Difference between revisions of "Monte Carlo (Year 2)"

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{{Weapon Infobox
 
{{Weapon Infobox
|image=monte carlo icon3.jpg
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|image= monte carlo icon3.jpg
|Type=[[Auto Rifle]]
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|Year= 2
|Slot=[[Primary Weapon]]
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|Type= [[Auto Rifle]]
|Level=30
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|Slot= [[Primary Weapon]]
 +
|Level= 40
 
|Item Level=
 
|Item Level=
|Rarity=[[Exotic]]
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|Rarity= [[Exotic]]
|Damage Type=[[Kinetic]]
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|Damage Type= [[Kinetic]]
|Attack=280
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|Attack= 320 - 400
|Impact=8
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|Impact= 8
 
|Blast Radius=
 
|Blast Radius=
|Rate of Fire=88
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|Rate of Fire= 88
 
|Charge Rate=
 
|Charge Rate=
|Range=46
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|Range= 46
 
|Velocity=
 
|Velocity=
|Stability=64
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|Stability= 64
|Reload=79
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|Reload= 79
|Magazine=36
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|Magazine= 36
|Zoom=15
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|Zoom= 15
|Recoil=80
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|Recoil= 80
|Equip Speed=60
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|Equip Speed= 60
|Aim Assist=50
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|Aim Assist= 50
|Sights=[[CQB Ballistics]], [[Smart Drift Control]], [[Aggressive Ballistics]]
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|Sights=
 
|Perk 1=
 
|Perk 1=
|Perk 2=[[Hip Fire]]
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|Perk 2=
|Perk 3=[[Monte Carlo Method]]
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|Perk 3=
|Optional Perks=[[High Caliber Rounds]], [[Send It]], [[Field Scout]]
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|Optional Perks=
|Acquired by=Purchased from Xur
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|Acquired by= Purchased from Xur, Decrypted from Exotic Engram, Endgame Activities
|Vendor=[[Xur]]
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|Vendor= [[Xur]]
|Cost=23 Strange Coins
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|Cost= 23 Strange Coins
 
|Requirement=
 
|Requirement=
|Description=There will always be paths to tread and methods to try. Roll with it.
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|Description= ''There will always be paths to tread and methods to try. Roll with it.''
 
|Extra=
 
|Extra=
 
}}
 
}}
{{see also|Monte Carlo (Year 1)}}
 
[[Monte Carlo (Year 2)]] is a level 30 [[Exotic]] [[Auto Rifle]]. Monte Carlo can be purchased from [[Xur]] for 23 [[Strange Coins]].
 
  
'''Unique Exotic Perk''': [[Monte Carlo Method]] - Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill.
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[[Monte Carlo (Year 2)|Monte Carlo]] is a level 40 [[Exotic]] [[Auto Rifle]]. [[Xur]] occasionally will occasionally sell this weapon in exchange for 23 [[Strange Coins]]. It may also drop during [[Wrath of the Machine]],[[ King's Fall]], or as a [[Nightfall]] reward. It may also be decrypted from Primary [[Exotic Engrams]].
  
*Monte Carlo is a [[Year 2]] [[Exotic Weapon]] released in [[The Taken King]] [[expansion]].
 
 
__NOTOC__
 
__NOTOC__
 
==Perks==
 
==Perks==
===Sights===
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*[[CQB Ballistics]], [[Smart Drift Control]], [[Aggressive Ballistics]]
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===Intrinsic Perks===
===Special Perks===
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*[[Kinetic Damage]] - This weapon causes Kinetic damage.
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*[[Infuse]] - Consume a more powerful Weapon to boost the Attack value of this Weapon.
 +
 
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===Primary Perks===
 
*[[Hip Fire]] - This weapon has bonus accuracy while firing from the hip.
 
*[[Hip Fire]] - This weapon has bonus accuracy while firing from the hip.
 +
 +
===Exotic Perks===
 
*[[Monte Carlo Method]] - Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill.
 
*[[Monte Carlo Method]] - Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill.
===Optional Perks===
 
*[[High Caliber Rounds]], [[Send It]], [[Field Scout]]
 
==Tips and Tricks==
 
  
==Images==
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===Selectable Perk 1===
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*[[CQB Ballistics]] - Greatly reduced recoil. Significant penalty to range.
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*[[Smart Drift Control]] - Predictable and controllable recoil. Penalty to range.
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*[[Aggressive Ballistics]] - More predictable recoil. Enhanced impact. Shorter range and more recoil.
  
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===Selectable Perk 2===
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*[[Quickdraw]] - This weapon can be drawn unbelievably fast.
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*[[Fitted Stock]] - Increases weapon stability.
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*[[Braced Frame]] - Increased stability. Reduced magazine size.
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===Selectable Perk 3===
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*[[High Caliber Rounds]] - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
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*[[Send It]] - Increases range and accuracy. Harder to handle. Decreases carried ammo capacity.
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*[[Field Scout]] - Increased carried ammo capacity.
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 +
===Ornaments===
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*[[Superspy]]
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*[[Royal Flush]]
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 +
==Images==
  
[[Category:Weapons]] [[Category:Exotic]] [[Category:Auto Rifles]] [[Category:Primary Weapons]] {{Exotic Weapons}} [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]]
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[[Category:Weapons]] [[Category:Exotic]] [[Category:Auto Rifles]] [[Category:Primary Weapons]] [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]]

Revision as of 02:35, 22 January 2017

Monte Carlo (Year 2)
Monte Carlo (Year 2)
Information
Year 2
Type Auto Rifle
Slot Primary Weapon
Level 40
Rarity Exotic
Damage Type Kinetic
Attack 320 - 400
Impact 8
Rate of Fire 88
Range 46
Stability 64
Reload 79
Magazine 36
Zoom 15
Recoil 80
Equip Speed 60
Aim Assist 50
Acquired by Purchased from Xur, Decrypted from Exotic Engram, Endgame Activities
Vendor Xur
Cost 23 Strange Coins
Description There will always be paths to tread and methods to try. Roll with it.
Monte Carlo is a level 40 Exotic Auto Rifle. Xur occasionally will occasionally sell this weapon in exchange for 23 Strange Coins. It may also drop during Wrath of the Machine, King's Fall, or as a Nightfall reward. It may also be decrypted from Primary Exotic Engrams.


Perks

Intrinsic Perks

  • Kinetic Damage - This weapon causes Kinetic damage.
  • Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.

Primary Perks

  • Hip Fire - This weapon has bonus accuracy while firing from the hip.

Exotic Perks

  • Monte Carlo Method - Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill.

Selectable Perk 1

Selectable Perk 2

Selectable Perk 3

  • High Caliber Rounds - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
  • Send It - Increases range and accuracy. Harder to handle. Decreases carried ammo capacity.
  • Field Scout - Increased carried ammo capacity.

Ornaments

Images