Range

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Range is a weapon stat that increases the effective range of the weapon. The longer the bar is the greater range the weapon has.

Details:

This is an indication of how far away a target can be hit from before damage penalties start being applied. You'll notice very quickly that the range penalty on Shotgun is severe, making them completely useless outside melee / close-quarter combat distance.


AgilityArmorAttackDefenseDisciplineIntellectLightLevelsRecoveryStrength
Aim AssistAttackBlast RadiusCharge RateDamage TypeEquip Speed
ImpactMagazineRangeRate of FireRecoilReloadStabilityVelocityZoom
DefenseEfficiencyEnergyImpactRangeSpeed