Difference between revisions of "Airborne"

From Destiny 1 Wiki
Jump to: navigation, search
(Created page with "Airborne is a difficult modifier that ??? *Airborne was introduced in House of Wolves expansion. {{modifiers}}")
 
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Airborne is a [[Modifier|difficult modifier]] that ???
+
Airborne is a [[Modifier|Difficulty Modifier]] for [[Prison of Elders]] [[Arena]]. It allows the players to deal more damage while in the air.
  
 
*Airborne was introduced in [[House of Wolves]] [[expansion]].
 
*Airborne was introduced in [[House of Wolves]] [[expansion]].
 +
 +
'''Tips and Tricks''':
 +
 +
When firing [[Rocket Launchers]], jump after firing the rocket and before it lands to ensure that you get the damage boost. Same mechanic applies to [[grenade]]s and [[Scorch Cannon]]. Allow Scorch Cannon's projectile to charge up, then jump and release your trigger to gain the damage increase.
  
 
{{modifiers}}
 
{{modifiers}}

Latest revision as of 15:52, 3 May 2017

Airborne is a Difficulty Modifier for Prison of Elders Arena. It allows the players to deal more damage while in the air.

Tips and Tricks:

When firing Rocket Launchers, jump after firing the rocket and before it lands to ensure that you get the damage boost. Same mechanic applies to grenades and Scorch Cannon. Allow Scorch Cannon's projectile to charge up, then jump and release your trigger to gain the damage increase.


Anger IssuesAngryArc BurnEpicHeroic
JugglerLightswitchNightfallSolar BurnVoid Burn
AirborneBrawlerCatapultExposure
GroundedSmall ArmsSpecialistTrickle
ChaffFresh TroopsIroncladMatch Game
Daybreak