Difference between revisions of "Crota's End"
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|Location=[[Ocean of Storms, Moon]] | |Location=[[Ocean of Storms, Moon]] | ||
|Players=6 | |Players=6 | ||
− | |Tier 1 Level= | + | |Tier 1 Level= |
− | |Tier 2 Level= | + | |Tier 2 Level= |
|Tier 3 Level= | |Tier 3 Level= | ||
|Description=He waits in the dark below | |Description=He waits in the dark below | ||
}} | }} | ||
− | Crota's End is a level 30 [[Raid]] found in [[Ocean of Storms, Moon]]. The activity requires a group of 6 players. Crota's End was released in December 9th, 2014 with the first expansion pack, [[The Dark Below]]. The [[Crota's End Hard Mode|Hard Mode]] of the raid | + | '''[[Crota's End (Age of Triumph)]]''' |
+ | |||
+ | ==Introduction== | ||
+ | {{see also|Crota's End Hard Mode}} | ||
+ | Crota's End is a level 30 [[Raid]] found in [[Ocean of Storms, Moon]]. The activity requires a group of 6 players. Crota's End was released in December 9th, 2014 with the first expansion pack, [[The Dark Below]]. The [[Crota's End Hard Mode|Hard Mode]] of the raid was release on January 21, 2015. | ||
{{TOC limit|2}} | {{TOC limit|2}} | ||
+ | ==Challenge Modes== | ||
+ | ;[[Deathsinger Challenge Mode]] | ||
+ | |||
+ | ;[[Crota Challenge Mode]] | ||
+ | |||
==Walkthrough== | ==Walkthrough== | ||
− | ===Stage 1: | + | ===Stage 1: The Abyss=== |
− | ===Stage 2: The | + | [[File:crotas end abyss map2.jpg|400px|right]] |
+ | Players spawn in a dark tunnel encircled by [[thrall]]s, [[Cursed Thrall|cursed thrall]]s and a few [[knight]]s. | ||
+ | |||
+ | Players will have a debuff called [[Weight of Darkness]], that will stack up to 10 times. With the debuff you cannot run or jump high. | ||
+ | |||
+ | Move as a group from one pillar of light to another. At the pillar of light, Weight of Darkness will decrease about 1 per second. | ||
+ | |||
+ | *Be sure to steer clear of the holes on the ground. | ||
+ | |||
+ | Remain at each pillar until you have only 6 stacks of the debuff left so you can sprint again. | ||
+ | |||
+ | *Do not stay at the light for too long or they'll turn red and explode. | ||
+ | |||
+ | When you are at the end, you will see a giant circle. When everyone stands on it, a bridge forms. | ||
+ | |||
+ | Protect the bridge from 2 [[ogre]]s and [[knight]]s. | ||
+ | |||
+ | Once the bridge forms run across and kill or run past the ogre on the other side. | ||
+ | |||
+ | Go down the hallway. | ||
+ | |||
+ | ====Chest==== | ||
+ | Upon entering Crota's End and land in the thrall area, go straight left. As soon as you see the first light, stick to the path and you'll go into some doors and 1 of them should have a chest. The chest is a random spawn in the doors. | ||
+ | |||
+ | [[File:crotas end abyss map1.png|400px|Map of First Stage]] | ||
+ | |||
+ | ===Stage 2: The Bridge=== | ||
+ | The goal of this stage is to get everyone in the party across the bridge. | ||
+ | |||
A minimum of one player must stand on each of the 3 circles to ensure the bridge can be constructed. | A minimum of one player must stand on each of the 3 circles to ensure the bridge can be constructed. | ||
Protect it until the first Swordbearer spawns, after you kill him you will get a [[Blade's Sword]]. | Protect it until the first Swordbearer spawns, after you kill him you will get a [[Blade's Sword]]. | ||
− | The player with the sword must kill the Gatekeeper on the other side because he is the only player who can hurt it. Be sure to use R1, R1, R2 combo so you can keep the Gatekeeper perma-stunned. You've got about 1 minute before the sword vanishes | + | The player with the sword must cross the bridge. He must kill the Gatekeeper on the other side because he is the only player who can hurt it. Be sure to use R1, R1, R2 combo so you can keep the Gatekeeper perma-stunned. You've got about 1 minute before the sword vanishes. |
− | Repeat those steps until | + | Repeat those steps until 3 players are on the other side. |
+ | |||
+ | After the requirement is fulfilled, the players on the other side step on the circles similar to the initial side to keep the bridge up. | ||
You now have to do the same but because the 3 players are holding the built bridge, the players from the first side can move about openly as they need to kill the Swordbearers to get the sword so they can cross the bridge. The more players cross the bridge, the more players can help with long range [[weapons]] like [[Sniper Rifles]] and [[Scout Rifles]]. | You now have to do the same but because the 3 players are holding the built bridge, the players from the first side can move about openly as they need to kill the Swordbearers to get the sword so they can cross the bridge. The more players cross the bridge, the more players can help with long range [[weapons]] like [[Sniper Rifles]] and [[Scout Rifles]]. | ||
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After all 6 player get to the other side, you will see a [[Wizard]] and 2 [[Ogre]]s appearing, you need to kill them. Note that you don't have to stand on the circles any longer because the bridge is no longer needed. | After all 6 player get to the other side, you will see a [[Wizard]] and 2 [[Ogre]]s appearing, you need to kill them. Note that you don't have to stand on the circles any longer because the bridge is no longer needed. | ||
− | After you kill all the yellow-bar enemies, you | + | After you kill all the yellow-bar enemies, you finish the 2nd stage! |
− | ===Stage 3: Ir | + | ====Chest==== |
− | As soon as you enter the phase, | + | The chest is found after the bridge and the gatekeepers, immediately after the gauntlet with the [[shrieker]]s and before the drop to the summoning crystal. |
+ | |||
+ | There is a door on the opposite side of the opening where you drop down. You have to be quick to make it in before the door closes (1 minute timer), but once you're in you'll be able to open it from the inside. I used [[Bladedancer]] and [[Vex Mythoclast]] with [[Lightweight]] and ran up to each of the invisible walls while my teammates killed the adds and Shriekers, [[Double Jump]]ed over the hole and slid into the door while it was closing. | ||
+ | |||
+ | ===Stage 3: Ir Yût, the Deathsinger=== | ||
+ | Players have about 3 minutes to complete this stage! | ||
+ | |||
+ | You need to kill Ir'Yut, Deathsinger before his debuff, called Liturgy of Ruin kills everyone. | ||
+ | |||
+ | Liturgy of Ruin lasts 30 seconds. At the end of the timer, everyone in your party will die. | ||
+ | |||
+ | As soon as you enter the phase, kill the knights from afar, or stay away from them and kill the wizard on the left. | ||
When the wizard is dead, kill the [[shrieker]] behind it, then go to the other side and repeat the process. | When the wizard is dead, kill the [[shrieker]] behind it, then go to the other side and repeat the process. | ||
After both wizards and shirkers are dead, Ir'Yut Deathsinger will spawn, use your [[Heavy Weapon]] and demolish her within the time limit before she uses her song and kills all the players. | After both wizards and shirkers are dead, Ir'Yut Deathsinger will spawn, use your [[Heavy Weapon]] and demolish her within the time limit before she uses her song and kills all the players. | ||
− | |||
− | |||
− | The | + | ===Stage 4: The Crota=== |
+ | Requires at least 1 level 31 player! | ||
+ | |||
+ | Players will not regain [[health]] during the fight. | ||
+ | |||
+ | Activate the crystal to begin the fight. | ||
+ | |||
+ | Players will be surrounded by enemies. Have [[defender]] use [[Ward of Dawn]] with [[Blessing of Light]] and run in and out of it to kill the enemies around you when the walls break. | ||
+ | |||
+ | 5 players should go back to the underground doorway and defend the entrance. | ||
+ | |||
+ | Send the 1 other player out to get the Chalice (large glowing light) and run back to the group. | ||
+ | |||
+ | The player holding the Chalice regains health. | ||
+ | |||
+ | A swordbearer will spawn in the middle and will come down or be lured down. | ||
+ | |||
+ | Kill the Swordbearer | ||
+ | |||
+ | A level 31 or higher player should take the Blade's Sword and the Chalice. | ||
+ | |||
+ | All other player should fire at Crota to take out his [[shield]]. | ||
+ | |||
+ | When Crota's shield is down he is vulnerable to the sword for around 2 seconds. | ||
+ | |||
+ | The player with the sword should hit him 1 or 2 times with the sword then run back down. | ||
− | + | Repeat the process. | |
− | + | Ogres will spawn every 2 rounds or if the chalice is dropped. | |
− | + | If a player dies, a giant green orb will spawn. Kill the orb quickly or it will wipe the party. | |
− | |||
==Loot== | ==Loot== | ||
Crota's End rewards the player with [[#Raid Weapons|raid weapons]], [[#Raid Armor|raid armor]] and [[#Other Items|other items]]. [[Primary Weapons]] are only available in the [[Crota's End Hard Mode|Hard Mode]] of the raid. All Crota's End weapons and armor require [[Radiant Shard]] and [[Radiant Energy]] for upgrades. Radiant materials are obtained by dismantling Crota's End weapons and armor. | Crota's End rewards the player with [[#Raid Weapons|raid weapons]], [[#Raid Armor|raid armor]] and [[#Other Items|other items]]. [[Primary Weapons]] are only available in the [[Crota's End Hard Mode|Hard Mode]] of the raid. All Crota's End weapons and armor require [[Radiant Shard]] and [[Radiant Energy]] for upgrades. Radiant materials are obtained by dismantling Crota's End weapons and armor. | ||
===Other Items=== | ===Other Items=== | ||
− | *[[Crux of Crota]] - Used to upgrade [[Eidolon Ally]] into [[Necrochasm]] | + | *[[Crux of Crota]] - Only drops in [[Crota's End Hard Mode]] - Used to upgrade [[Eidolon Ally]] into [[Necrochasm]] |
*[[Mark of the Pit]] - [[Titan Mark]] | *[[Mark of the Pit]] - [[Titan Mark]] | ||
*[[Shroud of Flies]] - [[Hunter Cloak]] | *[[Shroud of Flies]] - [[Hunter Cloak]] | ||
*[[Bone Circlet]] - [[Warlock Bond]] | *[[Bone Circlet]] - [[Warlock Bond]] | ||
*[[Crota's End (Emblem)]] | *[[Crota's End (Emblem)]] | ||
+ | *[[S-13 Graverobber]] - [[Sparrow]] | ||
*[[Light in the Abyss]] - [[Jumpship]] | *[[Light in the Abyss]] - [[Jumpship]] | ||
− | *[[Bane of Dark Gods]] - [[Jumpship]] | + | *[[Bane of Dark Gods]] - [[Jumpship]] - Hard Mode only |
+ | *[[Cryptographic]] - [[Shader]] | ||
+ | *[[Glowhoo]] - [[Shader]] - Hard Mode only | ||
===Raid Weapons=== | ===Raid Weapons=== | ||
{{#ask: [[Category:Crota's End]] [[Category:Weapons]] | {{#ask: [[Category:Crota's End]] [[Category:Weapons]] | ||
| ?Type | | ?Type | ||
+ | | ?Damage Type | ||
| ?Attack | | ?Attack | ||
| ?Impact | | ?Impact | ||
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| ?Intellect | | ?Intellect | ||
| ?Strength | | ?Strength | ||
− | | ? | + | | ?Perk 1 |
− | | ? | + | | ?Perk 2 |
− | | ? | + | | ?Perk 3 |
| headers = plain | | headers = plain | ||
| link = subject | | link = subject | ||
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| ?Intellect | | ?Intellect | ||
| ?Strength | | ?Strength | ||
− | | ? | + | | ?Perk 1 |
− | | ? | + | | ?Perk 2 |
− | | ? | + | | ?Perk 3 |
| headers = plain | | headers = plain | ||
| link = subject | | link = subject | ||
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| ?Intellect | | ?Intellect | ||
| ?Strength | | ?Strength | ||
− | | ? | + | | ?Perk 1 |
− | | ? | + | | ?Perk 2 |
− | | ? | + | | ?Perk 3 |
| headers = plain | | headers = plain | ||
| link = subject | | link = subject |
Latest revision as of 23:33, 4 April 2017
Crota's End | |
---|---|
Information | |
Type | Raid |
Location | Ocean of Storms, Moon |
Players | 6 |
Description | He waits in the dark below |
Introduction
- See also: Crota's End Hard Mode
Crota's End is a level 30 Raid found in Ocean of Storms, Moon. The activity requires a group of 6 players. Crota's End was released in December 9th, 2014 with the first expansion pack, The Dark Below. The Hard Mode of the raid was release on January 21, 2015.
Challenge Modes
Walkthrough
Stage 1: The Abyss
Players spawn in a dark tunnel encircled by thralls, cursed thralls and a few knights.
Players will have a debuff called Weight of Darkness, that will stack up to 10 times. With the debuff you cannot run or jump high.
Move as a group from one pillar of light to another. At the pillar of light, Weight of Darkness will decrease about 1 per second.
- Be sure to steer clear of the holes on the ground.
Remain at each pillar until you have only 6 stacks of the debuff left so you can sprint again.
- Do not stay at the light for too long or they'll turn red and explode.
When you are at the end, you will see a giant circle. When everyone stands on it, a bridge forms.
Protect the bridge from 2 ogres and knights.
Once the bridge forms run across and kill or run past the ogre on the other side.
Go down the hallway.
Chest
Upon entering Crota's End and land in the thrall area, go straight left. As soon as you see the first light, stick to the path and you'll go into some doors and 1 of them should have a chest. The chest is a random spawn in the doors.
Stage 2: The Bridge
The goal of this stage is to get everyone in the party across the bridge.
A minimum of one player must stand on each of the 3 circles to ensure the bridge can be constructed.
Protect it until the first Swordbearer spawns, after you kill him you will get a Blade's Sword.
The player with the sword must cross the bridge. He must kill the Gatekeeper on the other side because he is the only player who can hurt it. Be sure to use R1, R1, R2 combo so you can keep the Gatekeeper perma-stunned. You've got about 1 minute before the sword vanishes.
Repeat those steps until 3 players are on the other side.
After the requirement is fulfilled, the players on the other side step on the circles similar to the initial side to keep the bridge up.
You now have to do the same but because the 3 players are holding the built bridge, the players from the first side can move about openly as they need to kill the Swordbearers to get the sword so they can cross the bridge. The more players cross the bridge, the more players can help with long range weapons like Sniper Rifles and Scout Rifles.
After all 6 player get to the other side, you will see a Wizard and 2 Ogres appearing, you need to kill them. Note that you don't have to stand on the circles any longer because the bridge is no longer needed.
After you kill all the yellow-bar enemies, you finish the 2nd stage!
Chest
The chest is found after the bridge and the gatekeepers, immediately after the gauntlet with the shriekers and before the drop to the summoning crystal.
There is a door on the opposite side of the opening where you drop down. You have to be quick to make it in before the door closes (1 minute timer), but once you're in you'll be able to open it from the inside. I used Bladedancer and Vex Mythoclast with Lightweight and ran up to each of the invisible walls while my teammates killed the adds and Shriekers, Double Jumped over the hole and slid into the door while it was closing.
Stage 3: Ir Yût, the Deathsinger
Players have about 3 minutes to complete this stage!
You need to kill Ir'Yut, Deathsinger before his debuff, called Liturgy of Ruin kills everyone.
Liturgy of Ruin lasts 30 seconds. At the end of the timer, everyone in your party will die.
As soon as you enter the phase, kill the knights from afar, or stay away from them and kill the wizard on the left.
When the wizard is dead, kill the shrieker behind it, then go to the other side and repeat the process.
After both wizards and shirkers are dead, Ir'Yut Deathsinger will spawn, use your Heavy Weapon and demolish her within the time limit before she uses her song and kills all the players.
Stage 4: The Crota
Requires at least 1 level 31 player!
Players will not regain health during the fight.
Activate the crystal to begin the fight.
Players will be surrounded by enemies. Have defender use Ward of Dawn with Blessing of Light and run in and out of it to kill the enemies around you when the walls break.
5 players should go back to the underground doorway and defend the entrance.
Send the 1 other player out to get the Chalice (large glowing light) and run back to the group.
The player holding the Chalice regains health.
A swordbearer will spawn in the middle and will come down or be lured down.
Kill the Swordbearer
A level 31 or higher player should take the Blade's Sword and the Chalice.
All other player should fire at Crota to take out his shield.
When Crota's shield is down he is vulnerable to the sword for around 2 seconds.
The player with the sword should hit him 1 or 2 times with the sword then run back down.
Repeat the process.
Ogres will spawn every 2 rounds or if the chalice is dropped.
If a player dies, a giant green orb will spawn. Kill the orb quickly or it will wipe the party.
Loot
Crota's End rewards the player with raid weapons, raid armor and other items. Primary Weapons are only available in the Hard Mode of the raid. All Crota's End weapons and armor require Radiant Shard and Radiant Energy for upgrades. Radiant materials are obtained by dismantling Crota's End weapons and armor.
Other Items
- Crux of Crota - Only drops in Crota's End Hard Mode - Used to upgrade Eidolon Ally into Necrochasm
- Mark of the Pit - Titan Mark
- Shroud of Flies - Hunter Cloak
- Bone Circlet - Warlock Bond
- Crota's End (Emblem)
- S-13 Graverobber - Sparrow
- Light in the Abyss - Jumpship
- Bane of Dark Gods - Jumpship - Hard Mode only
- Cryptographic - Shader
- Glowhoo - Shader - Hard Mode only
Raid Weapons
Type | Damage Type | Attack | Impact | Rate of Fire | Magazine | Range | Stability | Reload | Charge Rate | Blast Radius | Velocity | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Abyss Defiant (Year 1) | Auto Rifles | Solar | 300-331 | 8 | 88 | 43 | 25 | 44 | 85 | |||
Black Hammer | Sniper Rifles | Solar | 300-331 | 32 | 12 | 3 | 88 | 35 | 55 | |||
Fang of Ir Yut (Year 1) | Scout Rifles | Arc | 300-331 | 40 | 60 | 40 | 59 | 40 | 53 | |||
Hunger of Crota (Year 1) | Rocket Launchers | Solar | 300-331 | 11 | 2 | 62 | 71 | 68 | 78 | |||
Light of the Abyss (Year 1) | Fusion Rifles | Arc | 300-331 | 68 | 7 | 32 | 41 | 61 | 40 | |||
Oversoul Edict (Year 1) | Pulse Rifles | Arc | 300-331 | 4 | 77 | 30 | 33 | 55 | 61 | |||
Song of Ir Yut (Year 1) | Machine Guns | Arc | 300-331 | 25 | 100 | 35 | 16 | 30 | 48 | |||
Swordbreaker (Year 1) | Shotguns | Void | 300-331 | 36 | 35 | 6 | 9 | 34 | 53 | |||
Word of Crota (Year 1) | Hand Cannons | Void | 300-331 | 68 | 32 | 12 | 25 | 45 | 45 |
Raid Armor
Titan Armor
Type | Defense | Light | Discipline | Intellect | Strength | Perk 1 | Perk 2 | Perk 3 | |
---|---|---|---|---|---|---|---|---|---|
Willbreaker's Fists (Year 1) | Gauntlets | 279-347 | 24-36 | ?? | ?? | ?? | Special Weapon Loader | Momentum Transfer Paramuscle Armature Rain Blows Impact Induction | |
Willbreaker's Greaves (Year 1) | Leg Armor | 248-309 | 24-36 | ?? | ?? | ?? | Heavy Weapon Ammo | Swordbearer's Touch | |
Willbreaker's Resolve (Year 1) | Chest Armor | 439-463 | 30-36 | ?? | ?? | ?? | Auto Rifle Ammo Pulse Rifle Ammo Scout Rifle Ammo Hand Cannon Ammo | Shotgun Ammo Fusion Rifle Ammo Sniper Rifle Ammo | Moment of Speed |
Willbreaker's Watch (Year 1) | Helmets | 341-425 | 24-36 | ?? | ?? | ?? | Rain Blows | Inverse Shadow Quintessence Transfer Infusion Innervation Invigoration |
Hunter Armor
Type | Defense | Light | Discipline | Intellect | Strength | Perk 1 | Perk 2 | Perk 3 | |
---|---|---|---|---|---|---|---|---|---|
Dogged Gage (Year 1) | Gauntlets | 279-347 | 24-36 | ?? | ?? | ?? | Special Weapon Loader | Light the Blade Fastball Switchblade Incisive Maintenance | |
Relentless Harness (Year 1) | Chest Armor | 372-463 | 24-36 | ?? | ?? | ?? | Auto Rifle Ammo Pulse Rifle Ammo Scout Rifle Ammo Hand Cannon Ammo | Shotgun Ammo Fusion Rifle Ammo Sniper Rifle Ammo | Moment of Speed |
Tireless Striders (Year 1) | Leg Armor | 248-309 | 24-36 | ?? | ?? | ?? | Heavy Weapon Ammo | Swordbearer's Touch | |
Unyielding Casque (Year 1) | Helmets | 341-425 | 24-36 | ?? | ?? | ?? | Light the Blade | Inverse Shadow Ashes to Asset Infusion Innervation Invigoration |
Warlock Armor
Type | Defense | Light | Discipline | Intellect | Strength | Perk 1 | Perk 2 | Perk 3 | |
---|---|---|---|---|---|---|---|---|---|
Deathsinger's Gaze (Year 1) | Helmets | 341-425 | 24-36 | ?? | ?? | ?? | Energy Projection | Inverse Shadow Quintessence Transfer Infusion Innervation Invigoration | |
Deathsinger's Grip (Year 1) | Gauntlets | 279-347 | 24-36 | ?? | ?? | ?? | Special Weapon Loader | Serpent's Mouth Energy Projection Snap Discharge Serpent's Tail | |
Deathsinger's Herald (Year 1) | Leg Armor | 248-309 | 24-36 | ?? | ?? | ?? | Heavy Weapon Ammo | Swordbearer's Touch | |
Deathsinger's Mantle (Year 1) | Chest Armor | 372-463 | 24-36 | ?? | ?? | ?? | Auto Rifle Ammo Pulse Rifle Ammo Scout Rifle Ammo Hand Cannon Ammo | Shotgun Ammo Fusion Rifle Ammo Sniper Rifle Ammo |
|