Difference between revisions of "Black Spindle"

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[[Black Spindle]] is a level 30 [[Exotic]] [[Sniper Rifle]]. To obtain the weapon, players need to trigger a special event during the mission [[Lost to Light]] as a [[Heroic]] (240 [[Light]]). During the mission, when you get to the door to the Ketch, located in the room with the Hive Seeder, same location as The Shadow Thief. If the door is closed, you didn't get there fast enough. Once entering the door, players have 10 minutes to clear the [[Taken]] in the Ketch to obtain the weapon.
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[[Black Spindle]] is a level 30 [[Exotic]] [[Sniper Rifle]]. To obtain the weapon, players need to trigger a special event during the mission [[Lost to Light]] as a [[Heroic]] (240 [[Light]]). During the mission, when you get to the door to the Ketch, located in the room with the Hive Seeder, same location as The Shadow Thief. If the door is closed, you either didn't get there fast enough or your fireteam has wiped. Once entering the door, players have 10 minutes to clear the [[Taken]] in the Ketch to obtain the weapon.
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*The [[#Perks|Perks]] are the same as that of the [[Black Hammer]].
  
 
*Black Spindle is a [[Year 2]] [[Exotic Weapon]] released in [[The Taken King]] [[expansion]].
 
*Black Spindle is a [[Year 2]] [[Exotic Weapon]] released in [[The Taken King]] [[expansion]].

Revision as of 16:00, 23 September 2015

Black Spindle
Black Spindle
Information
Type Sniper Rifle
Slot Special Weapon
Level 30
Rarity Exotic
Damage Type Solar
Attack 310
Impact  ??
Rate of Fire  ??
Range  ??
Stability  ??
Reload  ??
Magazine 3
Acquired by  ????
Description "Your only existence shall be that which I weave for you out of sorrow and woe."
Black Spindle is a level 30 Exotic Sniper Rifle. To obtain the weapon, players need to trigger a special event during the mission Lost to Light as a Heroic (240 Light). During the mission, when you get to the door to the Ketch, located in the room with the Hive Seeder, same location as The Shadow Thief. If the door is closed, you either didn't get there fast enough or your fireteam has wiped. Once entering the door, players have 10 minutes to clear the Taken in the Ketch to obtain the weapon.

Perks

Column 1

  • Solar Damage - This weapon causes solar damage.
  • Infusion - Consume a more powerful Weapon to boost the Attack value of this Weapon.

Column 2

  • Ambush SLH25 - Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
  • TacSys SLS15 - Mid-zoom scope. Useful for unpredictable situations.
  • Hawkeye SLR15 - Mid-zoom precision scope. Increased range and target acquisition. Heavy.

Column 3

  • White Nail - Three consecutive precision hits in rapid succession will refill the magazine.

Column 4

Column 5

  • Mulligan - Missing a shot has a chance to return ammo directly to the magazine.

Tips and Tricks

Images