The 4th Horseman (Year 2)

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The 4th Horseman (Year 2)
The 4th Horseman (Year 2)
Information
Year 2
Type Shotgun
Slot Special Weapon
Level 40
Rarity Exotic
Damage Type Arc
Attack 320 - 400
Impact 42
Rate of Fire 34
Range 5
Stability 66
Reload 16
Magazine 5
Zoom 12
Recoil 60
Equip Speed 20
Aim Assist 80
Acquired by Purchased from Xur, Decrypted from Exotic Engram, Endgame Activities
Vendor Xur
Cost 17 Strange Coins
Description It's not a holdout weapon, it's a pathfinder.
The 4th Horseman is a level 40 Exotic Shotgun. Xur will occasionally sell this weapon in exchange for 17 Strange Coins. It may also drop during Wrath of the Machine, King's Fall, or as a Nightfall reward. It may also be decrypted from Special Exotic Engrams.


Perks

Intrinsic Perks

  • Arc Damage - This weapon causes Arc damage.
  • Thunderer - This weapon can be fired in full auto mode.
  • Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.

Primary Perks

  • Final Round - The last round in a magazine deals bonus damage.
  • Return to Sender - Kills with this weapon have the chance to grant bonus ammo to the magazine.

Exotic Perks

  • Thunderer - This weapon can be fired in full auto mode. (Perk is intrinsic)

Selectable Perk 1

Selectable Perk 2

Ornaments

  • None

Images

Grimoire Cards

The 4th Horseman