Difference between revisions of "The 4th Horseman (Year 2)"

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{{Weapon Infobox
 
{{Weapon Infobox
|image=the 4th horseman icon2.jpg
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|image= the 4th horseman icon2.jpg
|Type=[[Shotgun]]
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|Year= 2
|Slot=[[Special Weapon]]
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|Type= [[Shotgun]]
|Level=30
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|Slot= [[Special Weapon]]
 +
|Level= 40
 
|Item Level=
 
|Item Level=
|Rarity=[[Exotic]]
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|Rarity= [[Exotic]]
|Damage Type=[[Arc]]
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|Damage Type= [[Arc]]
|Attack=280
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|Attack= 320 - 400
|Impact=42
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|Impact= 42
 
|Blast Radius=
 
|Blast Radius=
|Rate of Fire=34
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|Rate of Fire= 34
 
|Charge Rate=
 
|Charge Rate=
|Range=5
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|Range= 5
 
|Velocity=
 
|Velocity=
|Stability=66
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|Stability= 66
|Reload=16
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|Reload= 16
|Magazine=5
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|Magazine= 5
|Zoom=12
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|Zoom= 12
|Recoil=60
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|Recoil= 60
|Equip Speed=20
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|Equip Speed= 20
|Aim Assist=80
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|Aim Assist= 80
|Sights=[[CQB Ballistics]], [[Accurized Ballistics]], [[Field Choke]]
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|Acquired by= Purchased from Xur, Decrypted from Exotic Engram, Endgame Activities
|Perk 1=[[Thunderer]]
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|Vendor= [[Xur]]
|Perk 2=[[Final Round]]
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|Cost= 17 Strange Coins
|Perk 3=[[Return to Sender]]
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|Optional Perks=[[Fitted Stock]], [[Hand Loaded]], [[Speed Reload]]
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|Acquired by=Purchased from Xur
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|Vendor=[[Xur]]
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|Cost=17 Strange Coins
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|Requirement=
 
|Requirement=
|Description=It's not a holdout weapon, it's a pathfinder.
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|Description= ''It's not a holdout weapon, it's a pathfinder.''
 
|Extra=
 
|Extra=
 
}}
 
}}
{{see also|The 4th Horseman (Year 1)}}
 
[[The 4th Horseman (Year 2)]] is a level 30 [[Exotic]] [[Shotgun]]. The 4th Horseman can be purchased from [[Xur]] for 17 [[Strange Coins]].
 
  
'''Unique Exotic Perk''':
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[[The 4th Horseman (Year 2)|The 4th Horseman]] is a level 40 [[Exotic]] [[Shotgun]]. [[Xur]] will occasionally sell this weapon in exchange for 17 [[Strange Coins]]. It may also drop during [[Wrath of the Machine]], [[King's Fall]], or as a [[Nightfall]] reward. It may also be decrypted from Special [[Exotic Engrams]].
{| class="wikitable sortable"
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|-
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! Perk
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! Effect
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|-
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|[[Thunderer]] || This weapon can be fired in full auto mode.
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|-
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|[[Return to Sender]] || Kills with this weapon have the chance to grant bonus ammo to the magazine.
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|-
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|}
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*The 4th Horseman is a [[Year 2]] [[Exotic Weapon]] released in [[The Taken King]] [[expansion]].
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__NOTOC__
 
__NOTOC__
 
==Perks==
 
==Perks==
===Sights===
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*[[CQB Ballistics]], [[Accurized Ballistics]], [[Field Choke]]
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===Intrinsic Perks===
===Special Perks===
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*[[Arc Damage]] - This weapon causes Arc damage.
 
*[[Thunderer]] - This weapon can be fired in full auto mode.
 
*[[Thunderer]] - This weapon can be fired in full auto mode.
 +
*[[Infuse]] - Consume a more powerful Weapon to boost the Attack value of this Weapon.
 +
 +
===Primary Perks===
 
*[[Final Round]] - The last round in a magazine deals bonus damage.
 
*[[Final Round]] - The last round in a magazine deals bonus damage.
 
*[[Return to Sender]] - Kills with this weapon have the chance to grant bonus ammo to the magazine.
 
*[[Return to Sender]] - Kills with this weapon have the chance to grant bonus ammo to the magazine.
===Optional Perks===
 
*[[Fitted Stock]], [[Hand Loaded]], [[Speed Reload]]
 
==Tips and Tricks==
 
  
==Trivia==
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===Exotic Perks===
 +
*[[Thunderer]] - This weapon can be fired in full auto mode. (Perk is intrinsic)
 +
 
 +
===Selectable Perk 1===
 +
*[[CQB Ballistics]] - Greatly reduced recoil. Significant penalty to range.
 +
*[[Accurized Ballistics]] - More range and impact. Increased recoil.
 +
*[[Field Choke]] - More range and impact. Increased recoil.
 +
 
 +
===Selectable Perk 2===
 +
*[[Fitted Stock]] - Increases weapon stability.
 +
*[[Hand Loaded]] - This weapon is effective at an extended range.
 +
*[[Speed Reload]] - Reload this weapon quickly.
 +
 
 +
===Ornaments===
 +
*None
  
 
==Images==
 
==Images==
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 +
==Grimoire Cards==
 +
[[file: The 4th horseman grimoire card1.jpg|135px|link=The 4th Horseman (Grimoire Card)|The 4th Horseman]]
  
  
[[Category:Weapons]] [[Category:Exotic]] [[Category:Shotguns]] [[Category:Special Weapons]] {{Exotic Weapons}} [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]] [[Category:Agent of the Nine]] [[Category:Agent of the Nine]]
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[[Category:Weapons]] [[Category:Exotic]] [[Category:Shotguns]] [[Category:Special Weapons]] {{Exotic Weapons}} [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]]

Revision as of 03:54, 25 January 2017

The 4th Horseman (Year 2)
The 4th Horseman (Year 2)
Information
Year 2
Type Shotgun
Slot Special Weapon
Level 40
Rarity Exotic
Damage Type Arc
Attack 320 - 400
Impact 42
Rate of Fire 34
Range 5
Stability 66
Reload 16
Magazine 5
Zoom 12
Recoil 60
Equip Speed 20
Aim Assist 80
Acquired by Purchased from Xur, Decrypted from Exotic Engram, Endgame Activities
Vendor Xur
Cost 17 Strange Coins
Description It's not a holdout weapon, it's a pathfinder.
The 4th Horseman is a level 40 Exotic Shotgun. Xur will occasionally sell this weapon in exchange for 17 Strange Coins. It may also drop during Wrath of the Machine, King's Fall, or as a Nightfall reward. It may also be decrypted from Special Exotic Engrams.


Perks

Intrinsic Perks

  • Arc Damage - This weapon causes Arc damage.
  • Thunderer - This weapon can be fired in full auto mode.
  • Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.

Primary Perks

  • Final Round - The last round in a magazine deals bonus damage.
  • Return to Sender - Kills with this weapon have the chance to grant bonus ammo to the magazine.

Exotic Perks

  • Thunderer - This weapon can be fired in full auto mode. (Perk is intrinsic)

Selectable Perk 1

Selectable Perk 2

Ornaments

  • None

Images

Grimoire Cards

The 4th Horseman