Difference between revisions of "Hard Light (Year 2)"
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{{Weapon Infobox | {{Weapon Infobox | ||
− | |image=hard light year 2 icon1.jpg | + | |image= hard light year 2 icon1.jpg |
− | |Year= | + | |Year= 2 |
− | |Type=[[Auto Rifle]] | + | |Type= [[Auto Rifle]] |
− | |Slot=[[Primary Weapon]] | + | |Slot= [[Primary Weapon]] |
− | |Level=40 | + | |Level= 40 |
− | |Rarity=[[Exotic]] | + | |Rarity= [[Exotic]] |
|Faction= | |Faction= | ||
− | |Damage Type=[[Kinetic]] | + | |Damage Type= [[Kinetic]] |
− | |Attack= | + | |Attack= 320 - 400 |
− | |Impact=8 | + | |Impact= 8 |
|Blast Radius= | |Blast Radius= | ||
− | |Rate of Fire=88 | + | |Rate of Fire= 88 |
|Charge Rate= | |Charge Rate= | ||
|Speed= | |Speed= | ||
− | |Range=28 | + | |Range= 28 |
|Velocity= | |Velocity= | ||
− | |Stability=82 | + | |Stability= 82 |
− | |Reload=86 | + | |Reload= 86 |
− | |Magazine=40 | + | |Magazine= 40 |
|Efficiency= | |Efficiency= | ||
|Defense= | |Defense= | ||
|Energy= | |Energy= | ||
|Zoom=15 | |Zoom=15 | ||
− | |Recoil=100 | + | |Recoil= 100 |
− | |Aim Assist=100 | + | |Aim Assist= 100 |
− | |Equip Speed=90 | + | |Equip Speed= 90 |
|Sights= | |Sights= | ||
|Perk 1= | |Perk 1= | ||
Line 31: | Line 31: | ||
|Perk 3= | |Perk 3= | ||
|Optional Perks= | |Optional Perks= | ||
− | |Acquired by=Purchased from Xur | + | |Acquired by= Purchased from Xur, Decrypted from Exotic Engram |
− | |Vendor=[[Xur]] | + | |Vendor= [[Xur]] |
− | |Cost=23 Strange Coins | + | |Cost= 23 Strange Coins |
|Requirement= | |Requirement= | ||
− | |Description=Ionized polymer synballistic attack platform. The system | + | |Description= ''Ionized polymer synballistic attack platform. The system's lethality is dynamically robust across tactical spaces.'' |
|Extra= | |Extra= | ||
}} | }} | ||
− | + | ||
− | [[Hard Light (Year 2)]] is a level 40 [[Exotic]] [[Auto Rifle]]. | + | [[Hard Light (Year 2)]] is a level 40 [[Exotic]] [[Auto Rifle]]. [[Xur]] occasionally will occasionally sell this weapon in exchange for 23 [[Strange Coins]]. It may also drop during Wrath of the Machine, King's Fall, or as a Nightfall reward. It may also be decrypted from Primary Exotic Engrams. |
− | + | ||
__NOTOC__ | __NOTOC__ | ||
==Perks== | ==Perks== | ||
Line 63: | Line 63: | ||
*[[Spray and Play]] - Increases the reload speed of this weapon when its mag is empty. <li class="content2"> <div> | *[[Spray and Play]] - Increases the reload speed of this weapon when its mag is empty. <li class="content2"> <div> | ||
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==Images== | ==Images== | ||
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[[Category:Weapons]] [[Category:Auto Rifles]] [[Category:Primary Weapons]] [[Category:Exotic]] [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]] | [[Category:Weapons]] [[Category:Auto Rifles]] [[Category:Primary Weapons]] [[Category:Exotic]] [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]] |
Revision as of 00:16, 22 January 2017
Hard Light (Year 2) | |
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Information | |
Year | 2 |
Type | Auto Rifle |
Slot | Primary Weapon |
Level | 40 |
Rarity | Exotic |
Damage Type | Kinetic |
Attack | 320 - 400 |
Impact | 8 |
Rate of Fire | 88 |
Range | 28 |
Stability | 82 |
Reload | 86 |
Magazine | 40 |
Zoom | 15 |
Recoil | 100 |
Equip Speed | 90 |
Aim Assist | 100 |
Acquired by | Purchased from Xur, Decrypted from Exotic Engram |
Vendor | Xur |
Cost | 23 Strange Coins |
Description | Ionized polymer synballistic attack platform. The system's lethality is dynamically robust across tactical spaces. |
Perks
Column 1
- Kinetic Damage - This weapon causes kinetic damage.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- Accurized Ballistics - More range and impact. Increased recoil.
- CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
- Aggressive Ballistics - More predictable recoil. Enhanced impact. Shorter range and more recoil.
Column 3
- Volatile Light - Rounds fired from this weapon have no damage falloff, overpenetrate targets and ricochet off hard surfaces.
Column 4
- Quickdraw - This weapon can be drawn unbelievably fast.
- Fitted Stock - Increases weapon stability.
Column 5
- Glass Half Full - The bottom half of each magazine causes additional damage.
- Spray and Play - Increases the reload speed of this weapon when its mag is empty.
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Images