Difference between revisions of "Weapon Perks"

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*Rarer weapons have more upgrades.
 
*Rarer weapons have more upgrades.
  
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==Sights==
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===Iron Sights===
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===Red Dot Sights===
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===Long Range Sights===
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===Sniper Scopes===
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==General==
 
{{#ask: [[Category:Weapon Upgrades]]
 
{{#ask: [[Category:Weapon Upgrades]]
 
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| ?Description

Revision as of 09:58, 9 September 2014

Main article: Weapons

Weapon Upgrades are addons that enhance or customize the stats and attributes of the weapons. Uncommon or rarer weapons gain Experience Points when players use the weapons. As the weapons gain EXP, upgrades will be unlocked. Players can "learn" these upgrades by spending certain currencies such as Glimmer.

  • Rarer weapons have more upgrades.

Sights

Iron Sights

 OpticsRangeStabilityReloadHandling
FastDraw IS0+4+10+10
QuickDraw IS00+15+15
SteadyHand IS0+6+8+8
SureShot IS0+2+12+12
TrueSight IS0+5+8+8

Red Dot Sights

 OpticsRangeStabilityReloadHandling
Combat Sights????????
MD-Reflex????????
OEG????????
OEG Riflescope????????
Red Dot-OAS0+1400
Red Dot-OES+2+1200
Red Dot-ORA????????
Red Dot-ORA2????????
Red Dot-ORES+6+9+4+4
Red Dot-ORS+6+900
Red Dot-ORS1+8+600
Reflex????????
SLO-12????????
SLO-19????????
SPO-26????????
SPO-28????????
SPO-57????????
SRO-37????????
SRO-41????????

Long Range Sights

 OpticsRangeStabilityReloadHandling
Focus Lens FLA5+10000
Focus Lens FLAS10+10+10-5-12
Focus Lens FLS2+8+200
Marksman Sights????????
Ranged Lens RLR5+15-2-3-10
Ranged Lens RLS3+8+3-2-7

Sniper Scopes

 OpticsRangeStabilityReloadHandling
Ambush SLH25-15+20+10+12
EagleEye SLR20+20+5-8-8
Hawkeye SLR15+10+5-8-8
LongView SLR10+8-5+5+5
LongView SLR20+15-100-3
ShortGaze SLH10+50+5+5
ShortGaze SLH150+10+8+8
SightSys SLS20+15+800
TacSys SLS15-10+15+5+5
ViewTac SLH20????????
WildHawk SLS20????????

General

 Description
450 RPM
900 RPM
Accelerated CoilsReduces charge time.
Accurized BallisticsThis barrel provides enhanced range and damage, but more recoil.
Activate IKELOSUpgrades laser to allow multiple ricochets on hard surfaces.
Aggressive BallisticsEnhanced damage and predictably vertical recoil, but at the cost of shorter range and sharper recoil.
Aggressive LaunchMore predictable recoil. Enhanced Impact. Shorter range and more recoil.
Ambush SLH25Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
Ammunition (Weapon Perk)Increase your ammo capacity, shoot longer without reloading.
Appended MagazineIncreased Magazine, Size Slower Reload.
Arc Damage (Weapon Perk)This weapon causes Arc Damage.
Arc Double-DownIncreased Agility for 5 seconds after an Arc double kill.
Arc-Forged GuardUse to guard. Effective against Solar and Void attacks, less effective against Arc attacks.
Armor Piercing RoundsThese iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
Army of OneUnassisted kills with this weapon reduce grenade and melee cooldown.
AscendIncreases the Light and Defense values of this armor to the highest in Year 1.
Aspect SwapThis weapon can select between two different types of elemental damage.
Automatic (Perk)
Battle RunnerKills with this weapon grant a brief boost to the sprint’s top speed.
Be the Danger
Blinding LightPrecision kills with this weapon have the chance to cause a bright flash that can blind nearby enemies.
Bolts from the BlueDouble kills with this weapon charge a small amount of Super energy and return ammo to the magazine.
Bomb Disposal Shield
BouncerKills inside Ward of Dawn with Armor of Light do not expend ammo.
Braced FrameIncreased Stability, Reduced Magazine Size
Burgeoning HungerWhat power drives this appetite that grows after each meal?
Burst Fire
CQB BallisticsThis barrel provides greatly reduced recoil at the cost of range.
CannibalismHusk exudes a sense of sinister satisfaction when used to expire its former allies.
Capture King
CascadeMelee kills increase the reload speed of this weapon for a short time.
Casket MagIncreased Magazine Size, Reduced Stability
Chasm Rounds
Classic Scope
Close and/or PersonalShort period of 25% bonus melee damage after landing a hit with this weapon.
Clown CartridgeReloading this weapon has a chance to grant a larger than normal magazine.
Cluster BombRockets create cluster bombs when they detonate.
CocoonWhen stowed for a short time, this weapon is automatically reloaded from your reserves.
Colony RoundsThese smart rounds have swarm intelligence, allowing you to carry more in reserve and enhancing impact.
Colony WarheadThis smart warhead has swarm intelligence, allowing you to carry more in reserve and enhancing impact.
Combat SightsLow-zoom sights with faster charge time and ability energy display.
Confined LaunchGreatly reduced recoil. Significant penalty to range.
CounterbalanceThis weapon has increased stability.
CountermassLess recoil. Penalty to impact.
Crowd ControlKills with this weapon grants bonus damage for a short time.
CursebringerPrecision kills with this weapon frequently trigger a Cursed Thrall explosion.
Custom OpticsPrecision glass for better zoom.
Danger CloseThis weapon gains increased reload and handling when two or more enemies are in close proximity.
Dark BreakerProjectiles will overpenetrate through Hive Knight's Wall of Darkness.
DavidNon precision kills temporarily increase Armor stat for 15 seconds.
Dead EyeBonus to range, stability, and movement speed when aiming down sights.
DemotionThis weapon has a chance to stun Fallen Captains.
Devil's TouchStacking rapid hits has the chance to set your target on fire.
Die by the SwordKills with the sword replenish grenade energy.
DisciplinarianThis weapon deals a small amount of bonus damage to Fallen enemies.
Double Down (Perk)
Dreg BurnThis weapon deals moderate bonus damage to Fallen Dregs.
Dubious Munitions
Dubious Ordnance
EagleEye SLR20Longest-range scope. Heavy optics for pinpoint sniping.
Eagleeye SLR20Longest-range scope. Heavy optics for pinpointing sniping.
Elemental TransfusionCausing damage with subclass abilities will transfuse that damage type to this weapon for a period of time.
Eliksni Immunity
Enhanced BatteryIncreases magazine size.
ExhumedThis weapon gains improved range and handling for a short time after revival.
Explosive RoundsVolatile payload explodes on impact, dealing a portion of the weapon's damage in an area.
Extended MagA larger magazine.
Extinction Cycle
Eye Of The StormThis weapon becomes more accurate as your health gets lower.
Eye of the Storm (Perk)
Fan FireThe weapon can be fired quickly and continuously.
FastDraw ISStandard sight. A lightweight design, good for recoil control.
Fastdraw ISStandard sight. A lightweight design, good for recoil control.
Fate of All Fools (Perk)Chain body shots to get bonus damage for your next precision shot.
Feather MagFaster Reload, Reduced Magazine Size
Feeding FrenzyKills with this weapon increase reload speed for a short time.
Feeling Blue
Felwinter's Covenant
Field ChokeThis barrel provides tighter spread, increasing range and damage but greatly increasing recoil.
Field ScoutMaximum Ammo capacity.
Fieldwire FragmentsCharged fieldwire sharpnel enhances impact.
Fieldwire RoundsA charged fieldwire jacket enhances impact.
FighterIncreased accuracy, handling and damage resistance when shooting this weapon from behind cover.
Final RoundThe final round in a magazine deals bonus damage.
FireflyPrecision kills with this weapon cause the target to explode.
Fitted StockIncreases weapon stability.
Flared MagwellReload this weapon even faster.
Focus Lens FLA5Sharpshooter scope. Long range, with enhanced target acquisition. Surprisingly light.
Focus Lens FLAS10Heavy-duty scope. Superb target acquisition and recoil control. Awful weight and handling.
Focus Lens FLS2Agile scope. Modest zoom. Light and snappy.
Focused FireWhen zoomed, this weapon fires slower, but causes additional damage.
Focused Firefly
Front LinesThis weapon has increased handling, stability and rate of fire when enemies are close. Kills automatically reload a portion of the mag.
Full Auto (Perk)This weapon can be fired in full auto mode
Full ForceTear through targets with a high rate of overpenetration.
Gathering Storm (Weapon Perk)With every kill, the fury of the weapon builds, granting bonus damage for a limited time.
Gheleon's Wit
Glass Half FullThe bottom half of each magazine causes additional damage.
GoliathPrecision kills temporarily increase Agility stat for 15 seconds.
Grave RobberMelee kills while this weapon is equipped have a chance to refill the magazine.
Grayscale
Grenades and HorseshoesRockets from this weapon will detonate early based on prximity to targets.
GrenadierKills with this weapon reduce the cooldown of your grenade.
Hair TriggerThis weapon doesn't require a full trigger pull to fire.
Hammer ForgedImproved range and accuracy.
Hand LoadedThis weapon is effective at an extended range.
Hand-laid StockIncreased Stability, Reduced Range
HannibalThis weapon deals bonus damage against Cabal Centurions.
Harbinger's SparkMultikills with this weapon spawn Orbs for your allies.
Hard LaunchMore range and Impact. Increased recoil.
Hawkeye SLR15Mid-zoom precision scope. Increased range and target acquisition. Heavy.
HeadseekerBody shots with this weapon increase precision damage for a short time.
Heavy PayloadIncreases warhead blast radius.
Hidden HandThis weapon gains better target acquisition.
High Caliber RoundsOversize rounds built to stagger enemies and leave them reeling. Their mass makes a weapon harder to handle.
Hip FireThis weapon has bonus accuracy while firing from the hip.
Hive DisruptorThis weapon deals bonus damage to stronger Hive enemies.
Holding AcesTwo more random bullets in your magazine deal considerable bonus damage.
Hot SwapReadying this weapon grants a brief period of bonus accuracy.
Howling Flames
Häkke SidearmThis weapon has improved muzzle velocity.
I10 Smart MagMore ammo per mag. Carry more reserve ammo. Slight bonus to recoil control.
I15 Compression MagA mass-compression device that packs in slightly more ammo, at no penalty.
Icarus (Perk)Improved accuracy while airborne.
Ice Breaker (Perk)Ice Breaker's victims spontaneous combust, dealing damage to others nearby.
ImbueIncrease the base quality of Murmur by gaining Eris' favor.
In Your Element
Incendiary Rounds
Injection MoldIncreased Stability, Faster Handling, Reduced Range
Invective (Perk)Weapon regenerates ammo over time.
Iron Lordly Sights
Iron Ranged Scope
Iron Red Dot
Iron Vigor Sights
JavelinIncreases warhead velocity.
Jolder's Joy
Kinetic DamageThis weapon causes kinetic damage.
KneepadsSlider further while this weapon is equipped.
Last Hope
Last ResortThis weapon handles and reloads faster when the wielder is the last living player of their Fireteam.
Last WordBonus damage and stability. Extra precision damage when firing from the hip.
Lich BaneProjectiles have a chance to disorient Hive Wizards.
Life LeechThree rapid kills with this weapon heals a small amount and starts health regeneration
Life Support (Year 1)Recovering from near death grants additional ammo and briefly increases reload speed.
Life Support (Year 2)Kills with this weapon while critically wounded have a chance to start regenerating health.
LifestealerThree rapid kills in succession will heal a small amount and start shield regeneration.
Light WarheadThis compact, lightweight warhead allows you to carry many more in reserve
Lightning RoundsThis weapon fires faster and more accurately the longer the trigger is held.
Lightweight
Linear CompensatorThis barrel increases recoil, but its recoil is more predictably vertical. Slight boosts to range and damage.
Live by the SwordKills with the sword have a chance to grant Orbs.
Lock InIncreases Attack but locks in all previous choices
LongView SLR10Low-zoom scope. Improved range and handling.
LongView SLR20Long-range scope. Excellent target acquisition. Improves weapon range.
Longview SLR10Low-zoom scope. Improved range and handling.
Longview SLR20Long-range scope. Excellent target acquisition. Improves weapon range.
Luck in the ChamberOne random bullet in the magazine causes considerable bonus damage.
M12-S Pack MagAn oversize magazine. It throws off weapon balance, worsening recoil.
M15-R Tactical MagAn oversize magazine. Difficult to reload rapidly.
M15-RE Tactical MagAn oversize magazine. Heavy and sluggish, it slows weapon handling.
M20-RE Heavy MagA really huge magazine. Slower handling and reload speed.
MD-ReflexSignificantly improved handling.
MIDA Multi-Tool (Perk)This weapon boosts move speed and fires on a hair trigger.
MIRV MiniRockets fired from this weapon split into several smaller shells upon detonating.
MR5 Smart MagThis magazine incorporates smart materials - it holds more, reloads faster and weigh less.
Malleus MaleficarumThis weapon deals bonus damage against Hive Wizards.
Mark of the DevourerRounds pierce targets and cause lingering damage over time.
Marksman SightsLong-range sights with slower charge time, greater damage, and ammo and charge displays.
MaverickPrecision kills move one round from your ammo reserves into the magazine.
Metal DetectorExpect to find more ammo for this weapon.
Monte Carlo MethodDealing damage with this weapon reduces your melee cooldown.
Move to Survive
MulliganMissing a shot has a chance to return ammo directly to the magazine.
MutineerThis weapon has a chance of suppressing a Fallen Captain's abilities.
MutinyThis weapon deals bonus damage against Fallen Captains.
NapalmRelease trigger after weapon fire to drop a Solar Damage napalm canister.
Negative Rounds
New SIVA Directive
No BackpackCannot be reloaded. Regenerates ammo over time.
OEGSlightly improved optics, improved handling.
OEG RiflescopeImproved optics, improved range.
Oiled FrameFaster Reload, Reduced Range
One WayBonus Agility on precision kills. Stacks up to three times.
Or AnotherBonus Armor on non-precision kills. Stacks up to three times.
Oracle DisruptorThis weapon deals bonus damage to Oracles in the Vault of Glass.
OutlawPrecision kills with this weapon dramatically increase reload speed.
OverflowThis weapon has better handling, rate of fire and stability while the wielder's Super is charged.
Partial RefundChance to return a portion of the magazine after an assist.
Patience and Time (Perk)You gain active camouflage while aiming down sights.
Perfect BalanceThis weapon has extremely low recoil.
PerfectionistMagazine is refunded if all shots fired are precision kills.
Performance BonusKills with this weapon grant bonus reserve ammo.
Persistence (Perk)This weapon grows more accurate the longer it is fired.
Perun's Prowl
Phantom GiftThree rapid precision hits will return one round to the mag.
Phoenix UppercutUse to launch into a Solar Light uppercut.
Plan C (Perk)Charge and equip times are very short immediately after weapon swap.
Pocket Infinity (Perk)Fires in full auto mode and has a chance to return rounds that miss to the magazine.
Primary CareThis Exotic Sniper Rifle can be equipped in the primary weapon slot.
Private EyeOptical zoom length is increased while crouched.
Prototype TrueseekerRounds fired from this weapon seek their targets aggressively.
PyromancerRounds fired from this weapon leave a Solar Flare upon detonation.
Quick Reaction
QuickDraw ISAgile sight. Lightning-fast handling.
QuickdrawThis weapon can be drawn unbelievably fast.
Quickdraw ISAgile sight. Lightning-fast handling.
R10 Lite MagCeramic alloy composite magazine. Faster weapon handling.
R15-M Tailored MagMag seals and a quick release allow for faster reloads.
Radegast's Fealty
Ranged Lens RLR5Precision scope. Superb effective range. Heavy, with poor recoil control.
Ranged Lens RLS3Mid-range scope. Good effective range and recoil control. Heavy and slow.
RangefinderAiming this weapon increases its effective range.
Rapid Cooldown
Reactive ReloadReloading this weapon grants a damage bonus for a short time.
Red Death (Perk)Each kill heals you and speeds up reloads.
Red Dot-OASSnapshot sight. Enhanced target acquisition.
Red Dot-OESAgile sight. For smooth engagement in close quarters.
Red Dot-ORASlightly improved optics, improved handling
Red Dot-ORA2Slightly improved optics, improved handling
Red Dot-ORESFlexible sight. Enhances handling, range, and recoil control.
Red Dot-ORSAccurized sight. For precise fire.
Red Dot-ORS1Precision sight. Highest zoom in class. Enhanced range.
ReflexSlightly improved optics, improved aim assist.
Reinforced BarrelIncreased Range, Reduced Stability
Relentless TrackerKills with this weapon grant enhanced motion tracker resolution for a short time.
Relic Iron RoundsThis ammunition considerably improves Impact, but fewer rounds can be carried in reserve.
ReplenishThis weapon’s magazine will be refilled whenever a Super is cast.
Rescue MagChance to refill this weapon’s magazine when critically wounded.
Reserve AmmoThis weapon always has ammo on respawn.
Return to SenderKills with this weapon grants bonus ammo, directly to the magazine.
RewindMissing a shot has a chance to return ammo directly to the magazine.
Rewind AgainPrecision hits are immediately returned to the magazine.
Rifled BarrelIncreased Range, Slower Reload
RodeoReduces the severity of this weapon’s recoil.
Rolling ThunderBurn through your enemies with thunderous rounds that will both penetrate and detonate.
Running Interference
S15-M Control MagImproved recoil control. Reduced capacity.
SLO-12SUROS projection sight. Improves weapon handling.
SLO-19SUROS irons with projection sight. Improves weapon handling.
SPO-26SUROS lightweight red dot sights. Improves weapon handling.
SPO-28SUROS holo sights. Improved target acquisition.
SPO-57SUROS threat evaluation. Highlights enemy targets.
SRO-37SUROS ranged combat scope. Improves range.
SRO-41SUROS threat evaluation. Highlights enemy Guardians who have charged Supers, and powerful Minions of Darkness.
SUROS LegacyBonus damage with bottom half of magazine. Chance to return health when dealing damage.
SUROS Regime (Perk)The bottom half of each magazine deals bonus damage and has a chance to return health when dealing damage.
ScabbardIncreases Sword Ammo Capacity
Scavenger's Boon
Secret RoundMissing a shot from this weapon's burst will fire a fourth shot.
Self SpotterIncreased radar resolution when this weapon is equipped.
Semi-Auto
Send ItIncreases Range and Accuracy.
Shank BurnThis weapon deals moderate bonus damage to Fallen Shanks.
Shock RoundsHigh ricochet shock rounds with enhanced target acquisition.
Shoot to LootShooting any type of ammo pick it up.
ShortGaze SLH10Short-range scope. Quick to aim, with good range.
ShortGaze SLH15Long-range scope. Lightweight, with improved target acquisition and recoil control.
Shortgaze SLH10Short-range scope. Quick to aim, with good range.
Shot PackageAiming this weapon reduces the spread of its projectiles.
SightSys SLS20Very long-distance scope. Superb target acquisition and recoil control.
Sightsys SLS20Very long distance scope. Superb target acquisition and recoil control.
Sign of Four
Similar's Joust
Single Point SlingSwitch weapons faster. Move quicker while aiming.
Skip RoundsCeramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling.
Skorri's Harmony
Sleeper Simulant (Perk)Weapon's laser tear through enemies and ricochet once on hard surfaces.
SmallboreIncreased Range and Stability, Slower Reload, Reduced Magazine Size.
Smart Drift ControlThis barrel cuts down range, but it greatly reduces recoil, and the remaining recoil is more predictably vertical.
Smooth BallisticsThis barrel provides reduced recoil, but reduced range.
SnapshotAiming this weapon is incredibly fast.
Soft BallisticsThis barrel provides reduced recoil, but reduced damage.
Soft LaunchLess recoil. Penalty to Velocity.
Solar Damage (Weapon Perk)This weapon causes Solar Damage.
Solar Double-DownIncreased Agility for 5 seconds after an Solar double kill.
Solar-Forged GuardUse to guard. Effective against Arc and Void attacks, less effective against Solar attacks.
Speed Demon (Weapon Perk)
Speed ReloadReload this weapon quickly.
Spinmetal RoundsThis compact, lightweight ammunition allows you to carry many more rounds in reserve.
Spinning UpThe longer this weapon is fired, the faster it fires.
Spray and PlayIncreases the reload speed of this weapon when its mag is empty.
SteadyHand ISStable sight. Optimized for excellent recoil control.
Steadyhand ISStable sigh. Optimized for excellent recoil control.
Strange Angles (Weapon Perk)
Strange Gravity
String of CursesThis weapon reloads instantly and increases damage for a short time after each kill. Each kill also reduces the cooldown of your Super.
Super Good Advice (Perk)Almost all shots that miss their target will return to your magazine.
Supermassive VortexUse to unleash a spiral of Void energy in all directions.
SureShot ISSnapshot sight. Excellent handling. Superb target acquisition.
Sureshot ISSnapshot sight. Excellent handling. Superb target acquisition.
Sureshot Iron SightSnapshot sight. Excellent handling. Superb target acquisition.
SurplusExpect to find more ammo for this weapon.
SurroundedThis weapon gains bonus damage when three or more enemies are in close proximity.
Sword StrikeUse  to attack with the sword.
Sword of AegeusThis weapon deals bonus damage against Vex Minotaurs.
Sword of ThunderUse to shoot a beam of Arc Light from your sword creating a lingering electrical storm.
TacSys SLS15Mid-zoom scope. Useful for unpredictable situations.
Take a KneeCrouching grants improved accuracy and stability, as well as reduced aim time and flinch-under-fire.
Target MarkEnemies hit by this weapon are briefly highlighted.
Tempered LightIncreased Armor when wielding the sword.
The Chaperone (Perk)Crouching increases scope zoom and makes it easier to aim under fire.
The Corruption Spreads
The First Curse (Perk)Precision kills while aiming down sights grant increased range and stability until the next reload.
The Golden Age
The HereafterCrouching increases scope zoom and makes it easier to aim under fire.
The MasterIncreased precision damage. Kills briefly increase damage against next target.
The MozambiqueBody shots with this weapon increase precision damage for a short time.
The RoadbornPrecision kills briefly grant bonus handling, range and precision damage with this weapon.
The SurvivorThree rapid precision kills while Born on the Road is active will return two rounds to the chamber.
Third EyeRadar stays active while aiming down this weapon's sights.
Thrive by the SwordKills with the sword grant Super energy.
ThundererA single trigger pull fires all four barrels.
Timeless MythoclastThis weapon has no charge time. It fires a single bolt with each trigger pull.
Timur's Demons
Touch of Malice (Perk)Final round of the magazine regenerates and deals bonus damage at the cost of the wielder's life force.
Touch of MercyThree rapid kills will return a portion of the wielder's health.
TrackingShells fired from this weapon track their targets
Triple Double
Triple TapRapidly landing precision hits will return one round to the magazine.
TripodThis launcher's tube can hold three shells.
TrueSight ISFlexible sight. Light, with good recoil control. Strong target acquisition.
Truesight ISFlexible sight. Light, with good recoil control. Strong target acquisition.
Two for One
UnderdogThis weapon gains a boost to range and handling when health is low.
UnflinchingIt's easier to aim under fire using this weapon.
Universal Remote (Perk)Range and Precision damage increases greatly while aiming down sights.
Unplanned ReprieveFusion projectiles attach and detonate with a delayed Void blast.
Unrepentant
Upgrade DamageIncreases Attack
VacuumIncreases the pick-up radius of ammo drops for this weapon.
Vandal BurnThis weapon deals moderate bonus damage to Fallen Vandals.
ViewTac SLH20Improved optics, significantly improved handling.
Viper Totemic (Weapon Perk)
Virulence
Void Damage (Weapon Perk)This weapon causes Void Damage
Void Double-DownIncreased Agility for 5 seconds after an Void double kill.
Void-Forged GuardUse to guard. Effective against Arc and Solar attacks, less effective against Void attacks.
Volatile LightRounds fired from this weapon overpenetrate targets and ricochet on hard surfaces.
Wait for It
Warhead VerniersMore Velocity and Blast Radius.
Warrior of LightIncreased damage for your attack.
Whirlwind's Curse
White NailThree consecutive precision hits in rapid succession will refill the mag.
Who's Next?
WildHawk SLS20Improved optics, decreased handling, improved range, slightly decreased stability.
Will of LightThis weapon deals bonus damage against Taken enemies.
Wolfpack RoundsRounds fired from this weapon split into tracking cluster missiles upon detonation.
World Turned Upside Down
Zen MomentCausing damage with this weapon increases its stability.
Zhalo Supercell (Perk)Arc projectiles have the chance to chain lightning when enemies are close together.