Difference between revisions of "Hard Light (Year 2)"

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==Images==
 
==Images==
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==Grimoire Cards==
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[[file: Hard light grimoire card1.jpg|135px|link=Hard Light (Grimoire Card)|Hard Light]]
  
 
[[Category:Weapons]] [[Category:Exotic]] [[Category:Auto Rifles]] [[Category:Primary Weapons]] [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]]
 
[[Category:Weapons]] [[Category:Exotic]] [[Category:Auto Rifles]] [[Category:Primary Weapons]] [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]]

Revision as of 16:30, 24 January 2017

Hard Light (Year 2)
Hard Light (Year 2)
Information
Year 2
Type Auto Rifle
Slot Primary Weapon
Level 40
Rarity Exotic
Damage Type Kinetic
Attack 320 - 400
Impact 8
Rate of Fire 88
Range 28
Stability 82
Reload 86
Magazine 40
Zoom 15
Recoil 100
Equip Speed 90
Aim Assist 100
Acquired by Purchased from Xur, Decrypted from Exotic Engram, Endgame Activities
Vendor Xur
Cost 23 Strange Coins
Description Ionized polymer synballistic attack platform. The system's lethality is dynamically robust across tactical spaces.
Hard Light is a level 40 Exotic Auto Rifle. Xur will occasionally sell this weapon in exchange for 23 Strange Coins. It may also drop during Wrath of the Machine, King's Fall, or as a Nightfall reward. It may also be decrypted from Primary Exotic Engrams.


Perks

Intrinsic Perks

  • Kinetic Damage - This weapon causes Kinetic damage.
  • Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.

Exotic Perks

  • Volatile Light - Rounds fired from this weapon have no damage falloff, overpenetrate targets, and ricochet off hard surfaces.

Selectable Perk 1

Selectable Perk 2

Selectable Perk 3

  • Glass Half Full - The bottom half of each magazine causes additional damage.
  • Spray and Play - Increases the reload speed of this weapon when its mag is empty.

Ornaments

  • None

Images

Grimoire Cards

Hard Light