dead, Long Live the Chuggernaut&lt;br /&gt;
&lt;br /&gt;
When a member of Bravo team kills the Chuggernaut, they must immediately drink an entire cupful of beer in celebration. On the other hand, if they get the kill using a Super or a Weapon not sold by the Gunsmith, they must drink an entire cupful of beer in shame.&lt;br /&gt;
If the kill was legit, the Bravo team player who got the kill performs a team swap with the Chuggernaut, and both players adjust their load-outs per the rules above. Play then continues as normal.&lt;br /&gt;
&lt;br /&gt;
*Pride Goeth Before a Fall&lt;br /&gt;
&lt;br /&gt;
If the Chuggernaut dies by suicide or accident, they must finish their current cup of beer in shame and swap places with the Bravo team player who has the least kills so far. If there is a tie, the Chuggernaut may choose their replacement. The replacement must drink a cup of beer in celebration of their good fortune.&lt;br /&gt;
These players swap teams, adjust their load-outs per the rules above, and play then continues as normal.&lt;br /&gt;
&lt;br /&gt;
*Winning the Game?&lt;br /&gt;
&lt;br /&gt;
The player with the most kills at the end of 30 minutes wins. Everyone who got a solid buzz going also wins. Party on, Guardians!&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Ghost_Hunter_(PMGT)&amp;diff=73417</id>
		<title>Ghost Hunter (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Ghost_Hunter_(PMGT)&amp;diff=73417"/>
				<updated>2016-09-20T13:20:24Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Revolutionary War |image= |Map=Contains Ghost |Mood=Hype |Game Type=Any |Player Count=2 - 1v1 |Additional Info=Private Match Game Types }} __NOTOC__ =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Revolutionary War&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Contains Ghost&lt;br /&gt;
|Mood=Hype&lt;br /&gt;
|Game Type=Any&lt;br /&gt;
|Player Count=2 - 1v1&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Sword hilts amusing, but any weapons.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
2 players enter a map with a ghost and it is a race to pick it up. First to do so wins(honesty probably required)&lt;br /&gt;
In homage to destructive board-games such as Risk: Legacy and Pandemic: Legacy this is a 1v1 mode where it is a race to get as many ghosts out of the 27 as possible. You pick up the ghost, you don't get to play on that map again.&lt;br /&gt;
&lt;br /&gt;
Bonus giggles when you kill the player closer to buy yourself more time to get it.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Revolutionary_War_(PMGT)&amp;diff=73414</id>
		<title>Revolutionary War (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Revolutionary_War_(PMGT)&amp;diff=73414"/>
				<updated>2016-09-20T13:14:45Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Revolutionary War&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any map with an open area&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Clash]], [[Rumble]]&lt;br /&gt;
|Player Count=12 Players (6 players for Rumble)&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
No Land Beyond only. No abilities.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The two teams stand shoulder to shoulder in two lines across from each other. On a count of three the two teams must hip fire at the opposite line until all enemies are dead. Guardians are not allowed to move during the firefight. (Rumble version allows full movement but without abilities. No Land Beyond must still be hip fired).&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
*It might be better to play in elimination that way you can tally the amount of times each side wins!&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Revolutionary_War_(PMGT)&amp;diff=73413</id>
		<title>Revolutionary War (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Revolutionary_War_(PMGT)&amp;diff=73413"/>
				<updated>2016-09-20T13:14:13Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Revolutionary War |image= |Map=Any map with an open area |Mood=Casual |Game Type=Clash, Rumble |Player Count=12 Players (6 players for Rumble) |Ad...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Revolutionary War&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any map with an open area&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Clash]], [[Rumble]]&lt;br /&gt;
|Player Count=12 Players (6 players for Rumble)&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
No Land Beyond only. No abilities.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The two teams stand shoulder to shoulder in two lines across from each other. On a count of three the two teams must hip fire at the opposite line until all enemies are dead. Guardians are not allowed to move during the firefight. (Rumble version allows full movement but without abilities. No Land Beyond must still be hip fired).&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Laser_Fight_(PMGT)&amp;diff=73387</id>
		<title>Laser Fight (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Laser_Fight_(PMGT)&amp;diff=73387"/>
				<updated>2016-09-20T13:10:16Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Laser Fight |image= |Map=Any map, preferably a map that is small in design |Mood=Casual |Game Type=Mayhem, Clash |Player Count=6-12 players |Addit...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Laser Fight&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any map, preferably a map that is small in design&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Mayhem]], [[Clash]]&lt;br /&gt;
|Player Count=6-12 players&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
No Supers or Heavy ammo unless, you have the Sleeper Simulant.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Pretty simple, everyone uses there Fusion Rifles and go at each other until whatever team wins first with the highest score. You can only use FR so anything that isn't FR is not allowed. Great for testing and playing around with FR without taking it to serious.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Rifting_of_the_Bulls_(PMGT)&amp;diff=72643</id>
		<title>Rifting of the Bulls (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Rifting_of_the_Bulls_(PMGT)&amp;diff=72643"/>
				<updated>2016-09-19T15:15:02Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: Created page with &amp;quot;{{PMGT Infobox |name=Rifting of the Bulls |image= |Map=Any sparrow map, will probably work best on Skyshock or Bastion |Mood=Casual |Game Type=Rift |Player Count=4+ |Addit...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Rifting of the Bulls&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Any sparrow map, will probably work best on Skyshock or Bastion&lt;br /&gt;
|Mood=Casual&lt;br /&gt;
|Game Type=[[Rift]]&lt;br /&gt;
|Player Count=4+&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
No Shooting, only splatters&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The runner starts in the middle of the map (outside) and has to run to the rift. The others have to try and stop him using their sparrows. They will start in their spawn (or wherever seems most fair).&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Red_Death_(PMGT)&amp;diff=72642</id>
		<title>Red Death (PMGT)</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Red_Death_(PMGT)&amp;diff=72642"/>
				<updated>2016-09-19T15:06:44Z</updated>
		
		<summary type="html">&lt;p&gt;Mashiro21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PMGT Infobox&lt;br /&gt;
|name=Red Death&lt;br /&gt;
|image=&lt;br /&gt;
|Map=Maps with small enclosed rooms. (We use the top of Asylum up the stairs, no side rooms allowed, no stairs allowed)&lt;br /&gt;
|Mood=Fun&lt;br /&gt;
|Game Type=[[Mayhem]], [[Rumble]]&lt;br /&gt;
|Player Count=2+&lt;br /&gt;
|Additional Info=[[Private Match Game Types]]&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Gunslingers only. Preferably using double knives and Young Ahamakaras Spine (for double/longer tripmines). HUD off.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You may only throw tripmines and knives. You must stay in a designated area (enclosed open space is best). No throwing tripmines or knives unless inside the designated area. No shooting, no supers.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
==Notes and Ideas==&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Match Game Types]]&lt;/div&gt;</summary>
		<author><name>Mashiro21</name></author>	</entry>

	</feed>